Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Leleyat
Horus
Level 66
God Stats
2W - 4L
1,450 SR
Queue Stats
227W - 218L
1,496 Elo+
Party 2
Chiron
Chiron
perciouz
Chiron
Level 122
God Stats
13W - 16L
1,472 SR
Queue Stats
628W - 633L
1,455 Elo+
Party 2
Team Averages
Level 92
1,474 SR
1,484 Elo+

VS

Team Averages
Level 116
1,611 SR
1,557 Elo+
Eset
Eset
Jobreezy
Eset
Level 114
God Stats
36W - 21L
1,677 SR
Queue Stats
751W - 650L
1,550 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Jonbuoyy
Kumbhakarna
Level 109
God Stats
86W - 70L
1,607 SR
Queue Stats
331W - 286L
1,559 Elo+
Party 1
Charybdis
Charybdis
bullblanket
Charybdis
Level 126
God Stats
5W - 10L
1,548 SR
Queue Stats
774W - 694L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
6 / 1 / 3
8,462
769
9,975
6,849
3,760
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Horus
Leleyat
Horus
12
3 / 0 / 7
8,545
777
6,166
11,965
10,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chiron
perciouz
Chiron
12
1 / 0 / 9
7,705
700
6,158
5,414
1,985
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
10
1 / 4 / 0
6,664
606
6,228
8,159
2,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
Jonbuoyy
Kumbhakarna
10
0 / 3 / 1
7,032
639
2,664
11,788
10,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
bullblanket
Charybdis
9
0 / 3 / 1
6,336
576
5,119
8,537
2,292
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
10
Kills
1
1
Deaths
10
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
6
1
3
7.5
L
Eset
1
4
0
0.25
L
Kumbhakarna
Jonbuoyy
Kumbhakarna
0
3
1
0.17
W
Horus
Leleyat
Horus
3
0
7
6.5
L
Charybdis
bullblanket
Charybdis
0
3
1
0.17
W
Chiron
perciouz
Chiron
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,299
Damage
14,011
24,228
Taken
28,484
16,373
Mitigated
15,082
14,953
Healing
4,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
9,975
959
1,696
2,558
6,849
3,760
105
2,124
4,584
33,288
0
L
Eset
6,228
248
456
1,300
8,159
2,520
259
3,018
5,141
26,856
0
L
Kumbhakarna
Jonbuoyy
Kumbhakarna
2,664
52
531
1,202
11,788
10,270
44
5,664
6,124
8,662
0
W
Horus
Leleyat
Horus
6,166
2,555
1,767
5,874
11,965
10,628
77
4,657
7,006
671
14,621
L
Charybdis
bullblanket
Charybdis
5,119
2,651
0
951
8,537
2,292
928
1,706
6,831
0
16,260
W
Chiron
perciouz
Chiron
6,158
1,300
546
2,512
5,414
1,985
649
2,134
3,114
0
31,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,712
Gold Earned
20,032
123
Minions Killed
105
7
Camps Cleared
2
610,477
Distance Traveled
549,764
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,462
769
44
4
3
178,153
1
L
Eset
6,664
606
54
5
1
160,475
1
L
Kumbhakarna
7,032
639
17
2
0
207,137
2
W
Horus
8,545
777
10
1
1
221,895
5
L
Charybdis
6,336
576
34
3
1
182,152
0
W
Chiron
7,705
700
69
6
3
210,429
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role