Player Matchup

Ra
Ra
DRAGONXS52
Ra
Level 5
God Stats
1W - 4L
1,315 SR
Queue Stats
4W - 8L
1,383 Elo+
Solo
Aphrodite
Aphrodite
GodBlueZeus
Aphrodite
Level 12
God Stats
0W - 1L
1,723 SR
Queue Stats
11W - 13L
1,545 Elo+
Solo
Set
Set
ManoIF
Set
Level 15
God Stats
5W - 3L
1,789 SR
Queue Stats
103W - 132L
1,380 Elo+
Party 2
Olorun
Olorun
SorolDesimadora
Olorun
Level 21
God Stats
5W - 3L
1,317 SR
Queue Stats
52W - 38L
1,504 Elo+
Solo
Ymir
Ymir
myname720
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,331 Elo+
Party 2
Team Averages
Level 12
1,529 SR
1,428 Elo+

VS

Team Averages
Level 25
1,597 SR
1,484 Elo+
Merlin
Merlin
 
Merlin
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
DuDuduEdu007
Heimdallr
Level 23
God Stats
4W - 2L
1,522 SR
Queue Stats
31W - 20L
1,549 Elo+
Solo
Loki
Loki
LefiyaViridis
Loki
Level 17
God Stats
3W - 1L
1,846 SR
Queue Stats
25W - 25L
1,498 Elo+
Party 1
Athena
Athena
RaphaHellBR
Athena
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
He Bo
He Bo
joaoolucass
He Bo
Level 16
God Stats
7W - 5L
1,618 SR
Queue Stats
22W - 28L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 0
6,676
371
5,370
7,828
1,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
GodBlueZeus
Aphrodite
13
1 / 6 / 2
7,844
436
4,596
11,832
3,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Set
ManoIF
Set
11
0 / 3 / 1
6,967
387
2,148
8,962
4,266
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
3 / 4 / 0
8,886
494
10,253
14,900
5,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
11
0 / 4 / 0
6,596
366
479
9,513
8,798
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
3 / 0 / 6
9,614
534
9,402
8,949
3,663
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
DuDuduEdu007
Heimdallr
17
11 / 0 / 4
10,587
588
15,126
11,913
5,874
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
7 / 3 / 2
9,654
536
6,688
12,066
4,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
14
2 / 0 / 11
8,719
484
6,517
12,580
13,647
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

5
0 / 2 / 0
5,768
320
90
2,333
513
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
46
4
Kills
23
23
Deaths
5
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
0
6
6
L
0
6
0
0
W
Heimdallr
DuDuduEdu007
Heimdallr
11
0
4
13
L
Aphrodite
GodBlueZeus
Aphrodite
1
6
2
0.33
W
7
3
2
2.67
L
Set
ManoIF
Set
0
3
1
0.17
W
Athena
2
0
11
7.5
L
3
4
0
0.75
W
0
2
0
0
L
Ymir
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,846
Damage
37,823
53,035
Taken
47,841
23,731
Mitigated
28,288
14,219
Healing
13,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
9,402
491
0
924
8,949
3,663
360
5,266
3,683
66,686
0
L
5,370
549
625
1,025
7,828
1,787
734
1,290
6,476
41,542
0
W
Heimdallr
DuDuduEdu007
Heimdallr
15,126
6,411
0
3,702
11,913
5,874
2,606
2,899
9,014
0
101,082
L
Aphrodite
GodBlueZeus
Aphrodite
4,596
833
1,264
4,719
11,832
3,486
203
4,259
7,115
42,529
0
W
6,688
1,992
0
3,898
12,066
4,591
0
4,149
7,917
0
62,714
L
Set
ManoIF
Set
2,148
800
0
975
8,962
4,266
0
1,482
7,338
0
35,763
W
Athena
6,517
1,295
608
3,809
12,580
13,647
302
6,984
5,596
21,316
0
L
10,253
4,448
406
5,205
14,900
5,394
988
5,946
8,644
49,453
6,210
W
90
0
0
645
2,333
513
194
429
1,904
8,997
0
L
Ymir
479
106
0
0
9,513
8,798
426
2,060
7,453
15,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,969
Gold Earned
44,342
358
Minions Killed
443
0
Camps Cleared
0
1,647,094
Distance Traveled
1,447,926
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,614
534
121
7
0
332,378
0
L
Ra
6,676
371
83
5
0
266,502
1
W
Heimdallr
10,587
588
163
9
0
322,911
3
L
Aphrodite
7,844
436
81
5
0
373,240
5
W
Loki
9,654
536
108
6
0
324,717
1
L
Set
6,967
387
68
4
0
368,279
2
W
Athena
8,719
484
28
2
0
375,359
0
L
Olorun
8,886
494
99
6
0
304,772
4
W
He Bo
5,768
320
23
1
0
92,561
0
L
Ymir
6,596
366
27
2
0
334,301
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role