Player Matchup

Mercury
Mercury
FanteJr
Mercury
Level 26
God Stats
19W - 29L
1,500 SR
Queue Stats
403W - 465L
1,491 Elo+
Party 2
Ra
Ra
LucasCandido
Ra
Level 22
God Stats
4W - 6L
1,379 SR
Queue Stats
140W - 179L
1,485 Elo+
Party 2
Cernunnos
Cernunnos
Spectrozo
Cernunnos
Level 20
God Stats
2W - 1L
1,272 SR
Queue Stats
154W - 172L
1,402 Elo+
Party 2
Fenrir
Fenrir
themaxplays
Fenrir
Level 15
God Stats
13W - 24L
1,365 SR
Queue Stats
124W - 163L
1,391 Elo+
Party 2
Hera
Hera
zYoshioka
Hera
Level 129
God Stats
5W - 4L
1,733 SR
Queue Stats
114W - 148L
1,512 Elo+
Party 2
Team Averages
Level 42
1,450 SR
1,456 Elo+

VS

Team Averages
Level 14
1,318 SR
1,404 Elo+
Ra
Ra
Kafanh4
Ra
Level 13
God Stats
0W - 4L
1,217 SR
Queue Stats
13W - 15L
1,418 Elo+
Party 1
Jormungandr
Jormungandr
KingLooky
Jormungandr
Level 25
God Stats
13W - 26L
1,430 SR
Queue Stats
171W - 208L
1,445 Elo+
Solo
Bakasura
Bakasura
Satoshixv
Bakasura
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,371 Elo+
Solo
Susano
Susano
UmFlagUmDead
Susano
Level 10
God Stats
9W - 11L
1,178 SR
Queue Stats
30W - 33L
1,430 Elo+
Party 1
Zeus
Zeus
iTzRolf
Zeus
Level 14
God Stats
4W - 7L
1,267 SR
Queue Stats
12W - 15L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FanteJr
Mercury
20
9 / 4 / 26
13,698
1,142
12,865
11,295
3,764
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
6 / 4 / 24
12,925
1,077
16,141
13,504
4,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Spectrozo
Cernunnos
20
11 / 6 / 25
13,979
1,165
28,043
18,111
6,802
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
20
7 / 7 / 17
12,141
1,012
6,731
12,535
6,689
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hera
20
8 / 2 / 28
14,711
1,226
22,204
10,158
2,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

142

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 7 / 15
11,524
960
6,208
12,208
4,829
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
KingLooky
Jormungandr
18
5 / 12 / 13
12,620
1,052
13,617
29,883
38,878
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
Satoshixv
Bakasura
17
0 / 6 / 10
10,210
851
2,261
10,127
3,421
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Susano
19
6 / 11 / 14
13,104
1,092
14,038
21,456
8,861
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
iTzRolf
Zeus
20
11 / 5 / 10
14,459
1,205
25,836
16,433
5,771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
85
41
Kills
23
23
Deaths
41
120
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Mercury
FanteJr
Mercury
9
4
26
5.5
L
1
7
15
1.21
L
Jormungandr
KingLooky
Jormungandr
5
12
13
0.96
W
6
4
24
4.5
L
Bakasura
Satoshixv
Bakasura
0
6
10
0.83
W
Cernunnos
Spectrozo
Cernunnos
11
6
25
3.92
L
Susano
6
11
14
1.18
L
Zeus
iTzRolf
Zeus
11
5
10
3.2
W
Fenrir
7
7
17
2.21
W
Hera
8
2
28
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,984
Damage
61,960
65,603
Taken
90,107
24,536
Mitigated
61,760
10,072
Healing
3,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
FanteJr
Mercury
12,865
7,865
0
125
11,295
3,764
0
7,707
3,588
0
21,485
L
6,208
537
1,159
49
12,208
4,829
0
1,712
10,496
39,106
0
L
Jormungandr
KingLooky
Jormungandr
13,617
2,612
37
1,142
29,883
38,878
0
14,006
15,877
34,050
0
W
16,141
1,284
1,360
1,767
13,504
4,505
0
10,018
3,486
46,261
0
L
Bakasura
Satoshixv
Bakasura
2,261
1,328
0
90
10,127
3,421
0
3,410
6,717
0
7,389
W
Cernunnos
Spectrozo
Cernunnos
28,043
20,624
0
5,577
18,111
6,802
0
14,678
3,240
0
61,554
L
Susano
14,038
1,447
0
90
21,456
8,861
0
10,605
10,851
0
26,621
L
Zeus
iTzRolf
Zeus
25,836
2,153
210
1,093
16,433
5,771
0
8,612
7,821
63,995
0
W
Fenrir
6,731
1,924
0
217
12,535
6,689
0
9,131
3,379
0
12,405
W
Hera
22,204
5,080
0
1,026
10,158
2,776
0
4,127
6,031
58,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,454
Gold Earned
61,917
257
Minions Killed
224
12
Camps Cleared
6
1,156,362
Distance Traveled
966,672
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,698
1,142
21
2
1
268,560
0
L
Ra
11,524
960
79
7
0
176,408
1
L
Jormungandr
12,620
1,052
38
3
1
190,060
0
W
Ra
12,925
1,077
83
7
4
229,257
0
L
Bakasura
10,210
851
10
1
3
147,814
0
W
Cernunnos
13,979
1,165
59
5
2
190,576
0
L
Susano
13,104
1,092
33
3
1
238,027
0
L
Zeus
14,459
1,205
64
5
1
214,363
0
W
Fenrir
12,141
1,012
9
1
3
214,347
0
W
Hera
14,711
1,226
85
7
2
253,622
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role