Player Matchup

Aphrodite
Aphrodite
AsianEatsRice
Aphrodite
Level 41
God Stats
0W - 3L
1,213 SR
Queue Stats
356W - 312L
1,555 Elo+
Party 1
Ares
Ares
DaysOfFuturePast
Ares
Level 5
God Stats
0W - 1L
1,665 SR
Queue Stats
4W - 3L
1,645 Elo+
Solo
Mulan
Mulan
KIRLEYs
Mulan
Level 29
God Stats
16W - 9L
1,235 SR
Queue Stats
269W - 238L
1,596 Elo+
Solo
Artemis
Artemis
TheNumberNine
Artemis
Level 14
God Stats
4W - 7L
1,244 SR
Queue Stats
173W - 151L
1,588 Elo+
Solo
Bellona
Bellona
olNodelo
Bellona
Level 18
God Stats
1W - 6L
1,682 SR
Queue Stats
120W - 86L
1,660 Elo+
Party 1
Team Averages
Level 21
1,408 SR
1,609 Elo+

VS

Team Averages
Level 17
1,467 SR
1,635 Elo+
Hera
Hera
Aureliã
Hera
Level 25
God Stats
9W - 11L
1,302 SR
Queue Stats
87W - 82L
1,500 Elo+
Solo
Anhur
Anhur
Biopik
Anhur
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,719 Elo+
Solo
Hercules
Hercules
Brunhilt
Hercules
Level 15
God Stats
5W - 1L
1,862 SR
Queue Stats
68W - 69L
1,684 Elo+
Solo
Ares
Ares
Capy4life
Ares
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 60L
1,645 Elo+
Solo
Erlang Shen
Erlang Shen
Jistu
Erlang Shen
Level 28
God Stats
6W - 3L
1,168 SR
Queue Stats
265W - 168L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AsianEatsRice
Aphrodite
13
0 / 6 / 6
7,770
370
6,901
15,018
7,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 6 / 4
10,054
479
9,763
21,482
21,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mulan
KIRLEYs
Mulan
16
6 / 3 / 2
10,535
502
18,082
18,418
22,355
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
13
1 / 9 / 7
8,566
408
9,748
15,338
5,395
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
olNodelo
Bellona
15
3 / 4 / 3
9,417
448
11,186
19,789
13,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
19
11 / 4 / 6
12,936
616
19,937
12,309
6,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
Biopik
Anhur
18
3 / 2 / 6
11,179
532
13,949
12,574
6,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Brunhilt
Hercules
16
2 / 4 / 8
10,574
504
11,082
19,629
21,878
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
14
2 / 4 / 17
10,344
493
12,479
20,479
25,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
Jistu
Erlang Shen
18
10 / 0 / 7
12,493
595
16,089
18,512
11,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
72
14
Kills
28
28
Deaths
14
22
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
AsianEatsRice
Aphrodite
0
6
6
0.5
W
Hera
11
4
6
3.5
W
Anhur
Biopik
Anhur
3
2
6
3
W
Hercules
Brunhilt
Hercules
2
4
8
1.5
W
Ares
2
4
17
2.63
L
4
6
4
1
W
Erlang Shen
Jistu
Erlang Shen
10
0
7
13.5
L
Mulan
KIRLEYs
Mulan
6
3
2
2.33
L
Artemis
1
9
7
0.5
L
Bellona
olNodelo
Bellona
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,680
Damage
73,536
90,045
Taken
83,503
69,405
Mitigated
71,880
24,924
Healing
27,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
AsianEatsRice
Aphrodite
6,901
939
4,936
6,598
15,018
7,087
336
5,412
9,442
44,398
0
W
Hera
19,937
4,503
617
3,479
12,309
6,346
330
3,086
9,223
98,398
0
W
Anhur
Biopik
Anhur
13,949
7,290
0
3,508
12,574
6,996
3,639
2,704
9,870
0
95,967
W
Hercules
Brunhilt
Hercules
11,082
4,518
0
6,905
19,629
21,878
0
3,637
15,992
0
54,810
W
Ares
12,479
1,019
0
2,555
20,479
25,346
0
5,024
15,455
24,876
0
L
9,763
668
0
2,809
21,482
21,486
197
8,671
12,643
25,409
0
W
Erlang Shen
Jistu
Erlang Shen
16,089
8,294
0
10,877
18,512
11,314
77
2,405
16,107
0
109,729
L
Mulan
KIRLEYs
Mulan
18,082
2,276
0
4,947
18,418
22,355
0
5,421
12,881
0
76,319
L
Artemis
9,748
3,348
0
2,840
15,338
5,395
687
4,477
10,839
0
49,910
L
Bellona
olNodelo
Bellona
11,186
3,434
0
2,794
19,789
13,082
0
7,767
11,824
147
71,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,342
Gold Earned
57,526
427
Minions Killed
573
0
Camps Cleared
0
1,928,274
Distance Traveled
2,027,742
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,770
370
65
3
0
344,253
1
W
Hera
12,936
616
178
8
0
387,397
3
W
Anhur
11,179
532
148
7
0
335,368
0
W
Hercules
10,574
504
104
5
0
409,822
4
W
Ares
10,344
493
9
0
0
400,201
5
L
Ares
10,054
479
27
1
0
419,480
7
W
Erlang Shen
12,493
595
134
6
0
494,954
8
L
Mulan
10,535
502
150
7
0
365,045
3
L
Artemis
8,566
408
82
4
0
357,902
0
L
Bellona
9,417
448
103
5
0
441,594
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role