Player Matchup

Hou Yi
Hou Yi
BigTrashSmurf
Hou Yi
Level 24
God Stats
79W - 47L
1,648 SR
Queue Stats
176W - 131L
1,624 Elo+
Solo
Cerberus
Cerberus
BubyLion
Cerberus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 104L
1,276 Elo+
Party 1
Odin
Odin
ImEpicUrNot
Odin
Level 19
God Stats
11W - 6L
1,691 SR
Queue Stats
17W - 13L
1,387 Elo+
Party 1
Loki
Loki
RpgHavoc
Loki
Level 15
God Stats
11W - 8L
1,793 SR
Queue Stats
15W - 12L
1,387 Elo+
Party 1
Hera
Hera
Skaison
Hera
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,451 Elo+
Solo
Team Averages
Level 20
1,626 SR
1,425 Elo+

VS

Team Averages
Level 20
1,400 SR
1,422 Elo+
Janus
Janus
CherokeeChief97
Janus
Level 29
God Stats
10W - 23L
1,248 SR
Queue Stats
252W - 288L
1,301 Elo+
Solo
Apollo
Apollo
Natanagufi
Apollo
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,424 Elo+
Solo
Nemesis
Nemesis
ThexxXJoAoXxx
Nemesis
Level 16
God Stats
1W - 2L
1,286 SR
Queue Stats
9W - 8L
1,534 Elo+
Solo
Ares
Ares
elmaschingon93
Ares
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 55L
1,422 Elo+
Solo
Danzaburou
Danzaburou
soltansmith
Danzaburou
Level 26
God Stats
7W - 11L
1,465 SR
Queue Stats
12W - 17L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 4
9,512
528
15,191
12,030
4,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
BubyLion
Cerberus
13
2 / 2 / 9
8,492
472
6,668
11,955
7,732
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
7 / 0 / 6
9,587
533
10,281
7,682
9,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Loki
13
2 / 4 / 3
8,407
467
4,131
8,516
2,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hera
Skaison
Hera
17
6 / 1 / 5
10,212
567
10,980
8,525
3,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 0
7,796
433
2,967
10,621
3,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Apollo
Natanagufi
Apollo
14
3 / 5 / 1
8,657
481
6,170
12,600
3,738
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
12
2 / 5 / 4
7,852
436
5,780
12,454
6,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
1 / 5 / 3
7,479
416
4,777
14,657
11,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
soltansmith
Danzaburou
15
4 / 4 / 1
10,013
556
7,166
10,851
4,051
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
19
24
Kills
10
10
Deaths
24
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
7
3
4
3
W
Cerberus
BubyLion
Cerberus
2
2
9
3.25
L
0
5
0
0
W
7
0
6
10
L
Apollo
Natanagufi
Apollo
3
5
1
0.7
W
Loki
2
4
3
0.88
W
Hera
Skaison
Hera
6
1
5
8.5
L
Nemesis
2
5
4
0.8
L
1
5
3
0.5
L
Danzaburou
soltansmith
Danzaburou
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,251
Damage
26,860
48,708
Taken
61,183
27,216
Mitigated
29,023
13,112
Healing
12,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,191
9,284
0
4,508
12,030
4,068
1,569
2,718
9,270
0
63,786
W
Cerberus
BubyLion
Cerberus
6,668
850
0
3,857
11,955
7,732
697
2,046
9,869
37,184
0
L
2,967
297
0
2,734
10,621
3,239
0
5,336
4,831
45,350
0
W
10,281
1,277
0
2,659
7,682
9,570
410
1,127
6,473
0
39,332
L
Apollo
Natanagufi
Apollo
6,170
2,945
0
2,379
12,600
3,738
523
4,761
7,721
0
65,239
W
Loki
4,131
1,073
0
0
8,516
2,675
1,362
388
8,108
0
49,016
W
Hera
Skaison
Hera
10,980
3,149
0
2,088
8,525
3,171
0
1,167
7,244
78,202
0
L
Nemesis
5,780
2,408
0
2,359
12,454
6,252
0
1,737
10,287
0
42,048
L
4,777
575
0
1,964
14,657
11,743
117
3,673
10,888
18,258
0
L
Danzaburou
soltansmith
Danzaburou
7,166
2,897
0
3,313
10,851
4,051
480
1,814
8,492
0
55,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,210
Gold Earned
41,797
487
Minions Killed
423
0
Camps Cleared
0
1,641,757
Distance Traveled
1,572,115
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,512
528
90
5
0
284,863
4
W
Cerberus
8,492
472
95
5
0
325,530
0
L
Janus
7,796
433
108
6
0
327,833
0
W
Odin
9,587
533
83
5
0
351,690
1
L
Apollo
8,657
481
116
6
0
324,636
7
W
Loki
8,407
467
89
5
0
343,177
0
W
Hera
10,212
567
130
7
0
336,497
6
L
Nemesis
7,852
436
61
3
0
323,227
3
L
Ares
7,479
416
25
1
0
314,734
1
L
Danzaburou
10,013
556
113
6
0
281,685
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role