Player Matchup

Hun Batz
Hun Batz
Gílberto
Hun Batz
Level 140
God Stats
0W - 1L
1,830 SR
Queue Stats
131W - 106L
1,622 Elo+
Party 2
Cthulhu
Cthulhu
Obiewan
Cthulhu
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 28L
1,584 Elo+
Party 2
Yemoja
Yemoja
RogerDGarp
Yemoja
Level 125
God Stats
0W - 1L
1,670 SR
Queue Stats
17W - 18L
1,607 Elo+
Party 2
Sun Wukong
Sun Wukong
Sisc
Sun Wukong
Level 160
God Stats
11W - 6L
1,689 SR
Queue Stats
139W - 114L
1,610 Elo+
Party 2
Medusa
Medusa
xXGeroXx
Medusa
Level 145
God Stats
3W - 2L
1,741 SR
Queue Stats
73W - 45L
1,655 Elo+
Party 2
Team Averages
Level 146
1,686 SR
1,616 Elo+

VS

Team Averages
Level 123
1,565 SR
1,601 Elo+
Apollo
Apollo
InstantWhite0ut
Apollo
Level 149
God Stats
21W - 15L
1,562 SR
Queue Stats
371W - 349L
1,566 Elo+
Solo
Discordia
Discordia
ScorchedBalls
Discordia
Level 126
God Stats
4W - 2L
1,545 SR
Queue Stats
233W - 199L
1,536 Elo+
Party 1
Hera
Hera
Symir
Hera
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
337W - 258L
1,700 Elo+
Solo
Mulan
Mulan
Violen
Mulan
Level 156
God Stats
17W - 10L
1,658 SR
Queue Stats
586W - 612L
1,597 Elo+
Solo
Ymir
Ymir
söll
Ymir
Level 124
God Stats
3W - 1L
1,559 SR
Queue Stats
215W - 202L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Gílberto
Hun Batz
10
2 / 4 / 0
6,005
601
1,887
7,109
2,430
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Obiewan
Cthulhu
7
0 / 3 / 2
4,740
474
3,194
7,438
2,811
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yemoja
RogerDGarp
Yemoja
6
0 / 3 / 2
4,578
458
1,720
7,574
3,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
Sisc
Sun Wukong
8
1 / 4 / 3
5,143
514
2,829
7,122
2,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
xXGeroXx
Medusa
9
1 / 3 / 0
5,469
547
2,812
5,467
1,340
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 0 / 2
6,784
678
6,726
4,828
1,514
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
ScorchedBalls
Discordia
10
3 / 2 / 3
6,092
609
4,850
3,944
1,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
Symir
Hera
12
3 / 0 / 1
7,170
717
3,047
3,122
1,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mulan
Violen
Mulan
10
2 / 1 / 6
6,021
602
3,983
6,712
2,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
söll
Ymir
9
1 / 1 / 8
5,781
578
1,994
5,221
2,975
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
4
Kills
17
17
Deaths
4
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Gílberto
Hun Batz
2
4
0
0.5
W
8
0
2
9
L
Cthulhu
Obiewan
Cthulhu
0
3
2
0.33
L
Yemoja
RogerDGarp
Yemoja
0
3
2
0.33
W
Discordia
ScorchedBalls
Discordia
3
2
3
2.25
L
Sun Wukong
Sisc
Sun Wukong
1
4
3
0.63
W
Hera
Symir
Hera
3
0
1
3.5
W
Mulan
Violen
Mulan
2
1
6
5
W
Ymir
söll
Ymir
1
1
8
5
L
Medusa
xXGeroXx
Medusa
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,442
Damage
20,600
34,710
Taken
23,827
12,849
Mitigated
9,354
8,351
Healing
7,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Gílberto
Hun Batz
1,887
276
0
1,270
7,109
2,430
0
3,022
4,083
0
32,071
W
6,726
3,608
0
1,756
4,828
1,514
0
770
4,058
0
32,463
L
Cthulhu
Obiewan
Cthulhu
3,194
345
0
2,364
7,438
2,811
0
2,321
4,957
25,338
0
L
Yemoja
RogerDGarp
Yemoja
1,720
718
548
1,359
7,574
3,475
0
2,029
5,453
8,693
0
W
Discordia
ScorchedBalls
Discordia
4,850
366
0
500
3,944
1,296
0
2,088
1,856
33,969
0
L
Sun Wukong
Sisc
Sun Wukong
2,829
647
0
1,621
7,122
2,793
0
1,487
5,507
0
22,728
W
Hera
Symir
Hera
3,047
976
0
1,963
3,122
1,224
0
0
3,122
38,646
6,310
W
Mulan
Violen
Mulan
3,983
816
0
2,995
6,712
2,345
0
885
5,827
0
36,237
W
Ymir
söll
Ymir
1,994
956
0
763
5,221
2,975
0
1,171
4,050
10,347
0
L
Medusa
xXGeroXx
Medusa
2,812
945
0
1,189
5,467
1,340
0
282
5,145
0
32,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,935
Gold Earned
31,848
243
Minions Killed
321
0
Camps Cleared
0
992,246
Distance Traveled
1,012,395
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,005
601
79
8
0
198,080
3
W
Apollo
6,784
678
57
6
0
217,390
3
L
Cthulhu
4,740
474
40
4
0
211,484
3
L
Yemoja
4,578
458
8
1
0
192,409
4
W
Discordia
6,092
609
79
8
0
196,942
2
L
Sun Wukong
5,143
514
49
5
0
204,261
1
W
Hera
7,170
717
103
10
0
183,892
1
W
Mulan
6,021
602
65
7
0
214,025
3
W
Ymir
5,781
578
17
2
0
200,146
5
L
Medusa
5,469
547
67
7
0
186,012
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role