Player Matchup

Pele
Pele
Almightybeast23
Pele
Level 18
God Stats
9W - 12L
1,500 SR
Queue Stats
57W - 70L
1,309 Elo+
Party 1
Ares
Ares
UnderworldReaper
Ares
Level 22
God Stats
2W - 1L
1,581 SR
Queue Stats
41W - 33L
1,264 Elo+
Solo
Izanami
Izanami
martinel91
Izanami
Level 4
God Stats
2W - 8L
1,090 SR
Queue Stats
17W - 27L
1,016 Elo+
Party 1
Arachne
Arachne
ПавелФлориан
Arachne
Level 27
God Stats
25W - 25L
1,503 SR
Queue Stats
43W - 62L
1,331 Elo+
Party 2
Anubis
Anubis
Форгон
Anubis
Level 29
God Stats
20W - 24L
1,472 SR
Queue Stats
55W - 77L
1,319 Elo+
Party 2
Team Averages
Level 20
1,429 SR
1,248 Elo+

VS

Team Averages
Level 19
1,476 SR
1,359 Elo+
Sol
Sol
Arlayna
Sol
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 96L
1,374 Elo+
Solo
Cu Chulainn
Cu Chulainn
CaliMorte
Cu Chulainn
Level 25
God Stats
30W - 28L
1,503 SR
Queue Stats
92W - 126L
1,261 Elo+
Solo
Ymir
Ymir
karimkarel
Ymir
Level 27
God Stats
6W - 3L
1,635 SR
Queue Stats
136W - 160L
1,376 Elo+
Solo
Nemesis
Nemesis
save_me_Hades
Nemesis
Level 10
God Stats
3W - 3L
1,241 SR
Queue Stats
32W - 26L
1,284 Elo+
Solo
Artemis
Artemis
sintsibi
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 1
5,139
642
1,215
4,367
1,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
0 / 1 / 2
4,428
554
1,458
4,165
2,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
martinel91
Izanami
8
1 / 1 / 1
4,614
577
701
1,834
388
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
4 / 4 / 2
5,057
632
4,157
5,460
2,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
8
3 / 3 / 2
4,927
616
4,101
4,260
1,425
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
8
3 / 0 / 1
5,120
640
1,409
1,448
415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
CaliMorte
Cu Chulainn
9
4 / 2 / 1
5,351
669
2,167
6,258
1,883
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

1
0 / 1 / 0
3,195
399
185
1,093
174
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
8
2 / 2 / 3
5,081
635
3,745
5,833
1,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Artemis
sintsibi
Artemis
6
1 / 5 / 3
4,331
541
2,880
4,193
795
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
18
10
Kills
10
10
Deaths
10
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
L
Sol
3
0
1
3.5
L
Cu Chulainn
CaliMorte
Cu Chulainn
4
2
1
2.25
W
0
1
2
1
L
0
1
0
0
W
Izanami
martinel91
Izanami
1
1
1
1.5
L
Nemesis
2
2
3
1.75
L
Artemis
sintsibi
Artemis
1
5
3
0.5
W
4
4
2
1.25
W
Anubis
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,632
Damage
10,386
20,086
Taken
18,825
7,421
Mitigated
5,043
5,071
Healing
5,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,215
455
0
1,610
4,367
1,211
0
0
4,367
0
22,757
L
Sol
1,409
231
0
516
1,448
415
1,146
366
1,082
15,690
1,815
L
Cu Chulainn
CaliMorte
Cu Chulainn
2,167
443
0
2,278
6,258
1,883
539
671
5,587
0
18,885
W
1,458
184
0
1,094
4,165
2,379
140
560
3,605
14,486
0
L
185
112
0
72
1,093
174
0
614
479
185
0
W
Izanami
martinel91
Izanami
701
547
0
272
1,834
388
196
38
1,796
0
25,144
L
Nemesis
3,745
1,538
0
2,318
5,833
1,776
0
1,989
3,844
0
24,032
L
Artemis
sintsibi
Artemis
2,880
1,803
0
239
4,193
795
247
1,919
2,274
0
9,274
W
4,157
2,964
0
894
5,460
2,018
0
67
5,393
0
15,674
W
Anubis
4,101
271
0
1,201
4,260
1,425
0
845
3,358
12,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,165
Gold Earned
23,078
191
Minions Killed
160
0
Camps Cleared
0
738,951
Distance Traveled
625,316
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
5,139
642
54
7
0
142,529
0
L
Sol
5,120
640
45
6
0
139,225
5
L
Cu Chulainn
5,351
669
50
6
0
168,513
0
W
Ares
4,428
554
19
2
0
130,246
1
L
Ymir
3,195
399
0
0
0
30,258
1
W
Izanami
4,614
577
71
9
0
139,063
0
L
Nemesis
5,081
635
48
6
0
170,111
1
L
Artemis
4,331
541
17
2
0
117,209
0
W
Arachne
5,057
632
28
4
0
173,588
0
W
Anubis
4,927
616
19
2
0
153,525
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role