Player Matchup

Neith
Neith
Hollow941
Neith
Level 27
God Stats
46W - 39L
1,523 SR
Queue Stats
214W - 167L
1,510 Elo+
Party 1
Yemoja
Yemoja
Shizztizz
Yemoja
Level 8
God Stats
1W - 1L
1,255 SR
Queue Stats
9W - 7L
1,402 Elo+
Party 3
Cerberus
Cerberus
koaxial_Flanke
Cerberus
Level 28
God Stats
16W - 9L
1,581 SR
Queue Stats
106W - 76L
1,501 Elo+
Solo
Sol
Sol
somesayciel
Sol
Level 18
God Stats
5W - 3L
1,500 SR
Queue Stats
17W - 19L
1,497 Elo+
Party 3
Loki
Loki
wanheda-31-d
Loki
Level 20
God Stats
8W - 2L
1,500 SR
Queue Stats
96W - 56L
1,596 Elo+
Party 1
Team Averages
Level 20
1,472 SR
1,501 Elo+

VS

Team Averages
Level 49
1,577 SR
1,406 Elo+
Awilix
Awilix
Fianso25-
Awilix
Level 81
God Stats
8W - 17L
1,369 SR
Queue Stats
87W - 120L
1,406 Elo+
Party 2
Neith
Neith
IKKI_kurogane71
Neith
Level 11
God Stats
4W - 2L
1,825 SR
Queue Stats
19W - 29L
1,440 Elo+
Party 2
Erlang Shen
Erlang Shen
Noximilen25
Erlang Shen
Level 113
God Stats
2W - 4L
1,666 SR
Queue Stats
70W - 93L
1,411 Elo+
Party 2
Zeus
Zeus
darcanah
Zeus
Level 23
God Stats
14W - 20L
1,429 SR
Queue Stats
72W - 99L
1,394 Elo+
Party 2
Ymir
Ymir
dragonfir971
Ymir
Level 17
God Stats
7W - 14L
1,597 SR
Queue Stats
19W - 35L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Hollow941
Neith
19
3 / 3 / 14
12,921
587
6,268
10,282
5,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
Shizztizz
Yemoja
16
2 / 1 / 33
12,251
557
7,238
19,839
26,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cerberus
20
8 / 2 / 12
14,036
638
15,795
21,666
17,151
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
28 / 4 / 17
15,710
714
26,113
30,074
15,558
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
22 / 1 / 21
14,879
676
27,556
16,562
6,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Fianso25-
Awilix
13
1 / 12 / 3
8,936
406
10,554
19,484
5,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
2 / 10 / 3
8,810
400
9,053
15,294
3,800
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
Noximilen25
Erlang Shen
15
2 / 13 / 1
9,901
450
16,768
23,869
12,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zeus
11
3 / 16 / 2
8,950
407
11,758
17,878
3,856
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 12 / 5
8,741
397
7,682
20,695
18,879
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
24
63
Kills
10
11
Deaths
63
97
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Awilix
Fianso25-
Awilix
1
12
3
0.21
W
Neith
Hollow941
Neith
3
3
14
3.33
L
2
10
3
0.35
L
Erlang Shen
Noximilen25
Erlang Shen
2
13
1
0.19
W
Yemoja
Shizztizz
Yemoja
2
1
33
18.5
L
Zeus
3
16
2
0.25
L
2
12
5
0.38
W
Cerberus
8
2
12
7
W
28
4
17
9.13
W
22
1
21
32.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,970
Damage
55,815
98,423
Taken
97,220
70,985
Mitigated
44,607
48,203
Healing
11,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Fianso25-
Awilix
10,554
2,973
0
2,550
19,484
5,562
0
8,473
11,011
0
48,736
W
Neith
Hollow941
Neith
6,268
2,377
0
2,797
10,282
5,151
3,256
2,249
8,033
0
94,038
L
9,053
4,054
0
3,007
15,294
3,800
0
4,938
10,356
0
42,739
L
Erlang Shen
Noximilen25
Erlang Shen
16,768
8,658
0
4,269
23,869
12,510
0
15,722
8,147
0
60,379
W
Yemoja
Shizztizz
Yemoja
7,238
2,159
2,843
3,541
19,839
26,311
1,673
5,876
13,963
24,457
0
L
Zeus
11,758
784
0
1,876
17,878
3,856
0
9,025
8,853
26,444
0
L
7,682
1,571
0
0
20,695
18,879
0
8,804
11,891
18,067
0
W
Cerberus
15,795
1,820
160
11,483
21,666
17,151
319
650
21,016
100,408
0
W
26,113
12,324
0
20,539
30,074
15,558
8,510
8,527
21,547
119,425
17,040
W
27,556
8,882
0
6,840
16,562
6,814
1,647
3,600
12,962
0
112,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,797
Gold Earned
45,338
658
Minions Killed
288
0
Camps Cleared
0
2,038,556
Distance Traveled
1,751,389
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,936
406
75
3
0
325,339
0
W
Neith
12,921
587
139
6
0
422,946
1
L
Neith
8,810
400
60
3
0
354,098
6
L
Erlang Shen
9,901
450
100
5
0
355,149
1
W
Yemoja
12,251
557
27
1
0
379,817
6
L
Zeus
8,950
407
32
1
0
337,942
1
L
Ymir
8,741
397
21
1
0
378,861
0
W
Cerberus
14,036
638
204
9
0
395,451
1
W
Sol
15,710
714
160
7
0
380,044
4
W
Loki
14,879
676
128
6
0
460,298
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role