Player Matchup

Chang'e
Chang'e
AquaDiscotekaa
Chang'e
Level 46
God Stats
9W - 7L
1,665 SR
Queue Stats
269W - 290L
1,454 Elo+
Solo
Baron Samedi
Baron Samedi
BrandyBLCK
Baron Samedi
Level 69
God Stats
1W - 1L
1,202 SR
Queue Stats
1W - 8L
1,080 Elo+
Solo
Vamana
Vamana
DeepSeaCity
Vamana
Level 85
God Stats
2W - 2L
1,432 SR
Queue Stats
232W - 215L
1,517 Elo+
Solo
Danzaburou
Danzaburou
G0ATW0P
Danzaburou
Level 79
God Stats
63W - 35L
1,668 SR
Queue Stats
279W - 240L
1,462 Elo+
Solo
Kali
Kali
ShOoTa513
Kali
Level 135
God Stats
23W - 10L
1,871 SR
Queue Stats
439W - 401L
1,471 Elo+
Solo
Team Averages
Level 83
1,568 SR
1,396 Elo+

VS

Team Averages
Level 87
1,535 SR
1,492 Elo+
Ares
Ares
AC Milan 257
Ares
Level 79
God Stats
13W - 12L
1,535 SR
Queue Stats
247W - 241L
1,466 Elo+
Party 1
Hachiman
Hachiman
PURE_MAYA
Hachiman
Level 125
God Stats
8W - 7L
1,531 SR
Queue Stats
307W - 312L
1,503 Elo+
Solo
Mulan
Mulan
SirSnakez
Mulan
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,539 Elo+
Party 1
Loki
Loki
TheAlmightySteee
Loki
Level 68
God Stats
18W - 22L
1,520 SR
Queue Stats
541W - 497L
1,482 Elo+
Solo
Freya
Freya
True_Coconut
Freya
Level 145
God Stats
23W - 16L
1,587 SR
Queue Stats
392W - 394L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 1 / 3
12,182
677
16,982
15,136
6,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Baron Samedi
BrandyBLCK
Baron Samedi
14
1 / 2 / 10
9,216
512
7,546
13,084
10,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Vamana
16
3 / 4 / 4
10,364
576
12,242
17,226
13,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
G0ATW0P
Danzaburou
17
8 / 1 / 6
10,984
610
14,432
9,469
3,447
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Kali
17
8 / 1 / 6
11,638
647
9,500
13,084
7,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 3
9,279
516
6,974
21,321
21,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Hachiman
PURE_MAYA
Hachiman
13
2 / 5 / 1
8,120
451
7,101
11,021
3,909
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
SirSnakez
Mulan
14
1 / 6 / 0
8,506
473
8,552
15,308
12,047
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
3 / 6 / 3
9,107
506
10,136
15,418
5,345
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 6 / 2
8,641
480
5,042
14,008
5,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
17
30
Kills
8
9
Deaths
30
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
7
3
0.5
W
10
1
3
11.5
W
Baron Samedi
BrandyBLCK
Baron Samedi
1
2
10
3
W
Vamana
3
4
4
1.25
W
Danzaburou
G0ATW0P
Danzaburou
8
1
6
11
L
Hachiman
PURE_MAYA
Hachiman
2
5
1
0.5
W
Kali
8
1
6
11
L
Mulan
SirSnakez
Mulan
1
6
0
0.17
L
3
6
3
0.75
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,702
Damage
37,805
67,999
Taken
77,076
40,461
Mitigated
48,245
35,413
Healing
13,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,974
809
0
3,262
21,321
21,758
0
7,631
13,690
30,786
0
W
16,982
362
1,153
10,811
15,136
6,187
296
5,351
9,785
84,681
0
W
Baron Samedi
BrandyBLCK
Baron Samedi
7,546
661
834
4,713
13,084
10,435
369
1,021
12,063
32,838
0
W
Vamana
12,242
6,789
0
5,411
17,226
13,371
835
1,159
16,067
0
68,145
W
Danzaburou
G0ATW0P
Danzaburou
14,432
8,504
0
4,990
9,469
3,447
2,043
2,355
7,114
0
82,618
L
Hachiman
PURE_MAYA
Hachiman
7,101
3,604
0
1,940
11,021
3,909
792
2,712
8,309
0
45,861
W
Kali
9,500
3,711
0
7,501
13,084
7,021
374
1,593
11,491
0
83,222
L
Mulan
SirSnakez
Mulan
8,552
3,028
0
3,074
15,308
12,047
658
1,230
14,078
4
46,781
L
10,136
2,587
0
250
15,418
5,345
0
5,418
10,000
0
63,403
L
5,042
1,393
0
4,970
14,008
5,186
0
7,788
6,220
53,162
5,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,384
Gold Earned
43,653
576
Minions Killed
448
0
Camps Cleared
0
1,765,882
Distance Traveled
1,613,654
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,279
516
43
2
0
298,361
1
W
Chang'e
12,182
677
149
8
0
372,064
1
W
Baron Samedi
9,216
512
37
2
0
331,181
8
W
Vamana
10,364
576
113
6
0
340,820
0
W
Danzaburou
10,984
610
146
8
0
347,949
2
L
Hachiman
8,120
451
97
5
0
328,560
2
W
Kali
11,638
647
131
7
0
373,868
1
L
Mulan
8,506
473
96
5
0
292,054
0
L
Loki
9,107
506
107
6
0
394,517
0
L
Freya
8,641
480
105
6
0
300,162
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role