Player Matchup

Fenrir
Fenrir
FuchsiaPigeon
Fenrir
Level 113
God Stats
1W - 1L
1,721 SR
Queue Stats
7W - 1L
1,630 Elo+
Party 1
Ra
Ra
MEN_LORDofGENDER
Ra
Level 91
God Stats
20W - 28L
1,402 SR
Queue Stats
319W - 332L
1,426 Elo+
Solo
Sobek
Sobek
QuickSilvr
Sobek
Level 29
God Stats
1W - 0L
1,928 SR
Queue Stats
6W - 1L
1,559 Elo+
Party 1
Neith
Neith
SteaItHunter
Neith
Level 90
God Stats
1W - 0L
1,520 SR
Queue Stats
9W - 8L
1,458 Elo+
Party 1
Bellona
Bellona
mindfreak8991
Bellona
Level 109
God Stats
3W - 0L
1,890 SR
Queue Stats
9W - 0L
1,857 Elo+
Party 1
Team Averages
Level 86
1,692 SR
1,586 Elo+

VS

Team Averages
Level 86
1,433 SR
1,368 Elo+
Izanami
Izanami
Gorkaftv1
Izanami
Level 28
God Stats
19W - 22L
1,488 SR
Queue Stats
43W - 47L
1,405 Elo+
Party 2
Ganesha
Ganesha
GuardSad
Ganesha
Level 104
God Stats
4W - 14L
1,478 SR
Queue Stats
194W - 244L
1,322 Elo+
Party 2
Sun Wukong
Sun Wukong
Saudi1811
Sun Wukong
Level 121
God Stats
1W - 2L
1,555 SR
Queue Stats
299W - 387L
1,300 Elo+
Party 2
Chang'e
Chang'e
daniela_bm11
Chang'e
Level 69
God Stats
4W - 8L
1,211 SR
Queue Stats
136W - 195L
1,355 Elo+
Party 2
Ao Kuang
Ao Kuang
lilrodneyssun
Ao Kuang
Level 109
God Stats
6W - 6L
1,432 SR
Queue Stats
240W - 220L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
11 / 2 / 0
7,872
716
8,115
8,335
3,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

11
1 / 2 / 3
6,348
577
3,250
6,382
2,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
11
3 / 1 / 7
6,628
603
3,779
8,391
7,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
5 / 0 / 3
7,118
647
8,083
4,787
1,567
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
11
2 / 1 / 5
6,642
604
6,646
6,512
4,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Gorkaftv1
Izanami
9
0 / 6 / 0
5,211
474
2,447
7,339
1,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
GuardSad
Ganesha
8
0 / 2 / 0
5,288
481
2,324
9,557
5,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
Saudi1811
Sun Wukong
10
1 / 5 / 1
6,075
552
3,708
7,827
4,812
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
daniela_bm11
Chang'e
10
1 / 5 / 1
5,701
518
2,706
6,859
2,049
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
lilrodneyssun
Ao Kuang
11
4 / 4 / 1
6,591
599
6,346
9,213
3,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
22
Kills
6
6
Deaths
22
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
11
2
0
5.5
L
Izanami
Gorkaftv1
Izanami
0
6
0
0
L
Ganesha
GuardSad
Ganesha
0
2
0
0
W
1
2
3
1.25
W
Sobek
3
1
7
6.5
L
Sun Wukong
Saudi1811
Sun Wukong
1
5
1
0.3
W
5
0
3
6.5
L
Chang'e
daniela_bm11
Chang'e
1
5
1
0.3
L
Ao Kuang
lilrodneyssun
Ao Kuang
4
4
1
1.13
W
Bellona
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,873
Damage
17,531
34,407
Taken
40,795
18,431
Mitigated
18,281
14,805
Healing
8,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,115
2,798
0
3,231
8,335
3,044
0
2,734
5,601
0
32,441
L
Izanami
Gorkaftv1
Izanami
2,447
1,406
0
839
7,339
1,725
0
846
6,493
0
26,319
L
Ganesha
GuardSad
Ganesha
2,324
47
184
2,325
9,557
5,924
0
1,762
7,795
17,604
0
W
3,250
513
403
2,255
6,382
2,106
0
3,475
2,907
39,069
0
W
Sobek
3,779
837
0
2,539
8,391
7,482
306
1,934
6,457
11,882
0
L
Sun Wukong
Saudi1811
Sun Wukong
3,708
599
0
938
7,827
4,812
0
564
7,263
0
29,001
W
8,083
5,077
0
2,827
4,787
1,567
1,168
607
4,180
0
54,530
L
Chang'e
daniela_bm11
Chang'e
2,706
112
137
1,840
6,859
2,049
704
3,356
3,503
26,890
0
L
Ao Kuang
lilrodneyssun
Ao Kuang
6,346
2,077
0
2,452
9,213
3,771
0
501
8,712
25,397
6,859
W
Bellona
6,646
2,500
542
3,008
6,512
4,232
0
1,788
4,724
0
37,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,608
Gold Earned
28,866
344
Minions Killed
242
0
Camps Cleared
0
1,162,596
Distance Traveled
1,052,071
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,872
716
61
6
0
248,280
0
L
Izanami
5,211
474
63
6
0
209,876
0
L
Ganesha
5,288
481
16
1
0
238,554
4
W
Ra
6,348
577
81
7
0
218,368
2
W
Sobek
6,628
603
18
2
0
235,739
1
L
Sun Wukong
6,075
552
63
6
0
190,336
0
W
Neith
7,118
647
110
10
0
204,094
2
L
Chang'e
5,701
518
42
4
0
200,937
0
L
Ao Kuang
6,591
599
58
5
0
212,368
0
W
Bellona
6,642
604
74
7
0
256,115
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role