Player Matchup

Bellona
Bellona
 
Bellona
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
EltioMorsa
Ymir
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 59L
1,398 Elo+
Solo
Ganesha
Ganesha
farrapohumano
Ganesha
Level 45
God Stats
7W - 5L
1,604 SR
Queue Stats
201W - 250L
1,414 Elo+
Party 1
Team Averages
Level 85
1,535 SR
1,437 Elo+

VS

Team Averages
Level 78
1,415 SR
1,485 Elo+
Chaac
Chaac
 
Chaac
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
DarkHeroJ
Osiris
Level 140
God Stats
1W - 1L
1,336 SR
Queue Stats
50W - 39L
1,535 Elo+
Party 2
Bacchus
Bacchus
Snoopjj
Bacchus
Level 14
God Stats
5W - 7L
1,408 SR
Queue Stats
12W - 17L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
3 / 4 / 3
9,168
655
8,886
14,353
15,083
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 8 / 2
9,293
664
9,632
15,693
11,499
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
12
0 / 6 / 5
8,031
574
9,004
21,217
15,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
7 / 1 / 8
10,313
737
19,773
15,220
15,028
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Osiris
DarkHeroJ
Osiris
15
9 / 0 / 7
10,883
777
14,999
16,513
16,047
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
Snoopjj
Bacchus
14
2 / 5 / 15
10,354
740
11,574
12,740
16,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
6
Kills
18
18
Deaths
6
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
3
4
3
1.13
W
Chaac
 
Chaac
7
1
8
11
W
Osiris
DarkHeroJ
Osiris
9
0
7
12.5
L
3
8
2
0.5
W
Bacchus
Snoopjj
Bacchus
2
5
15
1.9
L
Ganesha
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,522
Damage
46,346
51,263
Taken
44,473
41,931
Mitigated
47,749
6,049
Healing
13,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
8,886
1,599
0
1,186
14,353
15,083
0
5,673
8,680
0
19,944
W
Chaac
 
Chaac
19,773
2,568
0
5,579
15,220
15,028
0
6,260
8,653
14,048
33,866
W
Osiris
DarkHeroJ
Osiris
14,999
3,076
0
5,028
16,513
16,047
184
5,135
11,112
15,143
25,930
L
9,632
1,439
0
1,043
15,693
11,499
0
7,563
8,130
31,102
0
W
Bacchus
Snoopjj
Bacchus
11,574
859
0
2,556
12,740
16,674
0
6,959
5,364
23,953
0
L
Ganesha
9,004
940
0
3,820
21,217
15,349
0
9,545
11,672
22,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,492
Gold Earned
31,550
129
Minions Killed
157
3
Camps Cleared
7
701,898
Distance Traveled
770,864
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,168
655
45
3
1
250,107
0
W
Chaac
10,313
737
60
4
2
270,430
3
W
Osiris
10,883
777
64
5
5
266,797
6
L
Ymir
9,293
664
81
6
2
217,992
5
W
Bacchus
10,354
740
33
2
0
233,637
0
L
Ganesha
8,031
574
3
0
0
233,799
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role