Player Matchup

Bastet
Bastet
Gold V
DxxnY
Bastet
Gold V
Level 67
God Stats
14W - 10L
1,500 SR
Queue Stats
170W - 179L
1,447 MMR
Solo
Ullr
Ullr
Gold V
McSh4ne
Ullr
Gold V
Level 129
God Stats
62W - 66L
1,515 SR
Queue Stats
372W - 383L
1,424 MMR
Solo
Sol
Sol
Gold V
Sheirkz
Sol
Gold V
Level 83
God Stats
15W - 5L
1,849 SR
Queue Stats
133W - 137L
1,308 MMR
Party 1
Sylvanus
Sylvanus
Gold V
Slavatso
Sylvanus
Gold V
Level 127
God Stats
3W - 2L
1,503 SR
Queue Stats
409W - 400L
1,445 MMR
Solo
Vulcan
Vulcan
Gold I
oVeganOrGoNoHome
Vulcan
Gold I
Level 95
God Stats
2W - 1L
1,694 SR
Queue Stats
639W - 641L
1,506 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 100
1,612 SR
1,426 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 130
1,500 SR
1,489 MMR
Jormungandr
Jormungandr
Gold V
 
Jormungandr
Gold V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Platinum V
 
Loki
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Gold II
 
Hel
Gold II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Silver I
 
Ra
Silver I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Bronze III
Avetisyan
Jing Wei
Bronze III
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,443 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DxxnY
Bastet
14
4 / 1 / 5
8,865
591
8,254
8,932
3,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ullr
McSh4ne
Ullr
15
7 / 2 / 5
9,414
628
8,134
8,053
2,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sol
18
6 / 0 / 4
10,834
722
12,652
8,887
3,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
Slavatso
Sylvanus
12
2 / 2 / 8
7,912
527
6,065
9,865
11,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
4 / 1 / 6
8,998
600
11,850
7,277
2,974
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
TsukuyomiMorgan Le FayOdinGebGilgamesh

VS

Bans
PersephoneAthenaKhepriOsirisSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
2 / 4 / 0
7,901
527
5,938
11,548
6,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Loki
 
Loki
13
3 / 4 / 3
7,808
521
6,930
13,095
4,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hel
 
Hel
10
1 / 5 / 5
6,899
460
2,557
11,612
9,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ra
 
Ra
11
0 / 4 / 2
6,695
446
4,331
11,200
4,852
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jing Wei
Avetisyan
Jing Wei
9
0 / 6 / 2
6,024
402
3,652
12,403
3,037
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
23
Kills
6
6
Deaths
23
28
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
4
0
0.5
L
Loki
 
Loki
3
4
3
1.13
L
Hel
 
Hel
1
5
5
0.7
L
Ra
 
Ra
0
4
2
0.25
L
Jing Wei
Avetisyan
Jing Wei
0
6
2
0.17
W
Bastet
DxxnY
Bastet
4
1
5
6.5
W
Ullr
McSh4ne
Ullr
7
2
5
4.75
W
Sol
6
0
4
8
W
Sylvanus
Slavatso
Sylvanus
2
2
8
3
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,955
Damage
23,408
43,014
Taken
59,858
24,321
Mitigated
29,056
21,528
Healing
20,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
5,938
1,285
0
1,590
11,548
6,571
157
8,346
3,202
47,415
0
L
Loki
 
Loki
6,930
1,241
0
3,182
13,095
4,667
512
5,405
7,690
0
48,801
L
Hel
 
Hel
2,557
420
3,828
4,396
11,612
9,929
214
6,219
5,393
15,088
0
L
Ra
 
Ra
4,331
979
1,047
3,812
11,200
4,852
398
5,023
6,177
46,540
0
L
Jing Wei
Avetisyan
Jing Wei
3,652
2,607
0
2,684
12,403
3,037
418
3,710
8,693
0
26,369
W
Bastet
DxxnY
Bastet
8,254
2,516
0
3,927
8,932
3,756
0
948
7,984
0
54,740
W
Ullr
McSh4ne
Ullr
8,134
2,780
0
2,607
8,053
2,921
1,267
2,311
5,742
0
63,353
W
Sol
12,652
4,869
0
6,893
8,887
3,641
4,250
4,133
4,754
76,464
9,788
W
Sylvanus
Slavatso
Sylvanus
6,065
2,052
1,924
3,647
9,865
11,029
680
2,631
7,234
21,963
7,426
W
11,850
3,006
0
2,530
7,277
2,974
697
2,964
4,313
63,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,023
Gold Earned
35,327
527
Minions Killed
374
0
Camps Cleared
0
1,531,108
Distance Traveled
1,501,110
29
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,901
527
106
7
0
281,460
2
L
Loki
7,808
521
89
6
0
337,244
6
L
Hel
6,899
460
20
1
0
280,123
9
L
Ra
6,695
446
101
7
0
304,158
2
L
Jing Wei
6,024
402
58
4
0
298,125
0
W
Bastet
8,865
591
97
6
0
370,064
7
W
Ullr
9,414
628
109
7
0
287,261
8
W
Sol
10,834
722
164
11
0
283,443
5
W
Sylvanus
7,912
527
52
3
0
274,301
3
W
Vulcan
8,998
600
105
7
0
316,039
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role