Player Matchup

Bakasura
Bakasura
Jugador27817071
Bakasura
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,231 Elo+
Solo
Kumbhakarna
Kumbhakarna
Miyagi95
Kumbhakarna
Level 79
God Stats
2W - 0L
1,679 SR
Queue Stats
66W - 62L
1,344 Elo+
Solo
Nox
Nox
YinLightning
Nox
Level 5
God Stats
2W - 1L
1,380 SR
Queue Stats
2W - 1L
1,117 Elo+
Solo
Team Averages
Level 30
1,520 SR
1,231 Elo+

VS

Team Averages
Level 99
1,515 SR
1,473 Elo+
Discordia
Discordia
Dabsolutley
Discordia
Level 128
God Stats
2W - 5L
1,618 SR
Queue Stats
30W - 33L
1,500 Elo+
Solo
Geb
Geb
DadsPhatSaK
Geb
Level 69
God Stats
16W - 12L
1,497 SR
Queue Stats
87W - 99L
1,408 Elo+
Party 1
Ullr
Ullr
Ze1ta
Ullr
Level 100
God Stats
1W - 3L
1,431 SR
Queue Stats
279W - 303L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
10
0 / 14 / 3
10,269
513
1,572
17,519
6,198
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kumbhakarna
Miyagi95
Kumbhakarna
16
2 / 3 / 5
13,764
688
6,348
31,902
37,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
6 / 1 / 2
13,567
678
19,505
22,951
10,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dabsolutley
Discordia
11
5 / 1 / 5
11,530
577
8,254
3,697
1,367
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
4 / 2 / 7
12,606
630
21,563
15,467
22,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ullr
Ze1ta
Ullr
15
7 / 5 / 7
12,506
625
25,036
16,705
5,911
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
8
Kills
16
18
Deaths
8
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Discordia
Dabsolutley
Discordia
5
1
5
7.5
L
4
2
7
3.75
W
Bakasura
0
14
3
0.11
W
Kumbhakarna
Miyagi95
Kumbhakarna
2
3
5
1.5
W
6
1
2
7
L
Ullr
Ze1ta
Ullr
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,425
Damage
54,853
72,372
Taken
35,869
54,280
Mitigated
29,509
14,609
Healing
4,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Dabsolutley
Discordia
8,254
248
0
614
3,697
1,367
318
2,948
749
24,998
0
L
21,563
2,133
0
1,104
15,467
22,231
0
8,890
6,344
46,062
0
W
Bakasura
1,572
1,486
0
470
17,519
6,198
163
4,995
12,524
0
6,468
W
Kumbhakarna
Miyagi95
Kumbhakarna
6,348
1,129
1,134
7,045
31,902
37,369
363
14,134
17,768
22,132
0
W
19,505
1,139
656
5,304
22,951
10,713
1,888
10,961
11,990
89,444
0
L
Ullr
Ze1ta
Ullr
25,036
13,073
0
3,270
16,705
5,911
233
14,465
2,119
0
58,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,600
Gold Earned
36,642
190
Minions Killed
174
7
Camps Cleared
6
1,045,387
Distance Traveled
831,539
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,530
577
39
2
2
171,297
1
L
Geb
12,606
630
51
3
1
363,801
0
W
Bakasura
10,269
513
5
0
0
304,135
3
W
Kumbhakarna
13,764
688
24
1
1
383,560
5
W
Nox
13,567
678
161
8
6
357,692
7
L
Ullr
12,506
625
84
4
3
296,441
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role