Player Matchup

Thanatos
Thanatos
Danger_Noodle757
Thanatos
Level 28
God Stats
0W - 4L
1,072 SR
Queue Stats
19W - 26L
1,333 Elo+
Solo
Anubis
Anubis
GoEasy__onMe
Anubis
Level 20
God Stats
1W - 3L
1,439 SR
Queue Stats
61W - 55L
1,552 Elo+
Solo
Hel
Hel
Ryol4869Ban
Hel
Level 17
God Stats
1W - 5L
1,299 SR
Queue Stats
28W - 35L
1,386 Elo+
Solo
Tsukuyomi
Tsukuyomi
slap_of_thanatos
Tsukuyomi
Level 19
God Stats
1W - 1L
1,705 SR
Queue Stats
23W - 21L
1,522 Elo+
Solo
Hachiman
Hachiman
teenage_simile65
Hachiman
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,635 Elo+
Solo
Team Averages
Level 17
1,403 SR
1,486 Elo+

VS

Team Averages
Level 22
1,528 SR
1,423 Elo+
Chronos
Chronos
Curious424
Chronos
Level 23
God Stats
1W - 7L
1,500 SR
Queue Stats
301W - 314L
1,327 Elo+
Solo
Raijin
Raijin
Dyjok_
Raijin
Level 18
God Stats
5W - 1L
1,671 SR
Queue Stats
223W - 233L
1,475 Elo+
Solo
Olorun
Olorun
RobSTAR417_
Olorun
Level 29
God Stats
7W - 3L
1,651 SR
Queue Stats
117W - 113L
1,462 Elo+
Solo
Hercules
Hercules
m1shanea608
Hercules
Level 16
God Stats
9W - 5L
1,271 SR
Queue Stats
28W - 27L
1,452 Elo+
Solo
Ao Kuang
Ao Kuang
xKillShotBeko
Ao Kuang
Level 25
God Stats
27W - 26L
1,547 SR
Queue Stats
27W - 28L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 11 / 1
6,160
385
3,913
14,972
4,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
15
5 / 1 / 1
8,881
555
12,890
14,724
7,642
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
1 / 5 / 2
6,597
412
2,850
11,758
4,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tsukuyomi
4
0 / 2 / 0
5,100
319
1,310
2,359
678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 8 / 2
6,465
404
3,681
11,155
3,682
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Curious424
Chronos
14
6 / 0 / 2
8,944
559
6,070
6,789
2,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Raijin
Dyjok_
Raijin
13
2 / 3 / 3
8,423
526
9,281
8,077
2,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
16
4 / 0 / 10
10,052
628
8,367
10,590
4,577
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
m1shanea608
Hercules
12
6 / 2 / 4
8,981
561
11,753
16,296
13,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
xKillShotBeko
Ao Kuang
12
9 / 2 / 1
8,366
523
6,106
9,872
3,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
6
Kills
27
27
Deaths
7
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chronos
Curious424
Chronos
6
0
2
7
L
0
11
1
0.05
W
Raijin
Dyjok_
Raijin
2
3
3
1.17
L
Anubis
5
1
1
5.5
W
Olorun
4
0
10
9
L
1
5
2
0.4
W
Hercules
m1shanea608
Hercules
6
2
4
4
L
Tsukuyomi
0
2
0
0
L
0
8
2
0.13
W
Ao Kuang
xKillShotBeko
Ao Kuang
9
2
1
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,644
Damage
41,577
54,968
Taken
51,624
21,845
Mitigated
26,380
25,164
Healing
21,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Curious424
Chronos
6,070
3,130
0
2,974
6,789
2,453
6,688
184
6,605
41,862
0
L
3,913
1,682
0
5,295
14,972
4,968
0
6,795
8,177
0
29,189
W
Raijin
Dyjok_
Raijin
9,281
639
0
1,723
8,077
2,157
606
4,935
3,142
51,512
0
L
Anubis
12,890
587
0
10,275
14,724
7,642
523
6,085
8,120
72,309
0
W
Olorun
8,367
3,860
294
6,598
10,590
4,577
6,119
1,374
9,216
65,060
0
L
2,850
779
3,146
3,967
11,758
4,875
264
6,072
5,586
12,260
0
W
Hercules
m1shanea608
Hercules
11,753
4,724
758
7,018
16,296
13,620
1,700
6,223
10,073
0
27,458
L
Tsukuyomi
1,310
465
0
674
2,359
678
0
1,579
780
0
8,618
L
3,681
1,953
0
1,807
11,155
3,682
68
7,840
3,179
0
20,748
W
Ao Kuang
xKillShotBeko
Ao Kuang
6,106
2,093
220
1,960
9,872
3,573
1,260
3,024
6,848
21,586
4,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,203
Gold Earned
44,766
275
Minions Killed
356
0
Camps Cleared
0
1,153,441
Distance Traveled
1,412,317
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,944
559
75
5
0
265,503
1
L
Thanatos
6,160
385
57
4
0
221,981
0
W
Raijin
8,423
526
79
5
0
282,716
3
L
Anubis
8,881
555
140
9
0
289,875
2
W
Olorun
10,052
628
116
7
0
289,498
0
L
Hel
6,597
412
12
1
0
294,621
0
W
Hercules
8,981
561
38
2
0
286,596
0
L
Tsukuyomi
5,100
319
25
2
0
96,515
1
L
Hachiman
6,465
404
41
3
0
250,449
0
W
Ao Kuang
8,366
523
48
3
0
288,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role