Player Matchup

Cu Chulainn
Cu Chulainn
BonRotten69
Cu Chulainn
Level 29
God Stats
1W - 1L
1,603 SR
Queue Stats
143W - 42L
1,814 Elo+
Party 2
Medusa
Medusa
TravoTheSimp
Medusa
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,360 Elo+
Solo
Persephone
Persephone
Whatstoggled
Persephone
Level 25
God Stats
5W - 1L
1,892 SR
Queue Stats
92W - 27L
1,822 Elo+
Party 2
Team Averages
Level 21
1,665 SR
1,666 Elo+

VS

Team Averages
Level 73
1,765 SR
1,707 Elo+
Baron Samedi
Baron Samedi
RangerEDInc
Baron Samedi
Level 29
God Stats
19W - 12L
1,766 SR
Queue Stats
220W - 139L
1,722 Elo+
Party 1
Medusa
Medusa
Tsukulamity
Medusa
Level 105
God Stats
12W - 8L
1,808 SR
Queue Stats
409W - 315L
1,742 Elo+
Party 1
Thoth
Thoth
outage1
Thoth
Level 86
God Stats
53W - 27L
1,720 SR
Queue Stats
267W - 199L
1,657 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BonRotten69
Cu Chulainn
15
7 / 3 / 17
11,337
810
10,653
16,261
13,012
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
15
9 / 4 / 10
11,522
823
13,880
11,849
3,839
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
Whatstoggled
Persephone
16
13 / 4 / 14
12,850
918
16,848
13,033
3,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
RangerEDInc
Baron Samedi
12
3 / 9 / 6
9,870
705
6,944
14,091
5,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
12
5 / 9 / 3
9,850
704
9,140
15,914
5,686
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thoth
outage1
Thoth
12
2 / 11 / 5
9,409
672
10,054
13,944
4,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
24
29
Kills
10
11
Deaths
29
41
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
BonRotten69
Cu Chulainn
7
3
17
5.17
L
Baron Samedi
RangerEDInc
Baron Samedi
3
9
6
0.67
W
Medusa
9
4
10
3.5
L
Medusa
5
9
3
0.72
W
Persephone
Whatstoggled
Persephone
13
4
14
5
L
Thoth
outage1
Thoth
2
11
5
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,381
Damage
26,138
41,143
Taken
43,949
20,720
Mitigated
15,593
7,830
Healing
6,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
BonRotten69
Cu Chulainn
10,653
2,152
0
2,050
16,261
13,012
394
3,970
12,291
3,513
26,692
L
Baron Samedi
RangerEDInc
Baron Samedi
6,944
365
392
1,629
14,091
5,790
175
5,950
7,884
13,503
0
W
Medusa
13,880
7,269
0
2,034
11,849
3,839
1,200
7,565
4,284
0
49,360
L
Medusa
9,140
4,659
0
3,204
15,914
5,686
312
5,872
9,812
0
28,314
W
Persephone
Whatstoggled
Persephone
16,848
357
0
3,746
13,033
3,869
1,076
5,748
7,281
41,424
0
L
Thoth
outage1
Thoth
10,054
110
0
816
13,944
4,117
552
5,156
8,512
40,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,709
Gold Earned
29,129
166
Minions Killed
124
9
Camps Cleared
2
823,578
Distance Traveled
712,093
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,337
810
39
3
1
279,882
3
L
Baron Samedi
9,870
705
16
1
1
227,702
3
W
Medusa
11,522
823
73
5
5
267,708
2
L
Medusa
9,850
704
53
4
0
232,963
2
W
Persephone
12,850
918
54
4
3
275,988
0
L
Thoth
9,409
672
55
4
1
251,428
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role