Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
MintThread341
Vulcan
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 83L
1,467 Elo+
Solo
Set
Set
dragoncry69
Set
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 168L
1,487 Elo+
Solo
Bastet
Bastet
jacw212
Bastet
Level 126
God Stats
1W - 1L
1,828 SR
Queue Stats
83W - 72L
1,542 Elo+
Solo
Artemis
Artemis
mastabaconblasta
Artemis
Level 29
God Stats
1W - 2L
1,536 SR
Queue Stats
89W - 118L
1,479 Elo+
Solo
Team Averages
Level 105
1,573 SR
1,495 Elo+

VS

Team Averages
Level 88
1,576 SR
1,549 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
MGS_BingeGods
Hera
Level 139
God Stats
3W - 3L
1,304 SR
Queue Stats
195W - 158L
1,587 Elo+
Party 1
Achilles
Achilles
MahjongSheep
Achilles
Level 29
God Stats
2W - 0L
1,886 SR
Queue Stats
11W - 7L
1,690 Elo+
Solo
Medusa
Medusa
bUd_THe_eLf
Medusa
Level 126
God Stats
2W - 1L
1,578 SR
Queue Stats
63W - 62L
1,493 Elo+
Party 1
Odin
Odin
muddy_flamingo0
Odin
Level 25
God Stats
2W - 3L
1,612 SR
Queue Stats
154W - 149L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
4 / 4 / 3
8,418
842
3,528
6,480
2,944
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 5 / 6
7,985
799
14,655
7,460
2,921
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 8 / 5
7,709
771
3,523
10,330
4,226
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
jacw212
Bastet
14
4 / 8 / 5
8,463
846
8,435
13,094
4,571
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 6 / 5
8,239
824
5,453
9,491
4,699
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
17
6 / 2 / 12
9,920
992
7,762
8,211
3,477
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
1 / 2 / 18
9,290
929
8,740
6,842
2,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Achilles
MahjongSheep
Achilles
16
14 / 2 / 9
10,263
1,026
13,411
13,925
10,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
15
7 / 4 / 10
9,368
937
9,211
9,415
4,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 3 / 13
8,703
870
4,600
11,862
12,687
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
93
13
Kills
31
31
Deaths
13
24
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
4
4
3
1.38
W
Jing Wei
 
Jing Wei
6
2
12
6
W
1
2
18
5
W
Achilles
MahjongSheep
Achilles
14
2
9
9.25
L
1
5
6
0.8
W
Medusa
7
4
10
3
L
2
8
5
0.56
L
Bastet
jacw212
Bastet
4
8
5
0.81
L
2
6
5
0.75
W
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,594
Damage
43,724
46,855
Taken
50,255
19,361
Mitigated
34,330
6,174
Healing
19,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
3,528
2,269
0
564
6,480
2,944
0
1,123
5,103
0
12,076
W
Jing Wei
 
Jing Wei
7,762
4,345
1,251
2,313
8,211
3,477
2,137
2,365
5,846
0
25,884
W
8,740
2,334
1,950
1,749
6,842
2,640
1,187
2,675
4,167
31,952
0
W
Achilles
MahjongSheep
Achilles
13,411
1,543
953
4,319
13,925
10,768
314
3,360
10,565
0
19,957
L
14,655
7,063
0
250
7,460
2,921
0
2,000
5,282
32,508
0
W
Medusa
9,211
4,410
956
1,984
9,415
4,758
1,583
2,049
7,366
0
19,061
L
3,523
1,783
11
598
10,330
4,226
0
1,677
8,187
0
7,845
L
Bastet
jacw212
Bastet
8,435
1,558
813
2,521
13,094
4,571
0
2,465
10,150
0
14,627
L
5,453
1,450
45
1,372
9,491
4,699
0
1,475
7,598
0
11,888
W
4,600
683
1,460
2,466
11,862
12,687
115
4,206
7,656
0
8,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,814
Gold Earned
47,544
89
Minions Killed
150
0
Camps Cleared
0
785,447
Distance Traveled
933,053
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,418
842
22
2
0
116,949
0
W
Jing Wei
9,920
992
50
5
0
174,969
0
W
Hera
9,290
929
48
5
0
187,919
1
W
Achilles
10,263
1,026
17
2
0
225,701
0
L
Vulcan
7,985
799
34
3
0
184,185
0
W
Medusa
9,368
937
23
2
0
177,364
0
L
Set
7,709
771
7
1
0
165,871
0
L
Bastet
8,463
846
16
2
0
173,118
0
L
Artemis
8,239
824
10
1
0
145,324
1
W
Odin
8,703
870
12
1
0
167,100
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role