Player Matchup

Izanami
Izanami
BrabuLetinha
Izanami
Level 127
God Stats
1W - 2L
1,743 SR
Queue Stats
24W - 44L
1,473 Elo+
Party 1
Kukulkan
Kukulkan
MagaiverCalebe
Kukulkan
Level 128
God Stats
6W - 11L
1,597 SR
Queue Stats
68W - 104L
1,508 Elo+
Party 1
Xing Tian
Xing Tian
illLKlli
Xing Tian
Level 8
God Stats
3W - 5L
1,488 SR
Queue Stats
63W - 90L
1,272 Elo+
Solo
Team Averages
Level 88
1,610 SR
1,418 Elo+

VS

Team Averages
Level 75
1,451 SR
1,490 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
LeaLean
Fenrir
Level 103
God Stats
1W - 2L
1,281 SR
Queue Stats
411W - 440L
1,416 Elo+
Solo
Hera
Hera
samikalolzero
Hera
Level 26
God Stats
2W - 0L
1,572 SR
Queue Stats
12W - 16L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BrabuLetinha
Izanami
14
4 / 6 / 1
10,029
627
10,394
12,955
4,725
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
13
2 / 4 / 3
9,711
607
12,357
10,136
3,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
illLKlli
Xing Tian
11
1 / 3 / 5
9,145
572
4,217
12,812
9,934
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
2 / 0 / 8
10,669
667
13,241
12,267
10,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
LeaLean
Fenrir
15
4 / 3 / 6
10,879
680
7,471
14,419
7,645
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

15
7 / 4 / 4
11,870
742
11,389
9,491
3,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
7
Kills
13
13
Deaths
7
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
0
8
6
L
Izanami
BrabuLetinha
Izanami
4
6
1
0.75
W
Fenrir
LeaLean
Fenrir
4
3
6
2.33
L
Kukulkan
2
4
3
0.88
L
Xing Tian
illLKlli
Xing Tian
1
3
5
1.17
W
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,968
Damage
32,101
35,903
Taken
36,177
18,393
Mitigated
22,123
4,980
Healing
7,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
13,241
3,104
290
2,333
12,267
10,933
936
4,521
7,746
41,600
0
L
Izanami
BrabuLetinha
Izanami
10,394
5,208
0
1,162
12,955
4,725
0
8,849
4,106
0
40,064
W
Fenrir
LeaLean
Fenrir
7,471
1,720
0
3,460
14,419
7,645
335
7,284
7,135
0
35,653
L
Kukulkan
12,357
568
0
2,088
10,136
3,734
0
7,267
2,869
53,760
0
L
Xing Tian
illLKlli
Xing Tian
4,217
33
0
1,730
12,812
9,934
0
8,989
3,823
9,711
0
W
11,389
3,253
192
1,637
9,491
3,545
1,333
5,477
4,014
48,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,885
Gold Earned
33,418
171
Minions Killed
209
4
Camps Cleared
11
718,040
Distance Traveled
907,385
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,669
667
59
4
2
317,182
3
L
Izanami
10,029
627
58
4
1
227,049
3
W
Fenrir
10,879
680
56
4
7
324,477
11
L
Kukulkan
9,711
607
106
7
3
276,241
3
L
Xing Tian
9,145
572
7
0
0
214,750
5
W
Hera
11,870
742
94
6
2
265,726
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role