Player Matchup

Ra
Ra
aceitecloverCR
Ra
Level 67
God Stats
2W - 3L
1,372 SR
Queue Stats
58W - 62L
1,362 Elo+
Party 1
Sobek
Sobek
jerevilla28
Sobek
Level 82
God Stats
22W - 11L
1,591 SR
Queue Stats
49W - 39L
1,487 Elo+
Party 1
Anhur
Anhur
zZChaoS_
Anhur
Level 118
God Stats
5W - 3L
1,805 SR
Queue Stats
52W - 56L
1,447 Elo+
Party 1
Team Averages
Level 89
1,589 SR
1,432 Elo+

VS

Team Averages
Level 58
1,577 SR
1,407 Elo+
Nike
Nike
King_Wolf158
Nike
Level 29
God Stats
3W - 3L
1,770 SR
Queue Stats
66W - 64L
1,327 Elo+
Solo
Anubis
Anubis
PourBaby_Bender
Anubis
Level 123
God Stats
89W - 70L
1,510 SR
Queue Stats
378W - 343L
1,545 Elo+
Solo
Jing Wei
Jing Wei
justreese7448
Jing Wei
Level 23
God Stats
3W - 5L
1,453 SR
Queue Stats
108W - 123L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 3 / 6
7,855
786
6,191
7,154
2,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 2 / 12
7,275
728
2,855
10,886
9,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
zZChaoS_
Anhur
13
9 / 1 / 6
8,552
855
7,811
7,131
2,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 2
7,747
775
9,169
8,314
2,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 7 / 4
6,630
663
6,353
6,431
2,043
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
justreese7448
Jing Wei
10
1 / 5 / 3
6,985
699
4,391
7,826
2,102
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
15
Kills
6
6
Deaths
15
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
4
3
2
1.67
L
1
7
4
0.43
W
6
3
6
3
W
0
2
12
3
L
Jing Wei
justreese7448
Jing Wei
1
5
3
0.5
W
Anhur
zZChaoS_
Anhur
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,857
Damage
19,913
25,171
Taken
22,571
14,566
Mitigated
6,375
7,369
Healing
2,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,169
1,694
0
670
8,314
2,230
0
2,758
5,292
0
23,978
L
6,353
373
0
371
6,431
2,043
0
2,151
4,186
17,458
0
W
6,191
318
471
2,617
7,154
2,503
0
2,422
4,732
22,638
0
W
2,855
380
0
3,276
10,886
9,130
0
2,053
8,833
5,736
0
L
Jing Wei
justreese7448
Jing Wei
4,391
2,079
443
991
7,826
2,102
0
3,991
3,525
0
18,091
W
Anhur
zZChaoS_
Anhur
7,811
3,450
0
1,005
7,131
2,933
0
2,039
5,092
0
31,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,682
Gold Earned
21,362
99
Minions Killed
99
7
Camps Cleared
3
585,400
Distance Traveled
547,124
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,747
775
41
4
1
198,940
2
L
Anubis
6,630
663
26
3
0
141,458
2
W
Ra
7,855
786
38
4
0
194,865
0
W
Sobek
7,275
728
5
1
0
207,403
0
L
Jing Wei
6,985
699
32
3
2
206,726
3
W
Anhur
8,552
855
56
6
7
183,132
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role