Player Matchup

Thanatos
Thanatos
HRezQ
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,711 Elo+
Party 1
Yemoja
Yemoja
Jairzinioo
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
KamuiMaster
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chernobog
Chernobog
Kheltalionas
Chernobog
Level 6
God Stats
1W - 3L
1,361 SR
Queue Stats
21W - 18L
1,483 Elo+
Solo
Olorun
Olorun
kukilita
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Team Averages
Level 4
1,472 SR
1,539 Elo+

VS

Team Averages
Level 33
1,586 SR
1,431 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Mmograine
Fenrir
Level 75
God Stats
7W - 6L
1,462 SR
Queue Stats
94W - 77L
1,510 Elo+
Party 3
Ymir
Ymir
Mutterschnitzel
Ymir
Level 8
God Stats
3W - 1L
1,808 SR
Queue Stats
4W - 6L
1,391 Elo+
Party 3
Janus
Janus
ProfLoki
Janus
Level 24
God Stats
2W - 2L
1,869 SR
Queue Stats
118W - 109L
1,500 Elo+
Solo
Izanami
Izanami
ToKeRaZ1
Izanami
Level 29
God Stats
1W - 2L
1,294 SR
Queue Stats
9W - 13L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HRezQ
Thanatos
8
2 / 5 / 2
5,747
479
2,174
7,486
2,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Jairzinioo
Yemoja
10
2 / 4 / 3
6,862
572
4,859
8,064
4,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
KamuiMaster
Bellona
10
4 / 7 / 1
6,220
518
2,655
10,682
8,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
Kheltalionas
Chernobog
9
2 / 4 / 2
6,094
508
2,725
5,453
1,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
kukilita
Olorun
8
0 / 9 / 1
4,920
410
1,456
9,753
2,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
9
0 / 0 / 6
5,844
487
2,062
5,233
2,261
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Mmograine
Fenrir
14
16 / 1 / 4
8,805
734
11,383
8,044
2,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
1 / 2 / 9
6,375
531
719
5,953
3,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
ProfLoki
Janus
14
9 / 2 / 4
8,565
714
8,801
4,807
1,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
ToKeRaZ1
Izanami
11
3 / 5 / 7
6,911
576
6,875
6,860
1,988
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
59
10
Kills
29
29
Deaths
10
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
0
0
6
3
L
Thanatos
HRezQ
Thanatos
2
5
2
0.6
L
Yemoja
Jairzinioo
Yemoja
2
4
3
0.88
L
Bellona
KamuiMaster
Bellona
4
7
1
0.64
L
Chernobog
Kheltalionas
Chernobog
2
4
2
0.75
W
Fenrir
Mmograine
Fenrir
16
1
4
18
W
1
2
9
2.75
W
Janus
ProfLoki
Janus
9
2
4
5.5
W
Izanami
ToKeRaZ1
Izanami
3
5
7
1.3
L
Olorun
kukilita
Olorun
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,869
Damage
29,840
41,438
Taken
30,897
19,681
Mitigated
11,919
8,829
Healing
8,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
2,062
290
0
781
5,233
2,261
172
1,440
3,793
19,684
0
L
Thanatos
HRezQ
Thanatos
2,174
647
0
4,008
7,486
2,499
0
1,564
5,842
0
23,907
L
Yemoja
Jairzinioo
Yemoja
4,859
1,409
404
672
8,064
4,956
356
2,636
5,346
19,652
0
L
Bellona
KamuiMaster
Bellona
2,655
615
0
1,544
10,682
8,516
148
627
10,017
0
24,442
L
Chernobog
Kheltalionas
Chernobog
2,725
1,929
0
1,002
5,453
1,340
388
2,479
2,912
0
20,310
W
Fenrir
Mmograine
Fenrir
11,383
2,919
0
3,939
8,044
2,992
632
1,764
6,280
0
48,128
W
719
267
0
2,282
5,953
3,346
432
589
5,364
9,438
0
W
Janus
ProfLoki
Janus
8,801
1,188
0
345
4,807
1,332
637
1,275
3,532
49,520
0
W
Izanami
ToKeRaZ1
Izanami
6,875
4,252
0
1,043
6,860
1,988
1,528
1,308
5,552
0
35,022
L
Olorun
kukilita
Olorun
1,456
1,105
0
1,199
9,753
2,370
434
3,806
5,739
13,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,843
Gold Earned
36,500
185
Minions Killed
284
0
Camps Cleared
0
999,565
Distance Traveled
1,168,216
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
5,844
487
36
3
0
229,658
2
L
Thanatos
5,747
479
49
4
0
200,029
1
L
Yemoja
6,862
572
27
2
0
191,869
0
L
Bellona
6,220
518
38
3
0
216,334
2
L
Chernobog
6,094
508
44
4
0
217,176
1
W
Fenrir
8,805
734
74
6
0
244,672
1
W
Ymir
6,375
531
11
1
0
227,529
2
W
Janus
8,565
714
92
8
0
249,787
2
W
Izanami
6,911
576
71
6
0
216,570
0
L
Olorun
4,920
410
27
2
0
174,157
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role