Player Matchup

Neith
Neith
BramsiBrams
Neith
Level 144
God Stats
3W - 1L
1,588 SR
Queue Stats
308W - 287L
1,463 Elo+
Party 1
Chaac
Chaac
Cobi07
Chaac
Level 84
God Stats
10W - 1L
1,820 SR
Queue Stats
77W - 84L
1,464 Elo+
Party 2
Olorun
Olorun
KiraZeroni
Olorun
Level 104
God Stats
5W - 6L
1,474 SR
Queue Stats
337W - 320L
1,516 Elo+
Party 1
Xbalanque
Xbalanque
Mifestofel
Xbalanque
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 159L
1,450 Elo+
Party 1
Nu Wa
Nu Wa
SwissChrønøs
Nu Wa
Level 105
God Stats
3W - 1L
1,510 SR
Queue Stats
108W - 109L
1,460 Elo+
Party 2
Team Averages
Level 115
1,578 SR
1,471 Elo+

VS

Team Averages
Level 101
1,463 SR
1,494 Elo+
Discordia
Discordia
GatrieSmite
Discordia
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 67L
1,525 Elo+
Party 3
Sobek
Sobek
MAD-Reaper-
Sobek
Level 109
God Stats
1W - 4L
1,360 SR
Queue Stats
260W - 271L
1,423 Elo+
Solo
Ares
Ares
Talilo
Ares
Level 102
God Stats
4W - 3L
1,712 SR
Queue Stats
107W - 103L
1,502 Elo+
Solo
Olorun
Olorun
irishrambo82
Olorun
Level 129
God Stats
2W - 7L
1,242 SR
Queue Stats
363W - 396L
1,448 Elo+
Solo
Danzaburou
Danzaburou
thebeastofrok
Danzaburou
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,572 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 20
15,108
795
33,369
23,906
14,352
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
Cobi07
Chaac
20
4 / 3 / 19
13,796
726
25,455
26,257
33,528
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
KiraZeroni
Olorun
17
1 / 5 / 13
11,111
585
7,227
16,092
13,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
Mifestofel
Xbalanque
20
8 / 6 / 17
13,810
727
28,166
20,439
9,554
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
9 / 7 / 13
13,514
711
32,344
17,690
7,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GatrieSmite
Discordia
19
4 / 5 / 11
12,166
640
22,300
16,419
8,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
7 / 7 / 8
13,178
694
19,083
37,836
48,961
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
Talilo
Ares
18
1 / 7 / 14
12,706
669
11,901
33,556
52,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Olorun
20
5 / 6 / 13
12,534
660
16,901
24,353
15,410
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Danzaburou
thebeastofrok
Danzaburou
20
6 / 5 / 11
14,115
743
12,320
27,558
18,714
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
80
30
Kills
23
23
Deaths
30
82
Assists
57
Player
Kills
Deaths
Assists
KDA
W
8
2
20
9
W
Chaac
Cobi07
Chaac
4
3
19
4.5
L
Discordia
GatrieSmite
Discordia
4
5
11
1.9
W
Olorun
KiraZeroni
Olorun
1
5
13
1.5
L
7
7
8
1.57
W
Xbalanque
Mifestofel
Xbalanque
8
6
17
2.75
W
9
7
13
2.21
L
Ares
Talilo
Ares
1
7
14
1.14
L
Olorun
5
6
13
1.92
L
Danzaburou
thebeastofrok
Danzaburou
6
5
11
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,561
Damage
82,505
104,384
Taken
139,722
78,332
Mitigated
144,137
54,942
Healing
52,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
33,369
14,591
3,571
10,375
23,906
14,352
1,863
14,950
8,956
0
65,347
W
Chaac
Cobi07
Chaac
25,455
1,941
1,997
11,269
26,257
33,528
1,018
14,623
11,634
779
55,075
L
Discordia
GatrieSmite
Discordia
22,300
142
1,732
3,431
16,419
8,119
671
4,555
11,864
45,449
0
W
Olorun
KiraZeroni
Olorun
7,227
3,557
8,098
3,979
16,092
13,608
287
13,316
2,776
16,694
0
L
19,083
457
2,333
13,705
37,836
48,961
286
9,944
27,892
52,258
0
W
Xbalanque
Mifestofel
Xbalanque
28,166
13,193
3,557
6,088
20,439
9,554
1,838
14,841
5,598
0
46,313
W
32,344
6,082
2,817
3,191
17,690
7,290
380
12,455
5,235
52,921
0
L
Ares
Talilo
Ares
11,901
501
2,212
2,866
33,556
52,933
238
9,716
23,840
20,174
0
L
Olorun
16,901
10,885
6,918
8,653
24,353
15,410
1,985
9,524
14,829
48,112
0
L
Danzaburou
thebeastofrok
Danzaburou
12,320
4,165
2,081
8,858
27,558
18,714
2,268
6,394
21,164
0
36,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,339
Gold Earned
64,699
202
Minions Killed
231
0
Camps Cleared
0
1,780,065
Distance Traveled
1,532,115
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,108
795
62
3
0
365,543
3
W
Chaac
13,796
726
45
2
0
396,740
7
L
Discordia
12,166
640
48
3
0
344,812
0
W
Olorun
11,111
585
17
1
0
333,990
1
L
Sobek
13,178
694
44
2
0
305,110
0
W
Xbalanque
13,810
727
38
2
0
321,188
1
W
Nu Wa
13,514
711
40
2
0
362,604
0
L
Ares
12,706
669
21
1
0
299,056
3
L
Olorun
12,534
660
60
3
0
277,308
0
L
Danzaburou
14,115
743
58
3
0
305,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role