Player Matchup

Charybdis
Charybdis
Exegoℓ
Charybdis
Level 125
God Stats
3W - 2L
1,518 SR
Queue Stats
159W - 93L
1,703 Elo+
Party 2
Vulcan
Vulcan
LordSaltysteak
Vulcan
Level 150
God Stats
5W - 1L
1,797 SR
Queue Stats
84W - 59L
1,629 Elo+
Party 2
Ne Zha
Ne Zha
RamblingChild
Ne Zha
Level 152
God Stats
1W - 0L
1,802 SR
Queue Stats
138W - 74L
1,725 Elo+
Party 2
Team Averages
Level 142
1,706 SR
1,686 Elo+

VS

Team Averages
Level 108
1,585 SR
1,502 Elo+
Morgan Le Fay
Morgan Le Fay
CthulhuReborn86
Morgan Le Fay
Level 149
God Stats
56W - 53L
1,566 SR
Queue Stats
546W - 591L
1,492 Elo+
Solo
Sobek
Sobek
Quazimoto96
Sobek
Level 79
God Stats
2W - 2L
1,515 SR
Queue Stats
10W - 10L
1,540 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Spectre_Of_Sin
Ah Muzen Cab
Level 97
God Stats
10W - 8L
1,674 SR
Queue Stats
45W - 45L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Exegoℓ
Charybdis
12
4 / 2 / 8
7,663
766
6,933
6,057
2,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
6 / 1 / 8
8,305
831
13,132
4,336
1,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
5 / 0 / 9
8,360
836
8,649
9,984
8,499
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CthulhuReborn86
Morgan Le Fay
10
2 / 4 / 1
6,548
655
6,967
9,525
3,318
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 3 / 0
6,276
628
2,495
12,722
10,379
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
Spectre_Of_Sin
Ah Muzen Cab
8
0 / 8 / 1
5,988
599
5,378
10,212
3,383
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
15
Kills
3
3
Deaths
15
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
CthulhuReborn86
Morgan Le Fay
2
4
1
0.63
W
Charybdis
Exegoℓ
Charybdis
4
2
8
4
W
6
1
8
10
L
1
3
0
0.33
W
5
0
9
9.5
L
Ah Muzen Cab
Spectre_Of_Sin
Ah Muzen Cab
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,714
Damage
14,840
20,377
Taken
32,459
12,748
Mitigated
17,080
4,543
Healing
6,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
CthulhuReborn86
Morgan Le Fay
6,967
996
126
2,082
9,525
3,318
0
2,568
6,847
26,373
0
W
Charybdis
Exegoℓ
Charybdis
6,933
2,981
0
567
6,057
2,576
636
2,862
3,195
0
24,116
W
13,132
1,975
0
950
4,336
1,673
613
2,527
1,809
32,448
0
L
2,495
160
180
2,139
12,722
10,379
0
5,164
7,264
8,472
0
W
8,649
2,486
512
2,514
9,984
8,499
197
4,435
5,549
0
25,906
L
Ah Muzen Cab
Spectre_Of_Sin
Ah Muzen Cab
5,378
1,274
0
2,108
10,212
3,383
0
4,957
4,915
0
19,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,328
Gold Earned
18,812
131
Minions Killed
95
6
Camps Cleared
3
623,787
Distance Traveled
513,107
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,548
655
40
4
3
165,040
3
W
Charybdis
7,663
766
50
5
4
187,054
5
W
Vulcan
8,305
831
56
6
1
215,689
0
L
Sobek
6,276
628
21
2
0
190,730
4
W
Ne Zha
8,360
836
25
3
1
221,044
2
L
Ah Muzen Cab
5,988
599
34
3
0
157,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role