Player Matchup

Sun Wukong
Sun Wukong
CoolLowKid
Sun Wukong
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,293 Elo+
Solo
Scylla
Scylla
FuzzyHOBOS
Scylla
Level 28
God Stats
13W - 13L
1,451 SR
Queue Stats
151W - 144L
1,419 Elo+
Solo
Horus
Horus
Wolfspirit979
Horus
Level 24
God Stats
5W - 10L
1,377 SR
Queue Stats
43W - 60L
1,338 Elo+
Solo
Ravana
Ravana
elmaschingon93
Ravana
Level 18
God Stats
6W - 4L
1,713 SR
Queue Stats
51W - 55L
1,396 Elo+
Solo
Heimdallr
Heimdallr
lolobaca
Heimdallr
Level 26
God Stats
45W - 59L
1,459 SR
Queue Stats
91W - 99L
1,370 Elo+
Solo
Team Averages
Level 25
1,500 SR
1,363 Elo+

VS

Team Averages
Level 27
1,569 SR
1,442 Elo+
Ra
Ra
 
Ra
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ButterNutz83
Neith
Level 28
God Stats
1W - 1L
1,699 SR
Queue Stats
3W - 3L
1,583 Elo+
Solo
Mulan
Mulan
RowdyGerbil
Mulan
Level 26
God Stats
12W - 17L
1,561 SR
Queue Stats
76W - 61L
1,460 Elo+
Solo
Anubis
Anubis
SwimJam87912936
Anubis
Level 28
God Stats
14W - 21L
1,390 SR
Queue Stats
31W - 45L
1,335 Elo+
Solo
Vulcan
Vulcan
o-_-ar
Vulcan
Level 28
God Stats
2W - 2L
1,694 SR
Queue Stats
110W - 120L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CoolLowKid
Sun Wukong
14
6 / 2 / 7
8,798
587
9,280
12,773
7,283
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
FuzzyHOBOS
Scylla
14
6 / 0 / 4
8,331
555
8,150
7,204
2,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 4 / 7
7,640
509
5,643
11,300
8,034
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
6 / 1 / 1
7,594
506
3,596
6,594
3,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
lolobaca
Heimdallr
14
10 / 3 / 5
8,747
583
12,634
10,934
4,205
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
2 / 9 / 2
7,628
509
5,049
9,801
3,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 6 / 3
6,050
403
3,857
7,688
2,163
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
1 / 4 / 2
7,430
495
6,238
10,743
5,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
4 / 5 / 1
7,813
521
7,338
10,327
3,918
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Vulcan
o-_-ar
Vulcan
12
2 / 7 / 1
7,689
513
5,927
12,323
4,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
18
31
Kills
9
10
Deaths
31
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
9
2
0.33
L
0
6
3
0.25
W
Sun Wukong
CoolLowKid
Sun Wukong
6
2
7
4.75
W
Scylla
FuzzyHOBOS
Scylla
6
0
4
8
L
1
4
2
0.5
L
4
5
1
0.9
W
3
4
7
1.63
W
6
1
1
6.5
W
Heimdallr
lolobaca
Heimdallr
10
3
5
4.17
L
Vulcan
o-_-ar
Vulcan
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,303
Damage
28,409
48,805
Taken
50,882
25,099
Mitigated
19,902
14,116
Healing
11,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,049
1,360
18
1,345
9,801
3,437
232
1,340
8,417
28,803
4,236
L
3,857
1,099
0
678
7,688
2,163
752
1,232
6,370
0
18,549
W
Sun Wukong
CoolLowKid
Sun Wukong
9,280
2,103
0
4,432
12,773
7,283
277
4,645
8,128
0
45,010
W
Scylla
FuzzyHOBOS
Scylla
8,150
357
69
1,674
7,204
2,405
402
3,023
4,181
42,033
0
L
6,238
884
0
2,246
10,743
5,520
115
914
9,710
0
29,367
L
7,338
1,149
0
3,261
10,327
3,918
892
0
10,324
43,615
0
W
5,643
2,928
1,784
2,392
11,300
8,034
91
5,872
5,428
0
22,495
W
3,596
623
0
1,527
6,594
3,172
453
1,273
5,321
0
34,010
W
Heimdallr
lolobaca
Heimdallr
12,634
6,977
0
2,238
10,934
4,205
1,091
2,807
8,127
0
56,676
L
Vulcan
o-_-ar
Vulcan
5,927
1,621
196
3,943
12,323
4,864
232
4,087
7,908
42,783
3,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,110
Gold Earned
36,610
377
Minions Killed
316
0
Camps Cleared
0
1,474,745
Distance Traveled
1,373,156
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,628
509
60
4
0
222,461
0
L
Neith
6,050
403
43
3
0
308,726
0
W
Sun Wukong
8,798
587
97
6
0
304,079
5
W
Scylla
8,331
555
93
6
0
318,486
2
L
Mulan
7,430
495
50
3
0
294,873
2
L
Anubis
7,813
521
74
5
0
243,289
0
W
Horus
7,640
509
37
2
0
281,825
0
W
Ravana
7,594
506
68
5
0
294,635
0
W
Heimdallr
8,747
583
82
5
0
275,720
1
L
Vulcan
7,689
513
89
6
0
303,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role