Player Matchup

Medusa
Medusa
MakAtak626
Medusa
Level 44
God Stats
1W - 2L
1,404 SR
Queue Stats
3W - 6L
1,297 Elo+
Party 1
King Arthur
King Arthur
Rune Kakashi
King Arthur
Level 28
God Stats
0W - 1L
1,144 SR
Queue Stats
3W - 3L
1,441 Elo+
Party 1
Jormungandr
Jormungandr
Slayde-Warlock
Jormungandr
Level 31
God Stats
3W - 7L
1,320 SR
Queue Stats
22W - 38L
1,240 Elo+
Solo
Team Averages
Level 34
1,290 SR
1,326 Elo+

VS

Team Averages
Level 120
1,508 SR
1,329 Elo+
Kali
Kali
BeanHeadXIII
Kali
Level 66
God Stats
10W - 18L
1,405 SR
Queue Stats
290W - 411L
1,320 Elo+
Solo
Fenrir
Fenrir
fooligan_vic2016
Fenrir
Level 148
God Stats
57W - 45L
1,590 SR
Queue Stats
296W - 309L
1,438 Elo+
Solo
Artio
Artio
jonathanjcl
Artio
Level 147
God Stats
7W - 5L
1,529 SR
Queue Stats
54W - 98L
1,228 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
MakAtak626
Medusa
10
2 / 9 / 3
8,394
600
7,247
13,676
5,426
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

King Arthur
Rune Kakashi
King Arthur
12
3 / 6 / 3
8,729
624
4,147
11,481
4,152
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jormungandr
Slayde-Warlock
Jormungandr
11
2 / 7 / 3
8,400
600
8,024
14,449
14,224
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 4 / 9
11,456
818
14,932
14,019
5,299
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
12 / 1 / 9
11,088
792
14,202
12,435
7,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

10
1 / 2 / 8
8,508
608
1,612
5,085
1,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
7
Kills
22
22
Deaths
7
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
9
4
9
3.38
L
Medusa
MakAtak626
Medusa
2
9
3
0.39
L
King Arthur
Rune Kakashi
King Arthur
3
6
3
0.75
L
Jormungandr
Slayde-Warlock
Jormungandr
2
7
3
0.5
W
12
1
9
16.5
W
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,418
Damage
30,746
39,606
Taken
31,539
23,802
Mitigated
15,122
4,203
Healing
13,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,932
8,707
0
5,986
14,019
5,299
752
3,923
10,096
0
37,926
L
Medusa
MakAtak626
Medusa
7,247
4,024
330
1,165
13,676
5,426
227
706
12,656
0
26,139
L
King Arthur
Rune Kakashi
King Arthur
4,147
356
0
868
11,481
4,152
143
666
10,559
0
18,781
L
Jormungandr
Slayde-Warlock
Jormungandr
8,024
1,934
0
1,840
14,449
14,224
180
1,161
12,912
28,657
0
W
14,202
3,511
0
6,616
12,435
7,914
1,764
3,991
8,444
0
30,172
W
1,612
97
72
893
5,085
1,909
289
1,222
3,863
9,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,523
Gold Earned
31,052
102
Minions Killed
102
2
Camps Cleared
9
628,866
Distance Traveled
648,008
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
11,456
818
38
3
2
253,112
3
L
Medusa
8,394
600
32
2
1
206,034
6
L
King Arthur
8,729
624
31
2
0
234,285
3
L
Jormungandr
8,400
600
39
3
1
188,547
0
W
Fenrir
11,088
792
45
3
6
261,998
1
W
Artio
8,508
608
19
1
1
132,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role