Player Matchup

Cthulhu
Cthulhu
H3nWay
Cthulhu
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 82L
1,520 Elo+
Party 4
Danzaburou
Danzaburou
Hezroth
Danzaburou
Level 48
God Stats
6W - 7L
1,378 SR
Queue Stats
38W - 46L
1,446 Elo+
Party 3
Vulcan
Vulcan
RiseRM
Vulcan
Level 97
God Stats
14W - 17L
1,421 SR
Queue Stats
49W - 63L
1,432 Elo+
Party 3
Ra
Ra
TaerAlSafer
Ra
Level 119
God Stats
0W - 5L
1,258 SR
Queue Stats
187W - 172L
1,460 Elo+
Solo
Thor
Thor
VuLKa1N
Thor
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 50L
1,470 Elo+
Party 4
Team Averages
Level 79
1,412 SR
1,465 Elo+

VS

Team Averages
Level 85
1,630 SR
1,542 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
AngyBirb
Khepri
Level 41
God Stats
4W - 1L
1,768 SR
Queue Stats
183W - 134L
1,615 Elo+
Party 2
Nox
Nox
RaidenXYZ
Nox
Level 83
God Stats
30W - 39L
1,436 SR
Queue Stats
186W - 200L
1,504 Elo+
Party 1
Chaac
Chaac
Ventrue38
Chaac
Level 100
God Stats
14W - 9L
1,683 SR
Queue Stats
292W - 344L
1,504 Elo+
Party 1
Da Ji
Da Ji
antkilldie
Da Ji
Level 81
God Stats
30W - 12L
1,763 SR
Queue Stats
170W - 122L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
H3nWay
Cthulhu
16
0 / 4 / 7
9,940
994
8,673
19,656
23,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Hezroth
Danzaburou
15
1 / 7 / 5
9,267
927
7,393
13,699
5,080
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Vulcan
RiseRM
Vulcan
16
2 / 5 / 4
9,912
991
13,974
8,780
3,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 5 / 5
9,162
916
6,001
10,618
5,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
VuLKa1N
Thor
15
3 / 9 / 1
9,545
955
7,751
15,758
5,833
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

139

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
1 / 4 / 18
10,190
1,019
13,849
9,308
3,877
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
AngyBirb
Khepri
17
1 / 1 / 26
10,264
1,026
8,194
10,874
17,360
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
12 / 0 / 15
12,282
1,228
12,665
4,134
2,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Ventrue38
Chaac
18
7 / 0 / 20
11,320
1,132
10,934
11,755
14,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Da Ji
17
9 / 2 / 15
11,673
1,167
18,841
11,694
6,704
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
124
7
Kills
30
30
Deaths
7
22
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
4
18
2.5
W
Khepri
AngyBirb
Khepri
1
1
26
14
L
Cthulhu
H3nWay
Cthulhu
0
4
7
0.88
L
Danzaburou
Hezroth
Danzaburou
1
7
5
0.5
W
12
0
15
19.5
L
Vulcan
RiseRM
Vulcan
2
5
4
0.8
L
1
5
5
0.7
W
Chaac
Ventrue38
Chaac
7
0
20
17
L
Thor
VuLKa1N
Thor
3
9
1
0.39
W
Da Ji
9
2
15
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,792
Damage
64,483
68,511
Taken
47,765
43,292
Mitigated
44,996
8,811
Healing
7,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
13,849
2,383
146
645
9,308
3,877
0
5,356
3,952
48,031
0
W
Khepri
AngyBirb
Khepri
8,194
493
183
475
10,874
17,360
0
6,119
4,755
17,098
0
L
Cthulhu
H3nWay
Cthulhu
8,673
589
371
1,408
19,656
23,392
0
12,190
6,947
19,667
0
L
Danzaburou
Hezroth
Danzaburou
7,393
3,549
0
1,819
13,699
5,080
0
6,640
6,730
0
29,075
W
12,665
290
0
0
4,134
2,289
0
2,606
1,528
28,891
0
L
Vulcan
RiseRM
Vulcan
13,974
3,843
257
658
8,780
3,747
0
3,138
5,494
57,328
0
L
6,001
387
2,620
1,678
10,618
5,240
0
4,807
5,502
20,494
0
W
Chaac
Ventrue38
Chaac
10,934
2,004
0
6,370
11,755
14,766
0
7,388
4,367
0
24,330
L
Thor
VuLKa1N
Thor
7,751
1,052
0
0
15,758
5,833
0
7,158
8,136
0
15,984
W
Da Ji
18,841
4,497
0
0
11,694
6,704
0
7,179
4,515
0
32,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,826
Gold Earned
55,729
207
Minions Killed
205
4
Camps Cleared
9
953,278
Distance Traveled
1,029,006
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,190
1,019
71
7
1
164,988
0
W
Khepri
10,264
1,026
13
1
0
213,087
0
L
Cthulhu
9,940
994
16
2
1
214,466
0
L
Danzaburou
9,267
927
42
4
1
150,589
0
W
Nox
12,282
1,228
54
5
3
206,077
0
L
Vulcan
9,912
991
99
10
0
202,037
0
L
Ra
9,162
916
37
4
0
195,518
4
W
Chaac
11,320
1,132
40
4
3
227,250
1
L
Thor
9,545
955
13
1
2
190,668
0
W
Da Ji
11,673
1,167
27
3
2
217,604
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role