Player Matchup

Fenrir
Fenrir
JGrealish
Fenrir
Level 124
God Stats
10W - 6L
1,680 SR
Queue Stats
125W - 124L
1,521 Elo+
Solo
Charybdis
Charybdis
SeliaRavenloft
Charybdis
Level 64
God Stats
12W - 20L
1,477 SR
Queue Stats
183W - 190L
1,524 Elo+
Party 2
Janus
Janus
Warster13
Janus
Level 121
God Stats
6W - 5L
1,486 SR
Queue Stats
226W - 207L
1,504 Elo+
Party 2
Terra
Terra
jbrake1132
Terra
Level 142
God Stats
0W - 1L
1,734 SR
Queue Stats
41W - 44L
1,551 Elo+
Party 2
Khepri
Khepri
llaurorall
Khepri
Level 66
God Stats
3W - 3L
1,630 SR
Queue Stats
10W - 12L
1,222 Elo+
Party 2
Team Averages
Level 103
1,601 SR
1,464 Elo+

VS

Team Averages
Level 110
1,518 SR
1,501 Elo+
Izanami
Izanami
PettiBear
Izanami
Level 115
God Stats
16W - 12L
1,553 SR
Queue Stats
290W - 286L
1,505 Elo+
Solo
Ra
Ra
Rocksteаdy
Ra
Level 148
God Stats
11W - 9L
1,563 SR
Queue Stats
742W - 675L
1,526 Elo+
Party 1
Fenrir
Fenrir
StormyWeatherTV
Fenrir
Level 129
God Stats
15W - 16L
1,483 SR
Queue Stats
812W - 756L
1,466 Elo+
Party 1
Sylvanus
Sylvanus
csmQueso
Sylvanus
Level 68
God Stats
3W - 4L
1,536 SR
Queue Stats
293W - 284L
1,508 Elo+
Party 1
Gilgamesh
Gilgamesh
zeropond
Gilgamesh
Level 88
God Stats
9W - 9L
1,454 SR
Queue Stats
371W - 410L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JGrealish
Fenrir
17
5 / 5 / 3
11,005
459
12,231
19,545
7,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
SeliaRavenloft
Charybdis
17
2 / 6 / 3
10,705
446
12,032
19,382
6,882
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Warster13
Janus
17
2 / 7 / 4
11,316
472
11,490
15,426
4,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
16
3 / 4 / 6
10,845
452
15,573
19,927
21,705
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
llaurorall
Khepri
13
2 / 7 / 5
9,742
406
4,297
17,293
17,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
PettiBear
Izanami
20
13 / 0 / 5
16,282
678
20,046
13,034
6,433
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
9 / 2 / 14
13,916
580
16,829
12,069
5,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
3 / 4 / 7
12,502
521
14,379
20,648
7,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
csmQueso
Sylvanus
15
1 / 3 / 12
10,380
433
4,467
18,091
18,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
zeropond
Gilgamesh
17
3 / 6 / 8
12,025
501
12,493
25,795
22,457
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
75
14
Kills
29
29
Deaths
15
21
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Fenrir
JGrealish
Fenrir
5
5
3
1.3
W
Izanami
PettiBear
Izanami
13
0
5
15.5
W
9
2
14
8
L
Charybdis
SeliaRavenloft
Charybdis
2
6
3
0.58
W
3
4
7
1.63
L
Janus
Warster13
Janus
2
7
4
0.57
W
Sylvanus
csmQueso
Sylvanus
1
3
12
2.33
L
Terra
3
4
6
1.5
L
Khepri
llaurorall
Khepri
2
7
5
0.64
W
Gilgamesh
zeropond
Gilgamesh
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,623
Damage
68,214
91,573
Taken
89,637
57,691
Mitigated
60,282
25,227
Healing
28,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
JGrealish
Fenrir
12,231
1,730
0
6,616
19,545
7,552
1,320
4,474
15,071
0
70,488
W
Izanami
PettiBear
Izanami
20,046
15,892
0
4,660
13,034
6,433
11,268
3,207
9,774
0
157,088
W
16,829
1,786
4,031
4,287
12,069
5,360
1,541
3,732
8,283
99,270
0
L
Charybdis
SeliaRavenloft
Charybdis
12,032
8,278
0
5,258
19,382
6,882
885
3,861
15,521
0
94,911
W
14,379
3,851
0
4,933
20,648
7,876
0
6,163
14,403
0
84,697
L
Janus
Warster13
Janus
11,490
939
248
3,214
15,426
4,237
0
3,256
12,170
85,281
0
W
Sylvanus
csmQueso
Sylvanus
4,467
1,460
2,505
2,256
18,091
18,156
595
7,393
10,490
16,038
5,289
L
Terra
15,573
3,044
3,093
5,780
19,927
21,705
780
4,030
15,897
66,570
0
L
Khepri
llaurorall
Khepri
4,297
399
0
1,018
17,293
17,315
0
6,527
10,766
12,267
0
W
Gilgamesh
zeropond
Gilgamesh
12,493
2,649
0
5,423
25,795
22,457
496
11,066
14,664
0
58,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,613
Gold Earned
65,105
545
Minions Killed
613
0
Camps Cleared
0
2,208,211
Distance Traveled
2,342,425
27
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,005
459
112
5
0
464,757
4
W
Izanami
16,282
678
240
10
0
479,871
10
W
Ra
13,916
580
141
6
0
486,868
12
L
Charybdis
10,705
446
161
7
0
407,375
8
W
Fenrir
12,502
521
108
5
0
495,223
5
L
Janus
11,316
472
155
6
0
404,737
3
W
Sylvanus
10,380
433
27
1
0
451,742
5
L
Terra
10,845
452
109
5
0
456,188
2
L
Khepri
9,742
406
8
0
0
475,154
10
W
Gilgamesh
12,025
501
97
4
0
428,721
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role