Player Matchup

Cerberus
Cerberus
Bronze IV
ImDiddy1
Cerberus
Bronze IV
Level 78
God Stats
4W - 5L
1,368 SR
Queue Stats
21W - 47L
212 MMR
Solo
Artemis
Artemis
Gold V
Luna Breath
Artemis
Gold V
Level 129
God Stats
78W - 65L
1,600 SR
Queue Stats
482W - 521L
1,242 MMR
Solo
Tiamat
Tiamat
Bronze IV
Rip_SlimeSeito
Tiamat
Bronze IV
Level 47
God Stats
0W - 2L
1,092 SR
Queue Stats
1W - 8L
1,194 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 85
1,353 SR
883 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 133
1,542 SR
1,417 MMR
Arachne
Arachne
Bronze I
 
Arachne
Bronze I
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xing Tian
Xing Tian
Bronze III
 
Xing Tian
Bronze III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Discordia
Discordia
Gold IV
PauloPassaretti
Discordia
Gold IV
Level 141
God Stats
48W - 32L
1,627 SR
Queue Stats
161W - 177L
1,251 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ImDiddy1
Cerberus
13
0 / 6 / 8
10,474
616
3,302
19,083
17,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Artemis
Luna Breath
Artemis
16
7 / 7 / 1
11,590
682
15,110
18,733
7,216
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 1 / 4
8,866
522
881
2,345
1,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
GilgameshZeusAh PuchKumbhakarnaAthena

VS

Bans
ChaacYmirCthulhuOdinBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
7 / 6 / 6
12,023
707
11,562
12,921
4,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Xing Tian
 
Xing Tian
15
3 / 2 / 8
11,231
661
6,893
13,624
9,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
PauloPassaretti
Discordia
17
4 / 0 / 7
12,072
710
13,834
7,292
2,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
8
Kills
14
14
Deaths
8
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
7
6
6
1.67
W
Xing Tian
 
Xing Tian
3
2
8
3.5
L
Cerberus
ImDiddy1
Cerberus
0
6
8
0.67
L
Artemis
Luna Breath
Artemis
7
7
1
1.07
W
Discordia
PauloPassaretti
Discordia
4
0
7
7.5
L
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,293
Damage
32,289
40,161
Taken
33,837
26,291
Mitigated
16,007
10,364
Healing
7,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
11,562
8,739
187
2,994
12,921
4,007
894
2,615
10,306
0
39,343
W
Xing Tian
 
Xing Tian
6,893
469
0
1,720
13,624
9,612
140
1,613
12,011
33,623
0
L
Cerberus
ImDiddy1
Cerberus
3,302
285
229
1,843
19,083
17,933
0
10,684
7,899
24,669
0
L
Artemis
Luna Breath
Artemis
15,110
7,575
0
7,238
18,733
7,216
0
8,232
9,999
0
66,201
W
Discordia
PauloPassaretti
Discordia
13,834
771
0
2,617
7,292
2,388
1,366
1,027
6,265
63,187
0
L
881
43
0
1,054
2,345
1,142
0
1,423
842
9,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,930
Gold Earned
35,326
156
Minions Killed
230
4
Camps Cleared
11
596,690
Distance Traveled
912,794
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,023
707
47
3
4
276,658
1
W
Xing Tian
11,231
661
55
3
4
328,161
2
L
Cerberus
10,474
616
30
2
0
271,750
0
L
Artemis
11,590
682
108
6
3
247,898
6
W
Discordia
12,072
710
128
8
3
307,975
6
L
Tiamat
8,866
522
18
1
1
77,042
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role