Player Matchup

Chaac
Chaac
ReiMatheuz
Chaac
Level 18
God Stats
6W - 1L
1,915 SR
Queue Stats
105W - 108L
1,488 Elo+
Solo
Bacchus
Bacchus
dcmsantos92
Bacchus
Level 38
God Stats
27W - 42L
1,410 SR
Queue Stats
362W - 409L
1,468 Elo+
Party 1
Bakasura
Bakasura
indJHINNginado
Bakasura
Level 26
God Stats
3W - 0L
1,815 SR
Queue Stats
59W - 48L
1,479 Elo+
Party 2
Artemis
Artemis
lucas_tannus
Artemis
Level 17
God Stats
5W - 5L
1,555 SR
Queue Stats
47W - 61L
1,434 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
yMlopesZ2
Morgan Le Fay
Level 24
God Stats
10W - 7L
1,442 SR
Queue Stats
50W - 43L
1,436 Elo+
Party 2
Team Averages
Level 25
1,627 SR
1,461 Elo+

VS

Team Averages
Level 18
1,515 SR
1,452 Elo+
Gilgamesh
Gilgamesh
ImPastel
Gilgamesh
Level 25
God Stats
2W - 11L
1,500 SR
Queue Stats
90W - 112L
1,394 Elo+
Solo
Ares
Ares
JoZer0
Ares
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
62W - 49L
1,576 Elo+
Solo
Ravana
Ravana
habitat_ligeiro
Ravana
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
156W - 163L
1,431 Elo+
Party 3
Zhong Kui
Zhong Kui
iitzuzumaki
Zhong Kui
Level 26
God Stats
5W - 2L
1,550 SR
Queue Stats
46W - 42L
1,462 Elo+
Party 3
Neith
Neith
illLKlli
Neith
Level 8
God Stats
11W - 14L
1,523 SR
Queue Stats
146W - 166L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
3 / 2 / 7
10,099
532
10,392
16,195
17,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
dcmsantos92
Bacchus
14
5 / 1 / 7
9,752
513
6,110
12,316
16,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
17
9 / 7 / 4
10,353
545
10,384
16,211
8,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
lucas_tannus
Artemis
14
1 / 3 / 8
9,013
474
6,701
10,255
3,882
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morgan Le Fay
yMlopesZ2
Morgan Le Fay
14
4 / 5 / 4
8,978
473
9,199
12,648
4,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ImPastel
Gilgamesh
16
2 / 3 / 5
9,572
504
11,579
13,493
9,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ares
JoZer0
Ares
14
4 / 5 / 5
9,593
505
9,774
13,068
11,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
10 / 5 / 4
10,107
532
13,091
12,408
4,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
iitzuzumaki
Zhong Kui
13
2 / 9 / 5
8,593
452
5,060
13,455
6,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
illLKlli
Neith
13
0 / 0 / 5
7,765
409
2,414
4,732
1,419
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
42
22
Kills
18
18
Deaths
22
30
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ImPastel
Gilgamesh
2
3
5
1.5
L
Ares
JoZer0
Ares
4
5
5
1.3
W
Chaac
3
2
7
3.25
W
Bacchus
dcmsantos92
Bacchus
5
1
7
8.5
L
10
5
4
2.4
L
Zhong Kui
iitzuzumaki
Zhong Kui
2
9
5
0.5
L
Neith
illLKlli
Neith
0
0
5
2.5
W
Bakasura
9
7
4
1.57
W
Artemis
lucas_tannus
Artemis
1
3
8
1.67
W
Morgan Le Fay
yMlopesZ2
Morgan Le Fay
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,786
Damage
41,918
67,625
Taken
57,156
51,271
Mitigated
34,933
19,938
Healing
13,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ImPastel
Gilgamesh
11,579
3,441
0
3,415
13,493
9,998
0
3,386
9,075
0
52,383
L
Ares
JoZer0
Ares
9,774
240
0
2,743
13,068
11,668
0
3,609
9,056
43,333
0
W
Chaac
10,392
1,830
0
8,392
16,195
17,515
715
2,818
13,377
7,628
54,726
W
Bacchus
dcmsantos92
Bacchus
6,110
489
0
3,031
12,316
16,874
96
1,881
10,435
27,027
0
L
13,091
3,882
0
3,047
12,408
4,850
0
3,988
7,861
0
56,891
L
Zhong Kui
iitzuzumaki
Zhong Kui
5,060
654
0
1,974
13,455
6,998
874
4,738
8,023
34,510
3,797
L
Neith
illLKlli
Neith
2,414
714
0
2,286
4,732
1,419
860
1,237
3,495
0
31,611
W
Bakasura
10,384
7,045
0
4,607
16,211
8,765
802
3,278
12,933
0
56,475
W
Artemis
lucas_tannus
Artemis
6,701
2,974
0
1,678
10,255
3,882
1,765
3,440
6,815
0
47,701
W
Morgan Le Fay
yMlopesZ2
Morgan Le Fay
9,199
2,107
0
2,230
12,648
4,235
2,015
3,207
9,441
53,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,195
Gold Earned
45,630
450
Minions Killed
388
0
Camps Cleared
0
1,779,691
Distance Traveled
1,621,075
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,572
504
109
6
0
334,233
3
L
Ares
9,593
505
61
3
0
388,683
6
W
Chaac
10,099
532
115
6
0
370,032
4
W
Bacchus
9,752
513
32
2
0
381,851
1
L
Ravana
10,107
532
85
4
0
370,916
0
L
Zhong Kui
8,593
452
64
3
0
291,269
0
L
Neith
7,765
409
69
4
0
235,974
2
W
Bakasura
10,353
545
123
6
0
381,675
3
W
Artemis
9,013
474
95
5
0
322,754
1
W
Morgan Le Fay
8,978
473
85
4
0
323,379
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role