Player Matchup

Hou Yi
Hou Yi
Basickkz
Hou Yi
Level 28
God Stats
4W - 3L
1,500 SR
Queue Stats
63W - 55L
1,455 Elo+
Solo
Nemesis
Nemesis
MarioSyntek
Nemesis
Level 13
God Stats
1W - 5L
1,183 SR
Queue Stats
43W - 81L
1,208 Elo+
Solo
Bellona
Bellona
Pepilloco
Bellona
Level 29
God Stats
62W - 53L
1,491 SR
Queue Stats
222W - 220L
1,500 Elo+
Solo
Ymir
Ymir
TomTamTim
Ymir
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
136W - 154L
1,383 Elo+
Solo
Olorun
Olorun
coxxy356
Olorun
Level 5
God Stats
1W - 1L
1,715 SR
Queue Stats
6W - 7L
1,414 Elo+
Solo
Team Averages
Level 18
1,478 SR
1,392 Elo+

VS

Team Averages
Level 19
1,537 SR
1,427 Elo+
Anhur
Anhur
 
Anhur
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
DaysOfFuturePast
Da Ji
Level 6
God Stats
2W - 0L
1,693 SR
Queue Stats
4W - 3L
1,501 Elo+
Solo
Bellona
Bellona
Miickye
Bellona
Level 26
God Stats
21W - 19L
1,382 SR
Queue Stats
39W - 57L
1,353 Elo+
Solo
Anubis
Anubis
TKrop
Anubis
Level 8
God Stats
17W - 9L
1,294 SR
Queue Stats
20W - 15L
1,299 Elo+
Solo
Ymir
Ymir
Yinshu
Ymir
Level 9
God Stats
12W - 7L
1,817 SR
Queue Stats
411W - 381L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Basickkz
Hou Yi
12
2 / 3 / 3
7,138
510
8,813
7,934
2,290
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
MarioSyntek
Nemesis
11
2 / 6 / 1
6,733
481
856
8,959
2,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
Pepilloco
Bellona
13
3 / 6 / 0
8,182
584
8,240
11,467
8,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
9
1 / 2 / 2
6,624
473
1,467
7,693
3,135
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
coxxy356
Olorun
12
0 / 7 / 1
7,052
504
3,894
12,418
2,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
1 / 1 / 4
6,493
464
4,157
7,107
1,454
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
7 / 0 / 3
8,137
581
8,234
8,758
3,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Miickye
Bellona
12
3 / 3 / 1
7,435
531
3,585
7,868
7,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
TKrop
Anubis
15
11 / 2 / 4
9,150
654
13,238
8,156
3,986
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ymir
Yinshu
Ymir
11
1 / 2 / 6
6,654
475
3,190
8,776
5,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
8
Kills
23
24
Deaths
8
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
1
4
3
L
Hou Yi
Basickkz
Hou Yi
2
3
3
1.17
W
7
0
3
8.5
L
Nemesis
MarioSyntek
Nemesis
2
6
1
0.42
W
Bellona
Miickye
Bellona
3
3
1
1.17
L
Bellona
Pepilloco
Bellona
3
6
0
0.5
W
Anubis
TKrop
Anubis
11
2
4
6.5
L
Ymir
1
2
2
1
W
Ymir
Yinshu
Ymir
1
2
6
2
L
Olorun
coxxy356
Olorun
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,270
Damage
32,404
48,471
Taken
40,665
19,575
Mitigated
21,681
9,720
Healing
9,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
4,157
1,401
0
1,820
7,107
1,454
911
472
6,635
0
28,993
L
Hou Yi
Basickkz
Hou Yi
8,813
4,073
0
2,075
7,934
2,290
687
2,103
5,831
0
44,715
W
8,234
2,770
0
1,945
8,758
3,949
371
407
8,351
0
46,146
L
Nemesis
MarioSyntek
Nemesis
856
47
0
750
8,959
2,548
230
4,027
4,932
0
29,087
W
Bellona
Miickye
Bellona
3,585
1,108
0
633
7,868
7,223
896
337
7,531
0
30,158
L
Bellona
Pepilloco
Bellona
8,240
2,850
0
1,958
11,467
8,624
766
0
11,467
0
43,844
W
Anubis
TKrop
Anubis
13,238
939
0
3,508
8,156
3,986
0
3,285
4,871
64,791
0
L
Ymir
1,467
335
1,128
995
7,693
3,135
48
2,646
5,047
17,264
0
W
Ymir
Yinshu
Ymir
3,190
173
0
1,341
8,776
5,069
320
860
7,916
26,279
0
L
Olorun
coxxy356
Olorun
3,894
2,539
234
2,580
12,418
2,978
546
7,652
4,766
45,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,729
Gold Earned
37,869
328
Minions Killed
317
0
Camps Cleared
0
1,250,140
Distance Traveled
1,342,295
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,493
464
54
4
0
266,335
1
L
Hou Yi
7,138
510
76
5
0
237,610
5
W
Da Ji
8,137
581
68
5
0
322,810
0
L
Nemesis
6,733
481
50
4
0
283,897
0
W
Bellona
7,435
531
59
4
0
247,621
3
L
Bellona
8,182
584
91
7
0
248,383
2
W
Anubis
9,150
654
99
7
0
250,660
4
L
Ymir
6,624
473
30
2
0
248,991
1
W
Ymir
6,654
475
37
3
0
254,869
10
L
Olorun
7,052
504
81
6
0
231,259
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role