Player Matchup

Cerberus
Cerberus
AutodidacteBzk
Cerberus
Level 28
God Stats
12W - 8L
1,476 SR
Queue Stats
120W - 100L
1,540 Elo+
Solo
Danzaburou
Danzaburou
BigGirthyPotato
Danzaburou
Level 29
God Stats
3W - 3L
1,488 SR
Queue Stats
184W - 163L
1,500 Elo+
Solo
Chaac
Chaac
TCLIME4
Chaac
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 39L
1,488 Elo+
Party 1
Kukulkan
Kukulkan
VIP BALL
Kukulkan
Level 18
God Stats
41W - 26L
1,547 SR
Queue Stats
43W - 30L
1,497 Elo+
Party 1
Nemesis
Nemesis
XCrystal-MarieX
Nemesis
Level 28
God Stats
5W - 3L
1,487 SR
Queue Stats
92W - 68L
1,481 Elo+
Solo
Team Averages
Level 25
1,500 SR
1,501 Elo+

VS

Team Averages
Level 12
1,509 SR
1,393 Elo+
Merlin
Merlin
Amckiri9802
Merlin
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 13L
1,311 Elo+
Solo
Athena
Athena
Lodocile
Athena
Level 21
God Stats
14W - 13L
1,509 SR
Queue Stats
69W - 80L
1,438 Elo+
Solo
Cthulhu
Cthulhu
Sloppyskin1
Cthulhu
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Zz C o l d
Zhong Kui
Level 21
God Stats
49W - 37L
1,537 SR
Queue Stats
90W - 80L
1,527 Elo+
Solo
Tiamat
Tiamat
x waggy o
Tiamat
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,190 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
5 / 2 / 12
13,675
977
14,220
17,418
18,809
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Danzaburou
BigGirthyPotato
Danzaburou
20
7 / 0 / 9
14,563
1,040
33,243
14,855
5,487
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
TCLIME4
Chaac
20
4 / 1 / 10
13,484
963
17,432
18,666
24,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
VIP BALL
Kukulkan
20
2 / 3 / 12
13,273
948
16,816
8,302
2,755
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
4 / 1 / 6
12,903
922
14,545
14,791
9,998
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

263

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
2 / 8 / 1
12,469
891
16,839
22,000
10,109
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Lodocile
Athena
19
2 / 3 / 3
13,282
949
16,408
41,176
62,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
Sloppyskin1
Cthulhu
17
0 / 1 / 2
11,087
792
2,424
7,023
4,606
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zhong Kui
Zz C o l d
Zhong Kui
18
3 / 7 / 1
13,020
930
28,376
31,002
23,850
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
x waggy o
Tiamat
17
0 / 3 / 0
10,768
769
1,120
4,287
2,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
14
22
Kills
7
7
Deaths
22
49
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Merlin
2
8
1
0.31
W
Cerberus
5
2
12
5.5
W
Danzaburou
BigGirthyPotato
Danzaburou
7
0
9
11.5
L
Athena
Lodocile
Athena
2
3
3
1.17
L
Cthulhu
Sloppyskin1
Cthulhu
0
1
2
1
W
Chaac
TCLIME4
Chaac
4
1
10
9
W
Kukulkan
VIP BALL
Kukulkan
2
3
12
2.67
W
4
1
6
7
L
Zhong Kui
Zz C o l d
Zhong Kui
3
7
1
0.5
L
Tiamat
x waggy o
Tiamat
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,256
Damage
65,167
74,032
Taken
105,488
61,777
Mitigated
103,810
17,406
Healing
6,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
16,839
1,660
0
170
22,000
10,109
0
9,000
12,451
38,223
0
W
Cerberus
14,220
707
0
1,324
17,418
18,809
0
16,004
1,414
37,126
0
W
Danzaburou
BigGirthyPotato
Danzaburou
33,243
22,808
0
4,765
14,855
5,487
0
14,144
711
0
55,798
L
Athena
Lodocile
Athena
16,408
3,940
0
899
41,176
62,865
0
11,500
28,690
32,297
0
L
Cthulhu
Sloppyskin1
Cthulhu
2,424
207
0
240
7,023
4,606
0
1,392
5,478
8,243
0
W
Chaac
TCLIME4
Chaac
17,432
3,932
0
6,734
18,666
24,728
0
14,699
3,607
1,022
25,751
W
Kukulkan
VIP BALL
Kukulkan
16,816
2,497
0
971
8,302
2,755
0
7,921
381
54,235
0
W
14,545
6,906
0
3,612
14,791
9,998
0
12,399
2,392
0
29,824
L
Zhong Kui
Zz C o l d
Zhong Kui
28,376
4,297
0
5,009
31,002
23,850
0
8,427
22,194
62,948
0
L
Tiamat
x waggy o
Tiamat
1,120
99
0
442
4,287
2,380
0
1,499
2,745
6,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,898
Gold Earned
60,626
265
Minions Killed
189
7
Camps Cleared
3
1,384,977
Distance Traveled
988,118
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,469
891
41
3
1
230,731
0
W
Cerberus
13,675
977
49
4
0
285,152
0
W
Danzaburou
14,563
1,040
46
3
3
288,022
0
L
Athena
13,282
949
33
2
0
316,119
8
L
Cthulhu
11,087
792
13
1
0
114,662
0
W
Chaac
13,484
963
29
2
1
279,238
0
W
Kukulkan
13,273
948
99
7
0
248,499
0
W
Nemesis
12,903
922
42
3
3
284,066
0
L
Zhong Kui
13,020
930
95
7
2
249,119
0
L
Tiamat
10,768
769
7
1
0
77,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role