Player Matchup

Medusa
Medusa
BIGJJ61191
Medusa
Level 118
God Stats
5W - 3L
1,666 SR
Queue Stats
166W - 165L
1,449 Elo+
Party 1
Amaterasu
Amaterasu
Cheese_Wisely
Amaterasu
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
236W - 288L
1,449 Elo+
Solo
Ao Kuang
Ao Kuang
Ludwiigdidit
Ao Kuang
Level 104
God Stats
4W - 8L
1,493 SR
Queue Stats
437W - 452L
1,399 Elo+
Solo
Sylvanus
Sylvanus
Ravenwiccam
Sylvanus
Level 136
God Stats
11W - 20L
1,454 SR
Queue Stats
279W - 318L
1,449 Elo+
Party 1
Tiamat
Tiamat
Thy Bjones
Tiamat
Level 127
God Stats
8W - 6L
1,484 SR
Queue Stats
69W - 88L
1,388 Elo+
Solo
Team Averages
Level 118
1,519 SR
1,427 Elo+

VS

Team Averages
Level 83
1,521 SR
1,413 Elo+
Nu Wa
Nu Wa
EggplantMeta
Nu Wa
Level 84
God Stats
14W - 9L
1,605 SR
Queue Stats
90W - 81L
1,425 Elo+
Solo
Set
Set
Si1entWrai1th
Set
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 192L
1,358 Elo+
Solo
Aphrodite
Aphrodite
lHerradura
Aphrodite
Level 62
God Stats
20W - 9L
1,533 SR
Queue Stats
493W - 489L
1,402 Elo+
Solo
Ymir
Ymir
xXDeathNinja89Xx
Ymir
Level 142
God Stats
29W - 23L
1,469 SR
Queue Stats
696W - 704L
1,444 Elo+
Solo
Olorun
Olorun
xxreymundoxx08
Olorun
Level 69
God Stats
5W - 3L
1,500 SR
Queue Stats
297W - 312L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BIGJJ61191
Medusa
9
3 / 0 / 3
5,473
498
5,387
5,702
1,923
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Amaterasu
Cheese_Wisely
Amaterasu
9
0 / 2 / 3
5,543
504
3,326
10,126
6,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ao Kuang
Ludwiigdidit
Ao Kuang
11
3 / 1 / 1
6,308
573
2,299
5,891
1,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
Ravenwiccam
Sylvanus
10
4 / 0 / 3
5,912
537
5,069
5,722
3,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tiamat
Thy Bjones
Tiamat
12
2 / 2 / 2
6,538
594
3,851
5,673
2,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
6,297
572
2,995
3,933
1,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
2 / 2 / 2
5,720
520
3,808
6,480
1,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Aphrodite
lHerradura
Aphrodite
8
0 / 2 / 0
5,130
466
2,074
6,680
2,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
1 / 2 / 2
5,952
541
6,477
6,702
2,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 4 / 0
4,622
420
3,411
6,570
1,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
12
Kills
5
5
Deaths
12
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
BIGJJ61191
Medusa
3
0
3
4.5
W
Amaterasu
Cheese_Wisely
Amaterasu
0
2
3
0.75
L
2
2
1
1.25
W
Ao Kuang
Ludwiigdidit
Ao Kuang
3
1
1
3.5
W
Sylvanus
Ravenwiccam
Sylvanus
4
0
3
5.5
L
2
2
2
1.5
W
Tiamat
Thy Bjones
Tiamat
2
2
2
1.5
L
Aphrodite
lHerradura
Aphrodite
0
2
0
0
L
1
2
2
1
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,932
Damage
18,765
33,114
Taken
30,365
15,812
Mitigated
9,715
16,102
Healing
9,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BIGJJ61191
Medusa
5,387
1,910
0
1,059
5,702
1,923
376
3,063
2,639
0
24,800
W
Amaterasu
Cheese_Wisely
Amaterasu
3,326
1,450
0
5,187
10,126
6,183
158
5,760
4,366
0
19,849
L
2,995
624
0
750
3,933
1,078
156
2,366
1,401
31,564
0
W
Ao Kuang
Ludwiigdidit
Ao Kuang
2,299
444
0
3,757
5,891
1,593
0
455
5,436
29,283
0
W
Sylvanus
Ravenwiccam
Sylvanus
5,069
1,389
1,183
3,418
5,722
3,394
70
3,142
2,580
17,538
5,746
L
3,808
1,850
0
2,032
6,480
1,808
0
2,945
3,508
0
21,799
W
Tiamat
Thy Bjones
Tiamat
3,851
803
0
1,498
5,673
2,719
0
2,683
2,990
37,613
0
L
Aphrodite
lHerradura
Aphrodite
2,074
272
891
2,795
6,680
2,862
0
1,779
4,901
13,408
0
L
6,477
1,995
0
1,254
6,702
2,239
0
935
5,217
27,890
0
L
3,411
1,456
283
1,640
6,570
1,728
0
2,701
3,869
22,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,774
Gold Earned
27,721
279
Minions Killed
244
0
Camps Cleared
0
994,741
Distance Traveled
989,850
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,473
498
47
4
0
219,373
2
W
Amaterasu
5,543
504
48
4
0
178,981
3
L
Nu Wa
6,297
572
71
6
0
205,605
3
W
Ao Kuang
6,308
573
60
5
0
212,894
0
W
Sylvanus
5,912
537
37
3
0
181,950
4
L
Set
5,720
520
44
4
0
208,264
1
W
Tiamat
6,538
594
87
8
0
201,543
2
L
Aphrodite
5,130
466
23
2
0
200,194
2
L
Ymir
5,952
541
61
6
0
180,035
2
L
Olorun
4,622
420
45
4
0
195,752
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role