Player Matchup

Baron Samedi
Baron Samedi
DrJahl
Baron Samedi
Level 160
God Stats
11W - 13L
1,465 SR
Queue Stats
862W - 900L
1,432 Elo+
Solo
Pele
Pele
Lifendeath23
Pele
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 187L
1,592 Elo+
Party 2
Vamana
Vamana
Obsidyen
Vamana
Level 97
God Stats
2W - 2L
1,632 SR
Queue Stats
196W - 187L
1,592 Elo+
Party 2
Erlang Shen
Erlang Shen
Rhogarrr
Erlang Shen
Level 85
God Stats
2W - 4L
1,543 SR
Queue Stats
229W - 218L
1,483 Elo+
Solo
Sobek
Sobek
ScrotombRaider
Sobek
Level 58
God Stats
1W - 4L
1,249 SR
Queue Stats
91W - 96L
1,447 Elo+
Solo
Team Averages
Level 101
1,478 SR
1,509 Elo+

VS

Team Averages
Level 119
1,423 SR
1,470 Elo+
Hachiman
Hachiman
 
Hachiman
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Doughtz
Chronos
Level 145
God Stats
3W - 2L
1,677 SR
Queue Stats
286W - 269L
1,444 Elo+
Solo
Baron Samedi
Baron Samedi
KlammerGames
Baron Samedi
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 148L
1,482 Elo+
Party 1
Bellona
Bellona
iiFarrar
Bellona
Level 44
God Stats
2W - 3L
1,383 SR
Queue Stats
131W - 150L
1,449 Elo+
Party 1
Raijin
Raijin
iiWaalker
Raijin
Level 121
God Stats
1W - 5L
1,054 SR
Queue Stats
109W - 118L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DrJahl
Baron Samedi
14
1 / 5 / 5
7,298
912
11,390
9,703
5,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

1
0 / 1 / 0
2,124
266
0
537
163
Vamana
Obsidyen
Vamana
1
0 / 1 / 0
2,124
266
0
579
130
Erlang Shen
Rhogarrr
Erlang Shen
15
7 / 5 / 2
7,893
987
7,898
11,262
9,819
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
3 / 4 / 7
8,120
1,015
9,813
16,255
17,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
5 / 1 / 8
8,884
1,111
7,813
6,600
2,447
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
Doughtz
Chronos
13
2 / 3 / 7
7,812
977
4,482
8,017
2,742
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
KlammerGames
Baron Samedi
14
5 / 3 / 8
8,434
1,054
8,220
7,633
3,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
iiFarrar
Bellona
12
1 / 3 / 4
7,761
970
3,113
14,772
7,795
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Raijin
iiWaalker
Raijin
15
3 / 1 / 12
8,777
1,097
9,529
8,819
3,343
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
55
11
Kills
16
16
Deaths
11
14
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
5
1
8
9
W
Chronos
Doughtz
Chronos
2
3
7
1.83
L
Baron Samedi
DrJahl
Baron Samedi
1
5
5
0.7
W
Baron Samedi
KlammerGames
Baron Samedi
5
3
8
3
L
0
1
0
0
L
Vamana
Obsidyen
Vamana
0
1
0
0
L
Erlang Shen
Rhogarrr
Erlang Shen
7
5
2
1.6
L
3
4
7
1.63
W
Bellona
iiFarrar
Bellona
1
3
4
1
W
Raijin
iiWaalker
Raijin
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,101
Damage
33,157
38,336
Taken
45,841
33,579
Mitigated
20,101
13,165
Healing
20,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
7,813
3,542
771
2,292
6,600
2,447
2,139
3,786
2,814
0
20,430
W
Chronos
Doughtz
Chronos
4,482
1,036
224
1,325
8,017
2,742
628
3,273
4,744
9,234
0
L
Baron Samedi
DrJahl
Baron Samedi
11,390
721
2,031
2,462
9,703
5,747
0
5,414
4,289
26,730
0
W
Baron Samedi
KlammerGames
Baron Samedi
8,220
988
3,121
2,188
7,633
3,774
1,089
3,086
4,547
16,753
0
L
0
0
0
0
537
163
0
537
0
0
0
L
Vamana
Obsidyen
Vamana
0
0
0
0
579
130
0
579
0
0
0
L
Erlang Shen
Rhogarrr
Erlang Shen
7,898
2,904
512
2,516
11,262
9,819
0
6,990
4,272
0
15,001
L
9,813
608
553
5,091
16,255
17,720
0
8,711
7,544
16,975
0
W
Bellona
iiFarrar
Bellona
3,113
519
1,616
5,141
14,772
7,795
125
6,551
8,221
0
4,978
W
Raijin
iiWaalker
Raijin
9,529
509
1,684
2,237
8,819
3,343
1,123
4,507
4,312
25,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,559
Gold Earned
41,668
56
Minions Killed
77
0
Camps Cleared
0
438,416
Distance Traveled
822,462
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,884
1,111
18
2
0
164,283
0
W
Chronos
7,812
977
3
0
0
166,444
0
L
Baron Samedi
7,298
912
32
4
0
130,861
2
W
Baron Samedi
8,434
1,054
19
2
0
146,780
1
L
Pele
2,124
266
0
0
0
0
0
L
Vamana
2,124
266
0
0
0
0
0
L
Erlang Shen
7,893
987
14
2
0
143,933
3
L
Sobek
8,120
1,015
10
1
0
163,622
2
W
Bellona
7,761
970
5
1
0
189,633
0
W
Raijin
8,777
1,097
32
4
0
155,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role