Player Matchup

Sobek
Sobek
ICEDBOX
Sobek
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,213 Elo+
Party 1
Guan Yu
Guan Yu
Scary_Dead3
Guan Yu
Level 157
God Stats
2W - 1L
1,269 SR
Queue Stats
203W - 204L
1,422 Elo+
Solo
Awilix
Awilix
pocoyoc
Awilix
Level 147
God Stats
24W - 29L
1,459 SR
Queue Stats
1,651W - 1,733L
1,371 Elo+
Solo
Jing Wei
Jing Wei
poltoneser
Jing Wei
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
tsw77
Discordia
Level 55
God Stats
13W - 13L
1,499 SR
Queue Stats
405W - 394L
1,437 Elo+
Solo
Team Averages
Level 119
1,445 SR
1,389 Elo+

VS

Team Averages
Level 117
1,394 SR
1,468 Elo+
King Arthur
King Arthur
 
King Arthur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
Cr4zYx33
Awilix
Level 74
God Stats
0W - 1L
1,222 SR
Queue Stats
17W - 18L
1,465 Elo+
Solo
Athena
Athena
Devilrodrigo27
Athena
Level 118
God Stats
0W - 1L
1,270 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 2
Artemis
Artemis
PureLUNATIC 88
Artemis
Level 119
God Stats
1W - 3L
1,446 SR
Queue Stats
214W - 228L
1,464 Elo+
Solo
Zeus
Zeus
fernando412
Zeus
Level 120
God Stats
18W - 19L
1,531 SR
Queue Stats
416W - 430L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ICEDBOX
Sobek
15
5 / 2 / 11
10,482
499
7,311
15,552
17,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
Scary_Dead3
Guan Yu
17
8 / 4 / 8
11,517
548
13,855
18,385
25,052
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
pocoyoc
Awilix
20
12 / 2 / 11
12,605
600
14,592
13,479
7,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jing Wei
poltoneser
Jing Wei
16
1 / 2 / 4
10,170
484
8,498
12,808
4,253
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
tsw77
Discordia
17
4 / 4 / 9
10,771
513
12,426
10,427
4,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
18
3 / 7 / 2
11,028
525
11,741
18,247
17,626
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Awilix
Cr4zYx33
Awilix
16
3 / 4 / 2
10,352
493
5,799
15,591
5,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 7 / 8
8,387
399
4,525
17,886
17,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
4 / 3 / 2
10,791
514
14,641
18,005
7,128
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 9 / 3
10,623
506
9,628
11,568
4,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
31
30
Kills
14
14
Deaths
30
43
Assists
17
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
3
7
2
0.57
L
Awilix
Cr4zYx33
Awilix
3
4
2
1
L
0
7
8
0.57
W
Sobek
ICEDBOX
Sobek
5
2
11
5.25
L
4
3
2
1.67
W
Guan Yu
Scary_Dead3
Guan Yu
8
4
8
3
L
4
9
3
0.61
W
Awilix
pocoyoc
Awilix
12
2
11
8.75
W
Jing Wei
poltoneser
Jing Wei
1
2
4
1.5
W
Discordia
tsw77
Discordia
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,682
Damage
46,334
70,651
Taken
81,297
58,181
Mitigated
53,302
25,386
Healing
17,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
11,741
398
0
2,968
18,247
17,626
0
1,184
17,045
14,162
61,724
L
Awilix
Cr4zYx33
Awilix
5,799
2,306
0
5,025
15,591
5,957
0
3,499
11,930
0
69,114
L
4,525
1,233
0
1,055
17,886
17,990
28
6,259
11,503
10,555
0
W
Sobek
ICEDBOX
Sobek
7,311
784
274
4,372
15,552
17,395
0
4,992
10,560
17,289
0
L
14,641
6,656
0
7,937
18,005
7,128
360
4,209
13,696
0
84,050
W
Guan Yu
Scary_Dead3
Guan Yu
13,855
2,119
894
7,120
18,385
25,052
189
3,532
14,853
878
70,491
L
9,628
597
0
516
11,568
4,601
1,263
4,136
6,903
62,508
0
W
Awilix
pocoyoc
Awilix
14,592
5,853
0
5,673
13,479
7,215
0
3,652
9,827
0
93,843
W
Jing Wei
poltoneser
Jing Wei
8,498
6,030
0
5,384
12,808
4,253
669
796
12,012
0
71,983
W
Discordia
tsw77
Discordia
12,426
1,294
65
1,604
10,427
4,266
524
4,662
5,765
74,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,545
Gold Earned
51,181
599
Minions Killed
505
0
Camps Cleared
0
2,018,415
Distance Traveled
1,901,341
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,028
525
134
6
0
396,935
6
L
Awilix
10,352
493
100
5
0
450,163
1
L
Athena
8,387
399
17
1
0
433,845
1
W
Sobek
10,482
499
10
0
0
388,975
5
L
Artemis
10,791
514
140
7
0
333,081
2
W
Guan Yu
11,517
548
143
7
0
401,538
4
L
Zeus
10,623
506
114
5
0
287,317
5
W
Awilix
12,605
600
163
8
0
463,710
0
W
Jing Wei
10,170
484
133
6
0
378,317
2
W
Discordia
10,771
513
150
7
0
385,875
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role