Player Matchup

Anubis
Anubis
MarcusShadowWolf
Anubis
Level 15
God Stats
4W - 15L
1,136 SR
Queue Stats
32W - 47L
1,263 Elo+
Solo
Chaac
Chaac
MazziFay
Chaac
Level 18
God Stats
1W - 3L
1,346 SR
Queue Stats
16W - 33L
1,190 Elo+
Solo
Olorun
Olorun
Si6xGeeZ
Olorun
Level 28
God Stats
64W - 69L
1,450 SR
Queue Stats
85W - 95L
1,388 Elo+
Solo
Agni
Agni
big sparehawk
Agni
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Yemoja
Yemoja
pearkiwiii
Yemoja
Level 6
God Stats
1W - 4L
1,176 SR
Queue Stats
4W - 7L
1,359 Elo+
Solo
Team Averages
Level 14
1,322 SR
1,340 Elo+

VS

Team Averages
Level 17
1,368 SR
1,363 Elo+
Hades
Hades
Ms_Mini_13
Hades
Level 27
God Stats
14W - 9L
1,660 SR
Queue Stats
229W - 196L
1,427 Elo+
Solo
Bakasura
Bakasura
Poderosa_Urrs
Bakasura
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 91L
1,368 Elo+
Party 1
Neith
Neith
ResonantPanic
Neith
Level 5
God Stats
1W - 3L
1,229 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Fenrir
Fenrir
otaku_gamer45655
Fenrir
Level 15
God Stats
7W - 12L
1,109 SR
Queue Stats
26W - 34L
1,261 Elo+
Party 1
Odin
Odin
tiobonilla
Odin
Level 18
God Stats
20W - 31L
1,340 SR
Queue Stats
31W - 45L
1,260 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 12 / 3
9,374
937
3,040
16,564
5,235
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
MazziFay
Chaac
15
0 / 4 / 3
8,495
850
1,880
16,351
12,908
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
Si6xGeeZ
Olorun
16
10 / 12 / 1
12,509
1,251
22,976
28,407
9,328
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
0 / 11 / 8
9,658
966
10,008
16,169
5,243
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
pearkiwiii
Yemoja
17
4 / 7 / 8
10,903
1,090
6,987
15,294
11,324
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
19
14 / 2 / 19
13,410
1,341
26,919
11,739
7,422
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
Poderosa_Urrs
Bakasura
18
12 / 4 / 18
12,275
1,228
17,102
13,481
5,547
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
7 / 4 / 25
12,480
1,248
16,326
8,655
3,497
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

17
2 / 2 / 10
9,664
966
5,663
5,760
4,356
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
11 / 3 / 13
11,211
1,121
17,422
8,986
5,669
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
131
15
Kills
46
46
Deaths
15
23
Assists
85
Player
Kills
Deaths
Assists
KDA
L
1
12
3
0.21
L
Chaac
MazziFay
Chaac
0
4
3
0.38
W
Hades
14
2
19
11.75
W
Bakasura
Poderosa_Urrs
Bakasura
12
4
18
5.25
W
7
4
25
4.88
L
Olorun
Si6xGeeZ
Olorun
10
12
1
0.88
L
0
11
8
0.36
W
2
2
10
3.5
L
Yemoja
pearkiwiii
Yemoja
4
7
8
1.14
W
11
3
13
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,891
Damage
83,432
92,785
Taken
48,621
44,038
Mitigated
26,491
14,630
Healing
7,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,040
1,296
0
1,558
16,564
5,235
0
5,042
11,467
23,789
0
L
Chaac
MazziFay
Chaac
1,880
710
0
2,266
16,351
12,908
0
5,034
11,157
0
8,499
W
Hades
26,919
5,072
404
3,382
11,739
7,422
0
10,724
1,015
43,301
0
W
Bakasura
Poderosa_Urrs
Bakasura
17,102
13,461
0
661
13,481
5,547
0
11,093
2,388
0
21,589
W
16,326
8,555
1,100
1,932
8,655
3,497
0
8,141
514
0
55,412
L
Olorun
Si6xGeeZ
Olorun
22,976
12,946
1,091
7,815
28,407
9,328
0
8,795
18,868
40,195
0
L
10,008
1,850
0
0
16,169
5,243
0
2,190
13,654
22,495
0
W
5,663
802
0
115
5,760
4,356
0
5,346
414
0
7,294
L
Yemoja
pearkiwiii
Yemoja
6,987
2,982
1,586
314
15,294
11,324
0
5,858
9,276
18,886
0
W
17,422
11,327
0
0
8,986
5,669
0
7,707
1,279
0
20,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,939
Gold Earned
59,040
133
Minions Killed
172
1
Camps Cleared
1
705,081
Distance Traveled
847,678
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,374
937
48
5
0
119,165
0
L
Chaac
8,495
850
6
1
1
154,049
0
W
Hades
13,410
1,341
55
6
1
175,169
0
W
Bakasura
12,275
1,228
18
2
0
206,118
0
W
Neith
12,480
1,248
88
9
0
155,281
0
L
Olorun
12,509
1,251
29
3
0
152,685
0
L
Agni
9,658
966
22
2
0
136,743
1
W
Fenrir
9,664
966
5
1
0
158,178
0
L
Yemoja
10,903
1,090
28
3
0
142,439
0
W
Odin
11,211
1,121
6
1
0
152,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role