Player Matchup

Serqet
Serqet
LlamasAteMyDad
Serqet
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
197W - 172L
1,584 Elo+
Party 1
Anubis
Anubis
Mister_Bambu
Anubis
Level 109
God Stats
25W - 15L
1,609 SR
Queue Stats
209W - 179L
1,543 Elo+
Party 1
Cthulhu
Cthulhu
Nitsua527
Cthulhu
Level 66
God Stats
8W - 7L
1,684 SR
Queue Stats
54W - 52L
1,524 Elo+
Party 1
Team Averages
Level 80
1,598 SR
1,550 Elo+

VS

Team Averages
Level 116
1,714 SR
1,508 Elo+
Rama
Rama
Leleyat
Rama
Level 66
God Stats
7W - 0L
2,041 SR
Queue Stats
227W - 218L
1,483 Elo+
Party 2
King Arthur
King Arthur
ParadigmANOMALY
King Arthur
Level 160
God Stats
22W - 28L
1,606 SR
Queue Stats
321W - 369L
1,600 Elo+
Solo
Discordia
Discordia
perciouz
Discordia
Level 122
God Stats
78W - 79L
1,497 SR
Queue Stats
628W - 633L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 7
7,779
556
3,369
9,438
4,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anubis
13
6 / 4 / 1
9,581
684
9,313
10,438
5,692
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Nitsua527
Cthulhu
11
1 / 4 / 6
8,178
584
7,912
15,690
19,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Leleyat
Rama
15
6 / 1 / 7
10,159
726
12,452
8,703
2,677
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
ParadigmANOMALY
King Arthur
13
3 / 4 / 8
9,410
672
8,357
13,978
9,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Discordia
perciouz
Discordia
14
4 / 2 / 7
9,614
687
9,605
4,311
1,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
7
Kills
13
13
Deaths
7
14
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Rama
Leleyat
Rama
6
1
7
9.5
L
0
5
7
0.7
L
Anubis
6
4
1
1.63
L
Cthulhu
Nitsua527
Cthulhu
1
4
6
1
W
King Arthur
ParadigmANOMALY
King Arthur
3
4
8
1.75
W
Discordia
perciouz
Discordia
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,594
Damage
30,414
35,566
Taken
26,992
29,676
Mitigated
13,608
5,607
Healing
6,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Leleyat
Rama
12,452
8,888
0
4,022
8,703
2,677
1,763
5,311
2,746
0
45,913
L
3,369
710
0
43
9,438
4,501
0
2,294
7,020
0
5,240
L
Anubis
9,313
224
0
3,733
10,438
5,692
0
3,740
6,475
42,319
0
L
Cthulhu
Nitsua527
Cthulhu
7,912
716
251
1,580
15,690
19,483
0
4,015
11,155
20,202
0
W
King Arthur
ParadigmANOMALY
King Arthur
8,357
934
0
2,187
13,978
9,724
184
8,653
4,438
47
21,163
W
Discordia
perciouz
Discordia
9,605
0
0
0
4,311
1,207
895
3,076
1,235
30,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,538
Gold Earned
29,183
114
Minions Killed
150
5
Camps Cleared
6
661,755
Distance Traveled
709,487
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,159
726
77
6
0
218,072
2
L
Serqet
7,779
556
6
0
1
212,503
0
L
Anubis
9,581
684
79
6
3
215,544
5
L
Cthulhu
8,178
584
29
2
1
233,708
3
W
King Arthur
9,410
672
23
2
2
219,685
4
W
Discordia
9,614
687
50
4
4
271,730
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role