Player Matchup

Sylvanus
Sylvanus
Fastt360
Sylvanus
Level 89
God Stats
2W - 1L
1,471 SR
Queue Stats
17W - 14L
1,560 Elo+
Party 1
Odin
Odin
GN_Renttu_3
Odin
Level 66
God Stats
3W - 0L
1,672 SR
Queue Stats
17W - 13L
1,503 Elo+
Party 1
Baron Samedi
Baron Samedi
zippari22
Baron Samedi
Level 99
God Stats
1W - 0L
1,538 SR
Queue Stats
11W - 11L
1,429 Elo+
Party 1
Team Averages
Level 85
1,561 SR
1,497 Elo+

VS

Team Averages
Level 94
1,683 SR
1,474 Elo+
Ra
Ra
Ch1ffa
Ra
Level 118
God Stats
2W - 13L
1,529 SR
Queue Stats
220W - 246L
1,489 Elo+
Party 2
Serqet
Serqet
Montekill
Serqet
Level 145
God Stats
5W - 7L
1,714 SR
Queue Stats
276W - 294L
1,497 Elo+
Party 2
Horus
Horus
Supreme_Merlin
Horus
Level 19
God Stats
1W - 1L
1,805 SR
Queue Stats
29W - 39L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Fastt360
Sylvanus
12
5 / 0 / 6
7,660
766
7,112
5,408
2,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 2 / 6
6,745
675
3,676
7,018
4,761
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
zippari22
Baron Samedi
11
4 / 0 / 5
7,462
746
7,681
5,009
1,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
10
1 / 3 / 0
6,019
602
4,101
5,182
1,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Montekill
Serqet
9
0 / 1 / 2
5,849
585
3,801
7,405
5,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

7
1 / 7 / 0
5,668
567
3,054
10,341
9,117
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
11
Kills
2
2
Deaths
11
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ra
1
3
0
0.33
W
Sylvanus
Fastt360
Sylvanus
5
0
6
8
W
2
2
6
2.5
L
Serqet
Montekill
Serqet
0
1
2
1
L
1
7
0
0.14
W
Baron Samedi
zippari22
Baron Samedi
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,469
Damage
10,956
17,435
Taken
22,928
9,138
Mitigated
16,425
9,054
Healing
3,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
4,101
622
560
1,015
5,182
1,667
0
3,260
1,922
25,064
0
W
Sylvanus
Fastt360
Sylvanus
7,112
3,088
844
2,209
5,408
2,517
420
1,224
3,734
19,543
4,213
W
3,676
743
0
1,186
7,018
4,761
221
2,471
4,366
1,688
11,434
L
Serqet
Montekill
Serqet
3,801
299
0
334
7,405
5,641
0
5,333
2,072
425
5,504
L
3,054
1,447
513
1,485
10,341
9,117
0
5,586
4,755
0
7,246
W
Baron Samedi
zippari22
Baron Samedi
7,681
898
2,011
2,804
5,009
1,860
282
931
3,481
30,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,867
Gold Earned
17,536
126
Minions Killed
80
8
Camps Cleared
1
519,648
Distance Traveled
558,324
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,019
602
59
6
0
186,607
3
W
Sylvanus
7,660
766
46
5
3
171,419
4
W
Odin
6,745
675
26
3
3
181,200
1
L
Serqet
5,849
585
10
1
0
205,490
0
L
Horus
5,668
567
11
1
1
166,227
1
W
Baron Samedi
7,462
746
54
5
2
167,029
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role