Player Matchup

Mercury
Mercury
 
Mercury
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
NotEpicBalls
Cupid
Level 29
God Stats
3W - 2L
1,561 SR
Queue Stats
178W - 197L
1,577 Elo+
Solo
Ymir
Ymir
OnMUMS
Ymir
Level 28
God Stats
6W - 3L
1,487 SR
Queue Stats
149W - 137L
1,572 Elo+
Party 2
Nike
Nike
TanglingCart24
Nike
Level 22
God Stats
10W - 7L
1,868 SR
Queue Stats
50W - 50L
1,411 Elo+
Solo
Agni
Agni
ZirifeYT
Agni
Level 29
God Stats
27W - 7L
1,690 SR
Queue Stats
123W - 81L
1,558 Elo+
Party 2
Team Averages
Level 27
1,621 SR
1,524 Elo+

VS

Team Averages
Level 11
1,452 SR
1,594 Elo+
Olorun
Olorun
Acr_taz
Olorun
Level 7
God Stats
3W - 2L
1,526 SR
Queue Stats
5W - 2L
1,731 Elo+
Party 1
Cerberus
Cerberus
Brandns
Cerberus
Level 15
God Stats
0W - 1L
1,471 SR
Queue Stats
4W - 5L
1,570 Elo+
Solo
Amaterasu
Amaterasu
DMRushh
Amaterasu
Level 15
God Stats
1W - 1L
1,496 SR
Queue Stats
11W - 9L
1,537 Elo+
Party 1
Nemesis
Nemesis
Rispt
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,540 Elo+
Party 1
Heimdallr
Heimdallr
cachou300
Heimdallr
Level 11
God Stats
0W - 1L
1,265 SR
Queue Stats
4W - 3L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
5 / 2 / 5
7,796
709
6,122
7,642
2,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 0 / 2
5,733
521
4,077
5,074
1,171
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
OnMUMS
Ymir
9
2 / 1 / 3
5,861
533
2,194
6,104
3,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
0 / 0 / 3
6,418
583
3,948
5,409
2,616
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Agni
12
11 / 2 / 2
7,483
680
8,288
4,714
1,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Acr_taz
Olorun
9
3 / 6 / 0
5,544
504
3,660
9,401
2,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
Brandns
Cerberus
7
0 / 2 / 1
4,540
413
1,298
5,563
2,027
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
DMRushh
Amaterasu
9
0 / 2 / 0
5,308
483
1,614
6,303
3,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
Rispt
Nemesis
6
0 / 8 / 2
4,828
439
2,836
8,218
2,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
cachou300
Heimdallr
9
1 / 2 / 0
5,066
461
4,277
4,996
1,929
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
20
Kills
4
5
Deaths
20
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
5
2
5
3.75
L
Olorun
Acr_taz
Olorun
3
6
0
0.5
L
Cerberus
Brandns
Cerberus
0
2
1
0.25
L
Amaterasu
DMRushh
Amaterasu
0
2
0
0
W
2
0
2
3
W
Ymir
OnMUMS
Ymir
2
1
3
3.5
L
Nemesis
Rispt
Nemesis
0
8
2
0.13
W
0
0
3
1.5
W
Agni
11
2
2
6
L
Heimdallr
cachou300
Heimdallr
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,629
Damage
13,685
28,943
Taken
34,481
11,237
Mitigated
12,869
10,754
Healing
7,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
6,122
3,457
0
3,852
7,642
2,348
0
996
6,646
0
49,026
L
Olorun
Acr_taz
Olorun
3,660
2,289
0
2,492
9,401
2,591
0
4,470
4,931
15,509
0
L
Cerberus
Brandns
Cerberus
1,298
117
0
1,835
5,563
2,027
162
778
4,785
9,401
0
L
Amaterasu
DMRushh
Amaterasu
1,614
647
0
2,316
6,303
3,650
0
841
5,462
0
18,129
W
4,077
2,102
178
1,852
5,074
1,171
206
473
4,601
0
28,947
W
Ymir
OnMUMS
Ymir
2,194
359
0
1,825
6,104
3,511
402
825
5,279
12,488
0
L
Nemesis
Rispt
Nemesis
2,836
1,240
0
714
8,218
2,672
0
4,607
3,611
0
18,911
W
3,948
660
0
1,227
5,409
2,616
0
1,018
4,391
3,941
31,609
W
Agni
8,288
990
0
1,820
4,714
1,591
1,062
1,646
3,068
35,109
0
L
Heimdallr
cachou300
Heimdallr
4,277
1,878
0
453
4,996
1,929
458
906
4,090
0
26,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,291
Gold Earned
25,286
296
Minions Killed
153
0
Camps Cleared
0
1,142,212
Distance Traveled
1,016,492
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,796
709
101
9
0
262,599
4
L
Olorun
5,544
504
15
1
0
184,620
0
L
Cerberus
4,540
413
22
2
0
209,917
3
L
Amaterasu
5,308
483
42
4
0
197,293
0
W
Cupid
5,733
521
39
4
0
226,918
0
W
Ymir
5,861
533
16
1
0
234,052
1
L
Nemesis
4,828
439
26
2
0
228,747
1
W
Nike
6,418
583
75
7
0
214,343
2
W
Agni
7,483
680
65
6
0
204,300
3
L
Heimdallr
5,066
461
48
4
0
195,915
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role