Player Matchup

Ymir
Ymir
BigDixie
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,549 Elo+
Party 1
Chang'e
Chang'e
Frank7he7ank
Chang'e
Level 7
God Stats
7W - 5L
1,500 SR
Queue Stats
23W - 26L
1,287 Elo+
Solo
Geb
Geb
HarrisonMT
Geb
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,549 Elo+
Party 1
Thanatos
Thanatos
Juancho420
Thanatos
Level 17
God Stats
12W - 11L
1,195 SR
Queue Stats
185W - 143L
1,357 Elo+
Solo
Aphrodite
Aphrodite
SomaCruz511
Aphrodite
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 61L
1,472 Elo+
Solo
Team Averages
Level 12
1,439 SR
1,443 Elo+

VS

Team Averages
Level 25
1,426 SR
1,484 Elo+
Sol
Sol
 
Sol
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Galthazarious
Morgan Le Fay
Level 26
God Stats
61W - 47L
1,468 SR
Queue Stats
101W - 104L
1,387 Elo+
Solo
Odin
Odin
Hazymatrix4121
Odin
Level 28
God Stats
1W - 2L
1,192 SR
Queue Stats
107W - 108L
1,605 Elo+
Solo
Chaac
Chaac
YeZifeng1
Chaac
Level 27
God Stats
6W - 4L
1,464 SR
Queue Stats
125W - 137L
1,506 Elo+
Solo
Bakasura
Bakasura
murphyreilly979
Bakasura
Level 16
God Stats
4W - 3L
1,506 SR
Queue Stats
181W - 206L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
3 / 6 / 3
11,841
911
13,390
28,583
36,350
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
Frank7he7ank
Chang'e
17
1 / 9 / 4
10,870
836
12,906
21,078
9,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 12 / 6
11,188
861
15,671
26,511
21,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
Juancho420
Thanatos
17
2 / 10 / 3
11,607
893
11,629
21,349
8,105
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
SomaCruz511
Aphrodite
17
1 / 2 / 4
11,198
861
10,580
15,176
13,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
7 / 0 / 18
14,096
1,084
20,088
10,656
4,005
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Morgan Le Fay
Galthazarious
Morgan Le Fay
19
5 / 2 / 14
12,223
940
11,726
7,059
2,787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
6 / 0 / 22
13,095
1,007
19,149
16,865
16,412
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chaac
YeZifeng1
Chaac
20
11 / 3 / 18
13,932
1,072
36,113
19,977
21,865
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
20
8 / 2 / 15
12,340
949
11,717
17,557
9,319
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
124
7
Kills
37
39
Deaths
7
20
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
0
18
16
L
Ymir
3
6
3
0.75
L
Chang'e
Frank7he7ank
Chang'e
1
9
4
0.33
W
Morgan Le Fay
Galthazarious
Morgan Le Fay
5
2
14
6
L
0
12
6
0.25
W
6
0
22
17
L
Thanatos
Juancho420
Thanatos
2
10
3
0.35
L
Aphrodite
SomaCruz511
Aphrodite
1
2
4
1.5
W
Chaac
YeZifeng1
Chaac
11
3
18
6.67
W
Bakasura
8
2
15
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,176
Damage
98,793
112,697
Taken
72,114
89,261
Mitigated
54,388
22,696
Healing
18,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
20,088
9,355
0
5,132
10,656
4,005
0
7,707
2,949
55,833
0
L
Ymir
13,390
2,755
0
70
28,583
36,350
0
8,621
18,864
23,973
0
L
Chang'e
Frank7he7ank
Chang'e
12,906
1,896
4,819
2,361
21,078
9,367
0
7,572
13,296
34,922
0
W
Morgan Le Fay
Galthazarious
Morgan Le Fay
11,726
213
90
489
7,059
2,787
0
5,705
1,354
26,657
0
L
15,671
1,960
0
1,032
26,511
21,884
0
6,879
17,312
28,550
0
W
19,149
5,350
0
3,683
16,865
16,412
0
13,747
3,118
863
31,321
L
Thanatos
Juancho420
Thanatos
11,629
5,969
0
4,756
21,349
8,105
0
5,234
15,608
0
32,545
L
Aphrodite
SomaCruz511
Aphrodite
10,580
1,426
3,572
6,086
15,176
13,555
0
4,198
10,642
33,892
0
W
Chaac
YeZifeng1
Chaac
36,113
8,323
0
6,536
19,977
21,865
0
14,333
5,644
273
58,588
W
Bakasura
11,717
9,342
0
3,064
17,557
9,319
0
11,055
6,502
0
16,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,704
Gold Earned
65,686
199
Minions Killed
247
4
Camps Cleared
8
1,178,611
Distance Traveled
1,214,542
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,096
1,084
94
7
3
240,460
0
L
Ymir
11,841
911
28
2
1
233,342
1
L
Chang'e
10,870
836
59
5
0
241,199
0
W
Morgan Le Fay
12,223
940
32
2
0
210,412
1
L
Geb
11,188
861
12
1
2
234,314
3
W
Odin
13,095
1,007
18
1
1
275,811
0
L
Thanatos
11,607
893
47
4
1
226,399
0
L
Aphrodite
11,198
861
53
4
0
243,357
0
W
Chaac
13,932
1,072
62
5
4
228,203
0
W
Bakasura
12,340
949
41
3
0
259,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role