Player Matchup

Danzaburou
Danzaburou
Laceyfierce
Danzaburou
Level 116
God Stats
3W - 5L
1,673 SR
Queue Stats
68W - 69L
1,570 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Luxlly
Morgan Le Fay
Level 115
God Stats
45W - 40L
1,595 SR
Queue Stats
266W - 301L
1,398 Elo+
Party 2
Artemis
Artemis
PruciaPrucia
Artemis
Level 103
God Stats
1W - 5L
1,485 SR
Queue Stats
95W - 91L
1,511 Elo+
Party 1
Freya
Freya
Vexlvet
Freya
Level 141
God Stats
3W - 2L
1,688 SR
Queue Stats
329W - 351L
1,400 Elo+
Party 2
Khepri
Khepri
dropkins
Khepri
Level 85
God Stats
0W - 1L
1,572 SR
Queue Stats
19W - 21L
1,508 Elo+
Party 1
Team Averages
Level 112
1,603 SR
1,477 Elo+

VS

Team Averages
Level 124
1,593 SR
1,445 Elo+
Vulcan
Vulcan
DemonicKess
Vulcan
Level 109
God Stats
1W - 0L
1,825 SR
Queue Stats
25W - 18L
1,527 Elo+
Party 3
Fenrir
Fenrir
GuppBOUH
Fenrir
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,272 Elo+
Solo
Terra
Terra
PineappleCactus
Terra
Level 149
God Stats
1W - 0L
1,504 SR
Queue Stats
22W - 15L
1,673 Elo+
Party 3
Achilles
Achilles
Rypsitykki
Achilles
Level 107
God Stats
1W - 1L
1,372 SR
Queue Stats
4W - 6L
1,225 Elo+
Solo
Artemis
Artemis
l4zer
Artemis
Level 148
God Stats
5W - 3L
1,762 SR
Queue Stats
97W - 93L
1,529 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Laceyfierce
Danzaburou
18
5 / 7 / 6
12,014
751
13,987
17,977
7,653
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
Luxlly
Morgan Le Fay
18
5 / 8 / 5
12,015
751
14,385
14,949
7,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
PruciaPrucia
Artemis
15
0 / 9 / 10
9,494
593
15,307
13,856
5,713
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Freya
Vexlvet
Freya
17
5 / 7 / 6
10,940
684
12,940
16,955
6,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
dropkins
Khepri
16
1 / 5 / 11
10,623
664
4,544
21,221
21,956
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
18
2 / 6 / 12
11,735
733
12,392
8,695
3,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
GuppBOUH
Fenrir
18
3 / 4 / 22
12,071
754
7,876
13,111
13,057
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
3 / 4 / 24
12,022
751
12,256
22,883
28,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Rypsitykki
Achilles
18
8 / 1 / 19
13,621
851
16,275
24,371
40,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
l4zer
Artemis
20
20 / 1 / 9
16,412
1,026
30,390
15,811
7,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
122
16
Kills
36
36
Deaths
16
38
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Vulcan
2
6
12
1.33
W
Fenrir
GuppBOUH
Fenrir
3
4
22
3.5
L
Danzaburou
Laceyfierce
Danzaburou
5
7
6
1.14
L
Morgan Le Fay
Luxlly
Morgan Le Fay
5
8
5
0.94
W
3
4
24
3.75
L
Artemis
PruciaPrucia
Artemis
0
9
10
0.56
W
Achilles
Rypsitykki
Achilles
8
1
19
17.5
L
Freya
Vexlvet
Freya
5
7
6
1.14
L
Khepri
dropkins
Khepri
1
5
11
1.3
W
Artemis
l4zer
Artemis
20
1
9
24.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,163
Damage
79,189
84,958
Taken
84,871
48,835
Mitigated
92,779
14,799
Healing
26,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
12,392
2,140
0
542
8,695
3,708
774
2,902
5,704
49,073
0
W
Fenrir
GuppBOUH
Fenrir
7,876
1,487
861
2,445
13,111
13,057
1,633
5,654
7,321
0
20,149
L
Danzaburou
Laceyfierce
Danzaburou
13,987
7,175
0
2,922
17,977
7,653
51
5,386
12,045
0
48,131
L
Morgan Le Fay
Luxlly
Morgan Le Fay
14,385
714
181
1,162
14,949
7,006
1
4,007
10,610
40,544
0
W
12,256
1,447
3,487
4,012
22,883
28,057
248
8,332
14,308
31,026
0
L
Artemis
PruciaPrucia
Artemis
15,307
7,899
0
1,442
13,856
5,713
1
4,036
9,443
0
36,591
W
Achilles
Rypsitykki
Achilles
16,275
2,394
0
8,403
24,371
40,144
1,416
9,912
14,154
0
28,131
L
Freya
Vexlvet
Freya
12,940
3,828
0
2,433
16,955
6,507
0
5,426
11,009
25,213
0
L
Khepri
dropkins
Khepri
4,544
378
2,227
4,432
21,221
21,956
0
3,853
16,902
16,671
0
W
Artemis
l4zer
Artemis
30,390
20,299
0
6,711
15,811
7,813
3,726
4,792
10,887
0
84,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,086
Gold Earned
65,861
290
Minions Killed
317
7
Camps Cleared
7
1,243,240
Distance Traveled
1,427,888
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,735
733
98
6
2
251,307
0
W
Fenrir
12,071
754
30
2
0
274,050
6
L
Danzaburou
12,014
751
99
6
3
239,856
1
L
Morgan Le Fay
12,015
751
71
4
0
250,079
0
W
Terra
12,022
751
35
2
1
282,585
2
L
Artemis
9,494
593
54
3
3
235,219
0
W
Achilles
13,621
851
21
1
0
317,222
1
L
Freya
10,940
684
42
3
0
270,494
0
L
Khepri
10,623
664
24
2
1
247,592
0
W
Artemis
16,412
1,026
133
8
4
302,724
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role