Player Matchup

Odin
Odin
 
Odin
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
AgostinhoEXE
Apollo
Level 16
God Stats
0W - 2L
1,359 SR
Queue Stats
1W - 2L
1,615 Elo+
Solo
Hel
Hel
BudKid
Hel
Level 84
God Stats
4W - 2L
1,463 SR
Queue Stats
38W - 48L
1,427 Elo+
Solo
Team Averages
Level 72
1,441 SR
1,514 Elo+

VS

Team Averages
Level 99
1,505 SR
1,573 Elo+
Zeus
Zeus
EujogoLolsorry
Zeus
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,845 Elo+
Party 1
Neith
Neith
NoxGamer1987
Neith
Level 12
God Stats
6W - 13L
1,226 SR
Queue Stats
6W - 15L
1,195 Elo+
Solo
Sobek
Sobek
PastorShip
Sobek
Level 125
God Stats
1W - 0L
1,789 SR
Queue Stats
10W - 4L
1,678 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
9
1 / 7 / 1
6,702
670
3,868
10,830
9,634
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Apollo
8
0 / 8 / 1
5,741
574
2,930
9,183
2,804
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Hel
BudKid
Hel
10
1 / 6 / 1
6,884
688
4,317
8,061
3,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
20 / 2 / 1
10,346
1,035
15,867
6,342
2,454
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 0 / 16
7,391
739
4,269
4,368
1,609
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sobek
11
0 / 0 / 20
8,193
819
4,590
11,052
12,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
58
2
Kills
21
21
Deaths
2
3
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
7
1
0.21
L
Apollo
0
8
1
0.06
L
Hel
BudKid
Hel
1
6
1
0.25
W
20
2
1
10.25
W
1
0
16
9
W
Sobek
0
0
20
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,115
Damage
24,726
28,074
Taken
21,762
15,603
Mitigated
16,532
3,837
Healing
5,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
3,868
1,031
0
110
10,830
9,634
0
7,198
3,632
0
10,336
L
Apollo
2,930
1,666
0
0
9,183
2,804
0
6,980
2,203
0
6,150
L
Hel
BudKid
Hel
4,317
487
1,353
2,374
8,061
3,165
0
6,512
1,549
20,096
0
W
15,867
3,161
105
689
6,342
2,454
1,108
1,321
5,021
37,560
0
W
4,269
2,426
0
1,151
4,368
1,609
753
951
3,417
0
14,078
W
Sobek
4,590
443
0
3,505
11,052
12,469
26
2,385
8,667
13,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,327
Gold Earned
25,930
57
Minions Killed
96
2
Camps Cleared
5
515,315
Distance Traveled
533,726
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,702
670
16
2
2
184,347
3
L
Apollo
5,741
574
10
1
0
151,743
2
L
Hel
6,884
688
31
3
0
179,225
1
W
Zeus
10,346
1,035
55
6
3
163,518
1
W
Neith
7,391
739
20
2
1
178,501
2
W
Sobek
8,193
819
21
2
1
191,707
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role