Player Matchup

Sylvanus
Sylvanus
BigPeaPeaEnergy
Sylvanus
Level 26
God Stats
6W - 0L
1,920 SR
Queue Stats
62W - 19L
1,836 Elo+
Party 1
Neith
Neith
DiabloTheDog
Neith
Level 27
God Stats
17W - 15L
1,633 SR
Queue Stats
104W - 93L
1,648 Elo+
Solo
Charybdis
Charybdis
InfiniteDeserter
Charybdis
Level 28
God Stats
4W - 5L
1,564 SR
Queue Stats
91W - 38L
1,746 Elo+
Party 1
Ra
Ra
TheShlongPower
Ra
Level 26
God Stats
1W - 1L
1,363 SR
Queue Stats
62W - 19L
1,836 Elo+
Party 1
Mulan
Mulan
kkhondd
Mulan
Level 27
God Stats
6W - 9L
1,397 SR
Queue Stats
79W - 70L
1,576 Elo+
Solo
Team Averages
Level 27
1,576 SR
1,728 Elo+

VS

Team Averages
Level 24
1,476 SR
1,632 Elo+
Ymir
Ymir
 
Ymir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Anto028
Artemis
Level 28
God Stats
6W - 7L
1,504 SR
Queue Stats
269W - 296L
1,611 Elo+
Solo
Bellona
Bellona
FeetPicsForElo
Bellona
Level 15
God Stats
6W - 3L
1,500 SR
Queue Stats
131W - 84L
1,720 Elo+
Solo
Agni
Agni
Larito
Agni
Level 18
God Stats
0W - 2L
1,178 SR
Queue Stats
25W - 14L
1,721 Elo+
Solo
Thor
Thor
VaxerYT
Thor
Level 28
God Stats
1W - 1L
1,696 SR
Queue Stats
173W - 164L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
4 / 0 / 8
7,628
587
3,925
8,871
5,489
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
2 / 1 / 4
7,077
544
5,891
6,318
2,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charybdis
13
8 / 3 / 1
8,088
622
5,518
8,546
2,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
5 / 1 / 8
7,925
610
10,302
6,300
2,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
kkhondd
Mulan
12
1 / 5 / 1
6,496
500
2,630
11,287
4,683
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
0 / 4 / 2
5,202
400
2,738
8,359
5,111
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
Anto028
Artemis
10
2 / 6 / 0
6,256
481
7,371
10,018
2,980
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 0 / 0
8,974
690
8,499
7,441
5,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Agni
Larito
Agni
8
1 / 5 / 2
5,903
454
4,049
5,470
1,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
VaxerYT
Thor
10
1 / 5 / 2
6,189
476
3,412
10,456
3,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
20
Kills
10
10
Deaths
20
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
4
2
0.25
L
Artemis
Anto028
Artemis
2
6
0
0.33
W
Sylvanus
4
0
8
8
W
2
1
4
4
L
6
0
0
6
W
Charybdis
8
3
1
2.83
L
Agni
Larito
Agni
1
5
2
0.4
W
5
1
8
9
L
Thor
VaxerYT
Thor
1
5
2
0.4
W
Mulan
kkhondd
Mulan
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,266
Damage
26,069
41,322
Taken
41,744
17,379
Mitigated
19,086
20,471
Healing
9,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,738
834
105
1,275
8,359
5,111
0
3,737
4,471
12,880
0
L
Artemis
Anto028
Artemis
7,371
4,168
0
1,695
10,018
2,980
0
3,002
6,942
0
33,377
W
Sylvanus
3,925
1,681
2,160
3,650
8,871
5,489
0
2,559
6,242
18,804
0
W
5,891
3,309
0
3,396
6,318
2,445
2,969
481
5,791
0
39,149
L
8,499
1,802
0
3,664
7,441
5,627
227
1,002
6,385
0
63,917
W
Charybdis
5,518
1,390
0
3,976
8,546
2,412
0
753
7,763
0
40,813
L
Agni
Larito
Agni
4,049
283
0
490
5,470
1,489
0
2,265
3,057
24,878
0
W
10,302
905
595
2,969
6,300
2,350
182
2,811
3,307
59,146
0
L
Thor
VaxerYT
Thor
3,412
959
0
2,756
10,456
3,879
0
3,672
6,662
0
28,496
W
Mulan
kkhondd
Mulan
2,630
233
0
3,725
11,287
4,683
0
0
11,287
0
33,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,214
Gold Earned
32,524
359
Minions Killed
338
0
Camps Cleared
0
1,182,092
Distance Traveled
1,066,991
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,202
400
22
2
0
154,015
0
L
Artemis
6,256
481
61
5
0
221,637
2
W
Sylvanus
7,628
587
31
2
0
244,699
0
W
Neith
7,077
544
84
6
0
190,304
4
L
Bellona
8,974
690
135
10
0
274,173
2
W
Charybdis
8,088
622
83
6
0
251,381
1
L
Agni
5,903
454
62
5
0
182,715
2
W
Ra
7,925
610
90
7
0
260,550
4
L
Thor
6,189
476
58
4
0
234,451
4
W
Mulan
6,496
500
71
5
0
235,158
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role