Player Matchup

Zhong Kui
Zhong Kui
AK-_-BANDIDO
Zhong Kui
Level 17
God Stats
14W - 15L
1,412 SR
Queue Stats
31W - 39L
1,318 Elo+
Solo
Bakasura
Bakasura
DJ_ROXY_CROYDON
Bakasura
Level 18
God Stats
2W - 2L
1,581 SR
Queue Stats
44W - 43L
1,316 Elo+
Solo
Amaterasu
Amaterasu
DivinityCaos
Amaterasu
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
167W - 162L
1,587 Elo+
Solo
Charybdis
Charybdis
PollosaurioXDpro
Charybdis
Level 25
God Stats
4W - 5L
1,423 SR
Queue Stats
48W - 38L
1,398 Elo+
Solo
Neith
Neith
troleado1107
Neith
Level 30
God Stats
1W - 2L
1,313 SR
Queue Stats
73W - 77L
1,355 Elo+
Solo
Team Averages
Level 24
1,446 SR
1,395 Elo+

VS

Team Averages
Level 20
1,415 SR
1,436 Elo+
Fafnir
Fafnir
BondMartins
Fafnir
Level 21
God Stats
2W - 0L
1,347 SR
Queue Stats
6W - 3L
1,422 Elo+
Solo
Ravana
Ravana
Geno__Flux
Ravana
Level 28
God Stats
5W - 3L
1,232 SR
Queue Stats
20W - 16L
1,320 Elo+
Solo
Aphrodite
Aphrodite
GhOsT_MoSsV3r
Aphrodite
Level 13
God Stats
3W - 1L
1,266 SR
Queue Stats
56W - 42L
1,363 Elo+
Solo
Set
Set
MagicGTM
Set
Level 23
God Stats
4W - 0L
1,732 SR
Queue Stats
74W - 45L
1,595 Elo+
Solo
Jing Wei
Jing Wei
iiTz_rohT
Jing Wei
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 27L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AK-_-BANDIDO
Zhong Kui
7
0 / 3 / 0
4,435
444
2,813
6,536
3,290
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
7
0 / 3 / 0
4,277
428
906
6,338
1,732
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
DivinityCaos
Amaterasu
1
0 / 0 / 0
3,390
339
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
8
0 / 2 / 0
4,634
463
2,636
4,800
1,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8
0 / 6 / 0
4,678
468
1,869
5,702
1,390
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
8
0 / 0 / 2
5,420
542
1,265
2,810
1,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ravana
Geno__Flux
Ravana
10
6 / 0 / 1
6,510
651
3,812
2,367
675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
GhOsT_MoSsV3r
Aphrodite
10
2 / 0 / 2
6,174
617
3,733
4,990
1,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
5 / 0 / 1
7,028
703
4,109
5,033
1,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
iiTz_rohT
Jing Wei
8
1 / 0 / 1
4,906
491
1,950
4,998
1,087
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
14
14
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
AK-_-BANDIDO
Zhong Kui
0
3
0
0
W
Fafnir
0
0
2
1
L
Bakasura
0
3
0
0
L
Amaterasu
DivinityCaos
Amaterasu
0
0
0
0
W
Ravana
Geno__Flux
Ravana
6
0
1
6.5
W
Aphrodite
GhOsT_MoSsV3r
Aphrodite
2
0
2
3
W
5
0
1
5.5
L
Charybdis
0
2
0
0
W
Jing Wei
iiTz_rohT
Jing Wei
1
0
1
1.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,224
Damage
14,869
23,376
Taken
20,198
7,413
Mitigated
7,283
6,706
Healing
11,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
AK-_-BANDIDO
Zhong Kui
2,813
309
0
1,873
6,536
3,290
102
2,198
4,338
19,372
0
W
Fafnir
1,265
445
0
935
2,810
1,847
312
0
2,705
8,677
0
L
Bakasura
906
452
95
2,436
6,338
1,732
0
2,039
4,299
0
11,044
L
Amaterasu
DivinityCaos
Amaterasu
0
0
0
0
0
0
0
0
0
0
0
W
Ravana
Geno__Flux
Ravana
3,812
1,020
0
1,778
2,367
675
239
61
2,266
0
32,948
W
Aphrodite
GhOsT_MoSsV3r
Aphrodite
3,733
809
0
4,088
4,990
1,716
180
2,660
2,290
31,397
0
W
4,109
1,543
0
3,339
5,033
1,958
266
92
4,941
0
44,611
L
Charybdis
2,636
1,261
0
1,490
4,800
1,001
0
761
4,039
0
22,209
W
Jing Wei
iiTz_rohT
Jing Wei
1,950
791
0
1,341
4,998
1,087
696
217
4,781
0
27,100
L
1,869
937
0
812
5,702
1,390
1,134
0
5,702
0
21,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,414
Gold Earned
30,038
153
Minions Killed
266
0
Camps Cleared
0
824,621
Distance Traveled
945,409
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
4,435
444
29
3
0
170,320
1
W
Fafnir
5,420
542
8
1
0
169,802
0
L
Bakasura
4,277
428
44
4
0
168,922
0
L
Amaterasu
3,390
339
0
0
0
138,378
4
W
Ravana
6,510
651
67
7
0
198,836
5
W
Aphrodite
6,174
617
67
7
0
190,855
0
W
Set
7,028
703
86
9
0
193,393
2
L
Charybdis
4,634
463
36
4
0
170,905
1
W
Jing Wei
4,906
491
38
4
0
192,523
0
L
Neith
4,678
468
44
4
0
176,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role