Player Matchup

Bastet
Bastet
Gílberto
Bastet
Level 140
God Stats
3W - 5L
1,670 SR
Queue Stats
131W - 106L
1,612 Elo+
Party 3
Heimdallr
Heimdallr
Obiewan
Heimdallr
Level 158
God Stats
1W - 0L
1,787 SR
Queue Stats
28W - 28L
1,564 Elo+
Party 3
Amaterasu
Amaterasu
RogerDGarp
Amaterasu
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,593 Elo+
Party 3
Ra
Ra
Sisc
Ra
Level 160
God Stats
9W - 1L
1,782 SR
Queue Stats
139W - 114L
1,600 Elo+
Party 3
Camazotz
Camazotz
xXGeroXx
Camazotz
Level 145
God Stats
7W - 1L
2,030 SR
Queue Stats
73W - 45L
1,645 Elo+
Party 3
Team Averages
Level 146
1,754 SR
1,603 Elo+

VS

Team Averages
Level 154
1,596 SR
1,597 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
FamiIyDinner69
He Bo
Level 147
God Stats
6W - 10L
1,573 SR
Queue Stats
272W - 243L
1,660 Elo+
Party 2
The Morrigan
The Morrigan
That0neBiscit
The Morrigan
Level 160
God Stats
48W - 42L
1,611 SR
Queue Stats
824W - 788L
1,582 Elo+
Solo
Gilgamesh
Gilgamesh
Troy82086
Gilgamesh
Level 148
God Stats
9W - 3L
1,729 SR
Queue Stats
304W - 253L
1,614 Elo+
Party 1
Sun Wukong
Sun Wukong
Two3asyCody
Sun Wukong
Level 160
God Stats
1W - 5L
1,565 SR
Queue Stats
343W - 314L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Gílberto
Bastet
16
12 / 3 / 4
10,386
649
14,647
13,765
4,975
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Heimdallr
Obiewan
Heimdallr
14
3 / 2 / 6
8,550
534
8,237
10,769
3,682
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
RogerDGarp
Amaterasu
13
3 / 1 / 11
8,459
529
7,336
15,057
10,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ra
Sisc
Ra
14
5 / 3 / 8
8,910
557
4,738
8,084
2,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
xXGeroXx
Camazotz
14
3 / 7 / 11
8,291
518
8,427
16,712
6,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
7 / 8 / 3
9,720
608
14,612
14,369
6,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 4 / 1
8,440
528
10,749
10,713
2,606
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
That0neBiscit
The Morrigan
14
6 / 5 / 4
9,421
589
8,307
6,825
2,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Troy82086
Gilgamesh
14
1 / 7 / 2
8,560
535
6,910
12,356
9,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sun Wukong
Two3asyCody
Sun Wukong
11
1 / 2 / 2
7,198
450
4,142
15,365
10,325
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
28
26
Kills
16
16
Deaths
26
40
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
7
8
3
1.06
L
1
4
1
0.38
W
Bastet
Gílberto
Bastet
12
3
4
4.67
W
Heimdallr
Obiewan
Heimdallr
3
2
6
3
W
Amaterasu
RogerDGarp
Amaterasu
3
1
11
8.5
W
Ra
Sisc
Ra
5
3
8
3
L
The Morrigan
That0neBiscit
The Morrigan
6
5
4
1.6
L
Gilgamesh
Troy82086
Gilgamesh
1
7
2
0.29
L
Sun Wukong
Two3asyCody
Sun Wukong
1
2
2
1
W
Camazotz
xXGeroXx
Camazotz
3
7
11
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,385
Damage
44,720
64,387
Taken
59,628
28,789
Mitigated
31,534
20,452
Healing
17,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
14,612
3,450
0
3,093
14,369
6,393
0
2,286
11,921
0
62,306
L
10,749
608
0
5,270
10,713
2,606
333
349
10,318
58,210
0
W
Bastet
Gílberto
Bastet
14,647
4,130
0
3,830
13,765
4,975
24
1,199
12,566
0
53,474
W
Heimdallr
Obiewan
Heimdallr
8,237
2,866
0
490
10,769
3,682
0
6,020
4,749
0
62,180
W
Amaterasu
RogerDGarp
Amaterasu
7,336
2,910
0
5,017
15,057
10,447
0
3,585
11,472
0
26,520
W
Ra
Sisc
Ra
4,738
576
2,770
2,982
8,084
2,759
497
1,527
6,557
53,935
0
L
The Morrigan
That0neBiscit
The Morrigan
8,307
2,153
82
1,408
6,825
2,836
0
675
6,004
41,473
11,049
L
Gilgamesh
Troy82086
Gilgamesh
6,910
1,484
0
2,296
12,356
9,374
1,246
171
12,109
0
44,759
L
Sun Wukong
Two3asyCody
Sun Wukong
4,142
1,209
279
4,875
15,365
10,325
0
794
14,524
0
23,817
W
Camazotz
xXGeroXx
Camazotz
8,427
2,299
0
5,363
16,712
6,926
0
2,373
14,339
0
54,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,596
Gold Earned
43,339
395
Minions Killed
455
0
Camps Cleared
0
1,702,637
Distance Traveled
1,566,926
28
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,720
608
105
7
0
311,302
2
L
He Bo
8,440
528
108
7
0
322,376
7
W
Bastet
10,386
649
76
5
0
342,752
4
W
Heimdallr
8,550
534
108
7
0
314,645
5
W
Amaterasu
8,459
529
39
2
0
359,737
8
W
Ra
8,910
557
100
6
0
350,614
7
L
The Morrigan
9,421
589
105
7
0
292,269
4
L
Gilgamesh
8,560
535
94
6
0
320,138
2
L
Sun Wukong
7,198
450
43
3
0
320,841
8
W
Camazotz
8,291
518
72
5
0
334,889
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role