Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
BlackAngelsSN
Discordia
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,535 Elo+
Party 2
Chiron
Chiron
IVX7VIX
Chiron
Level 96
God Stats
0W - 2L
1,299 SR
Queue Stats
51W - 59L
1,417 Elo+
Party 3
Serqet
Serqet
kenny smeets
Serqet
Level 143
God Stats
0W - 1L
1,293 SR
Queue Stats
96W - 114L
1,439 Elo+
Party 3
Ganesha
Ganesha
shingurux
Ganesha
Level 128
God Stats
2W - 2L
1,571 SR
Queue Stats
193W - 125L
1,619 Elo+
Party 2
Team Averages
Level 103
1,432 SR
1,502 Elo+

VS

Team Averages
Level 93
1,511 SR
1,545 Elo+
Tiamat
Tiamat
NaYrB_II
Tiamat
Level 72
God Stats
2W - 5L
1,250 SR
Queue Stats
319W - 292L
1,531 Elo+
Party 1
Chaac
Chaac
NakK__
Chaac
Level 131
God Stats
4W - 5L
1,748 SR
Queue Stats
275W - 222L
1,592 Elo+
Party 1
Ymir
Ymir
Rhogarrr
Ymir
Level 85
God Stats
4W - 1L
1,606 SR
Queue Stats
229W - 218L
1,471 Elo+
Solo
Pele
Pele
Zeref-TR
Pele
Level 147
God Stats
2W - 2L
1,453 SR
Queue Stats
303W - 257L
1,574 Elo+
Party 1
Ah Puch
Ah Puch
lWeaKnesSl
Ah Puch
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
119W - 74L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
5 / 6 / 1
9,755
750
10,199
16,575
21,329
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Discordia
BlackAngelsSN
Discordia
15
1 / 5 / 7
8,492
653
7,643
8,059
3,346
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
IVX7VIX
Chiron
15
2 / 8 / 5
8,694
669
16,996
15,601
6,998
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Serqet
14
3 / 9 / 5
8,847
681
5,283
12,604
5,715
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ganesha
shingurux
Ganesha
16
0 / 7 / 8
8,298
638
9,258
18,148
18,945
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
NaYrB_II
Tiamat
16
2 / 2 / 18
9,777
752
10,366
9,709
6,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
NakK__
Chaac
18
12 / 2 / 18
11,320
871
12,573
19,417
23,369
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ymir
16
4 / 3 / 27
10,157
781
7,952
17,857
18,753
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
18
10 / 3 / 15
11,019
848
19,964
17,988
10,943
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
lWeaKnesSl
Ah Puch
19
7 / 1 / 20
10,911
839
15,627
10,838
4,682
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
133
11
Kills
35
35
Deaths
11
26
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
5
6
1
0.92
L
Discordia
BlackAngelsSN
Discordia
1
5
7
0.9
L
Chiron
IVX7VIX
Chiron
2
8
5
0.56
W
Tiamat
NaYrB_II
Tiamat
2
2
18
5.5
W
Chaac
NakK__
Chaac
12
2
18
10.5
W
Ymir
4
3
27
5.83
W
Pele
10
3
15
5.83
L
Serqet
3
9
5
0.61
W
Ah Puch
lWeaKnesSl
Ah Puch
7
1
20
17
L
Ganesha
shingurux
Ganesha
0
7
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,379
Damage
66,482
70,987
Taken
75,809
56,333
Mitigated
64,585
17,416
Healing
34,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
10,199
2,102
1,392
3,734
16,575
21,329
0
8,523
7,407
0
26,077
L
Discordia
BlackAngelsSN
Discordia
7,643
464
740
860
8,059
3,346
0
2,500
5,266
16,655
0
L
Chiron
IVX7VIX
Chiron
16,996
5,489
1,613
4,618
15,601
6,998
0
6,495
8,624
0
27,331
W
Tiamat
NaYrB_II
Tiamat
10,366
595
3,425
3,602
9,709
6,838
706
1,987
7,722
23,746
0
W
Chaac
NakK__
Chaac
12,573
1,558
2,340
6,855
19,417
23,369
564
2,716
16,701
0
17,956
W
Ymir
7,952
1,213
2,379
3,715
17,857
18,753
758
4,168
13,461
16,445
0
W
Pele
19,964
3,690
679
6,945
17,988
10,943
1,352
3,795
14,171
0
38,087
L
Serqet
5,283
1,097
0
1,178
12,604
5,715
0
6,673
5,375
0
7,173
W
Ah Puch
lWeaKnesSl
Ah Puch
15,627
1,295
1,673
3,325
10,838
4,682
956
4,235
6,371
33,339
0
L
Ganesha
shingurux
Ganesha
9,258
642
1,004
2,277
18,148
18,945
0
9,754
7,708
17,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,086
Gold Earned
53,184
149
Minions Killed
130
0
Camps Cleared
0
1,003,799
Distance Traveled
1,243,420
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,755
750
51
4
0
198,556
0
L
Discordia
8,492
653
30
2
0
211,104
0
L
Chiron
8,694
669
43
3
0
198,590
1
W
Tiamat
9,777
752
30
2
0
246,513
1
W
Chaac
11,320
871
19
1
0
258,882
0
W
Ymir
10,157
781
19
1
0
246,701
4
W
Pele
11,019
848
38
3
0
251,580
0
L
Serqet
8,847
681
14
1
0
207,623
0
W
Ah Puch
10,911
839
24
2
0
239,744
0
L
Ganesha
8,298
638
11
1
0
187,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role