Player Matchup

Geb
Geb
 
Geb
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
DeltaWhisky54
Artemis
Level 85
God Stats
9W - 6L
1,616 SR
Queue Stats
164W - 153L
1,539 Elo+
Party 1
He Bo
He Bo
Savvos
He Bo
Level 148
God Stats
6W - 8L
1,807 SR
Queue Stats
401W - 390L
1,547 Elo+
Party 1
Agni
Agni
korbakiller
Agni
Level 58
God Stats
16W - 15L
1,570 SR
Queue Stats
186W - 193L
1,470 Elo+
Solo
Mercury
Mercury
santhony280
Mercury
Level 112
God Stats
2W - 3L
1,729 SR
Queue Stats
175W - 171L
1,549 Elo+
Party 1
Team Averages
Level 106
1,644 SR
1,521 Elo+

VS

Team Averages
Level 111
1,544 SR
1,460 Elo+
Olorun
Olorun
 
Olorun
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Grugasmic
Chaac
Level 74
God Stats
16W - 11L
1,460 SR
Queue Stats
283W - 321L
1,435 Elo+
Party 2
Mulan
Mulan
LION_Instiinct
Mulan
Level 140
God Stats
32W - 23L
1,566 SR
Queue Stats
209W - 191L
1,469 Elo+
Party 2
Chang'e
Chang'e
THUNDER_Mufasa
Chang'e
Level 106
God Stats
17W - 14L
1,593 SR
Queue Stats
658W - 655L
1,432 Elo+
Party 3
Thanatos
Thanatos
lil-h7ns
Thanatos
Level 89
God Stats
8W - 6L
1,603 SR
Queue Stats
647W - 637L
1,465 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
7
0 / 3 / 0
4,865
442
2,817
9,739
3,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
7
0 / 6 / 0
4,501
409
4,415
6,899
1,406
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

He Bo
Savvos
He Bo
12
2 / 0 / 0
6,491
590
5,009
3,883
1,207
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
2 / 2 / 0
5,519
502
3,603
5,677
1,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
santhony280
Mercury
9
0 / 4 / 1
5,371
488
1,880
8,276
2,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
4 / 0 / 6
6,363
578
7,141
7,850
2,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
Grugasmic
Chaac
11
0 / 1 / 0
6,073
552
1,976
7,363
3,951
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
6 / 0 / 4
6,700
609
5,267
7,507
4,379
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 1 / 2
7,330
666
4,711
6,777
2,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
lil-h7ns
Thanatos
10
2 / 2 / 3
5,850
532
3,209
6,945
2,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
4
Kills
15
15
Deaths
4
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
3
0
0
W
Olorun
 
Olorun
4
0
6
7
L
Artemis
0
6
0
0
W
Chaac
Grugasmic
Chaac
0
1
0
0
W
6
0
4
8
L
He Bo
Savvos
He Bo
2
0
0
2
W
3
1
2
4
L
2
2
0
1
W
Thanatos
lil-h7ns
Thanatos
2
2
3
1.75
L
Mercury
santhony280
Mercury
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,724
Damage
22,304
34,474
Taken
36,442
10,410
Mitigated
15,651
12,401
Healing
22,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
2,817
424
219
3,437
9,739
3,796
0
3,492
6,247
16,340
0
W
Olorun
 
Olorun
7,141
3,811
894
4,380
7,850
2,450
1,264
1,491
6,315
42,305
0
L
Artemis
4,415
1,771
0
1,020
6,899
1,406
0
3,196
3,703
0
20,007
W
Chaac
Grugasmic
Chaac
1,976
0
0
3,015
7,363
3,951
0
3,511
3,852
0
32,153
W
5,267
1,155
435
3,394
7,507
4,379
213
1,897
5,610
0
26,841
L
He Bo
Savvos
He Bo
5,009
220
0
2,687
3,883
1,207
164
0
3,883
37,770
0
W
4,711
77
438
4,945
6,777
2,146
456
2,390
4,153
53,259
0
L
3,603
348
0
1,651
5,677
1,804
0
3,580
2,097
28,348
0
W
Thanatos
lil-h7ns
Thanatos
3,209
313
0
5,300
6,945
2,725
0
2,038
4,793
0
32,488
L
Mercury
santhony280
Mercury
1,880
781
0
3,387
8,276
2,197
0
1,584
6,692
0
25,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,747
Gold Earned
32,316
245
Minions Killed
360
0
Camps Cleared
0
1,006,709
Distance Traveled
1,090,012
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,865
442
19
2
0
197,216
1
W
Olorun
6,363
578
69
6
0
191,988
3
L
Artemis
4,501
409
44
4
0
198,568
2
W
Chaac
6,073
552
82
7
0
232,908
1
W
Mulan
6,700
609
42
4
0
209,360
1
L
He Bo
6,491
590
62
6
0
187,152
4
W
Chang'e
7,330
666
113
10
0
216,593
2
L
Agni
5,519
502
52
5
0
218,103
2
W
Thanatos
5,850
532
54
5
0
239,163
1
L
Mercury
5,371
488
68
6
0
205,670
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role