Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
RoninCHS
Loki
Level 29
God Stats
3W - 1L
1,684 SR
Queue Stats
11W - 16L
1,398 Elo+
Solo
Neith
Neith
SnowyySR
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,442 Elo+
Party 2
Zhong Kui
Zhong Kui
大吊萌妹
Zhong Kui
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,439 Elo+
Solo
Hades
Hades
阿怪啊Zz
Hades
Level 6
God Stats
0W - 2L
1,314 SR
Queue Stats
6W - 16L
1,413 Elo+
Solo
Team Averages
Level 22
1,500 SR
1,438 Elo+

VS

Team Averages
Level 17
1,414 SR
1,389 Elo+
Nemesis
Nemesis
DezzDemona
Nemesis
Level 5
God Stats
2W - 0L
1,763 SR
Queue Stats
29W - 26L
1,476 Elo+
Solo
Apollo
Apollo
FenixADC
Apollo
Level 27
God Stats
2W - 3L
1,384 SR
Queue Stats
65W - 54L
1,577 Elo+
Solo
Aphrodite
Aphrodite
SpectralDiety
Aphrodite
Level 29
God Stats
1W - 2L
1,276 SR
Queue Stats
142W - 146L
1,521 Elo+
Solo
Bacchus
Bacchus
korsackoff
Bacchus
Level 14
God Stats
3W - 1L
1,500 SR
Queue Stats
78W - 99L
1,160 Elo+
Party 1
Sun Wukong
Sun Wukong
lVNoIDl
Sun Wukong
Level 12
God Stats
19W - 30L
1,149 SR
Queue Stats
31W - 45L
1,214 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
10
0 / 3 / 0
6,667
392
3,843
12,015
11,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
9
0 / 8 / 0
6,305
371
1,094
10,557
2,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
SnowyySR
Neith
11
0 / 7 / 0
6,664
392
2,663
8,141
1,724
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
大吊萌妹
Zhong Kui
11
3 / 5 / 0
7,395
435
12,727
15,497
8,275
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 2 / 1
6,170
363
902
4,925
1,686
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DezzDemona
Nemesis
16
4 / 1 / 2
9,832
578
5,235
9,645
5,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Apollo
FenixADC
Apollo
16
14 / 0 / 4
10,865
639
14,373
14,680
4,543
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
SpectralDiety
Aphrodite
14
2 / 2 / 4
9,439
555
5,729
8,208
3,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
korsackoff
Bacchus
13
2 / 0 / 12
9,625
566
5,515
6,130
5,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
lVNoIDl
Sun Wukong
14
2 / 0 / 4
9,405
553
3,241
7,609
3,304
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
50
3
Kills
24
25
Deaths
3
1
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
3
0
0
W
Nemesis
DezzDemona
Nemesis
4
1
2
5
W
Apollo
FenixADC
Apollo
14
0
4
16
L
Loki
0
8
0
0
L
Neith
SnowyySR
Neith
0
7
0
0
W
Aphrodite
SpectralDiety
Aphrodite
2
2
4
2
W
Bacchus
korsackoff
Bacchus
2
0
12
8
W
Sun Wukong
lVNoIDl
Sun Wukong
2
0
4
4
L
Zhong Kui
大吊萌妹
Zhong Kui
3
5
0
0.6
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,229
Damage
34,093
51,135
Taken
46,272
25,859
Mitigated
21,853
13,814
Healing
22,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
3,843
746
0
3,006
12,015
11,414
164
4,848
7,167
25,382
0
W
Nemesis
DezzDemona
Nemesis
5,235
1,767
0
3,383
9,645
5,221
0
2,735
6,910
0
68,321
W
Apollo
FenixADC
Apollo
14,373
10,041
0
8,457
14,680
4,543
2,016
5,198
9,482
0
93,711
L
Loki
1,094
49
0
2,096
10,557
2,760
109
1,931
8,626
0
29,859
L
Neith
SnowyySR
Neith
2,663
1,588
0
1,483
8,141
1,724
560
1,453
6,688
0
29,162
W
Aphrodite
SpectralDiety
Aphrodite
5,729
1,540
486
5,032
8,208
3,048
820
5,479
2,729
59,494
0
W
Bacchus
korsackoff
Bacchus
5,515
764
420
3,213
6,130
5,737
650
2,186
3,944
23,060
0
W
Sun Wukong
lVNoIDl
Sun Wukong
3,241
429
0
1,214
7,609
3,304
2,202
2,158
5,451
0
44,484
L
Zhong Kui
大吊萌妹
Zhong Kui
12,727
984
64
5,039
15,497
8,275
0
2,517
12,980
42,588
0
L
902
66
21
2,105
4,925
1,686
0
495
4,430
18,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,201
Gold Earned
49,166
293
Minions Killed
471
0
Camps Cleared
0
1,350,205
Distance Traveled
1,694,982
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,667
392
22
1
0
332,677
12
W
Nemesis
9,832
578
97
6
0
365,247
5
W
Apollo
10,865
639
133
8
0
317,306
1
L
Loki
6,305
371
59
3
0
309,647
1
L
Neith
6,664
392
74
4
0
251,808
1
W
Aphrodite
9,439
555
117
7
0
309,546
1
W
Bacchus
9,625
566
36
2
0
344,010
0
W
Sun Wukong
9,405
553
88
5
0
358,873
0
L
Zhong Kui
7,395
435
79
5
0
289,189
0
L
Hades
6,170
363
59
3
0
166,884
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role