Player Matchup

Nemesis
Nemesis
Crabbongle
Nemesis
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 83L
1,608 Elo+
Party 1
He Bo
He Bo
Jeffoomfy
He Bo
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 78L
1,654 Elo+
Party 1
Horus
Horus
Krissienka12
Horus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,464 Elo+
Solo
Ganesha
Ganesha
Mafkis02
Ganesha
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 10L
1,439 Elo+
Solo
Jing Wei
Jing Wei
blozmm
Jing Wei
Level 120
God Stats
2W - 3L
1,547 SR
Queue Stats
101W - 87L
1,569 Elo+
Party 1
Team Averages
Level 50
1,509 SR
1,547 Elo+

VS

Team Averages
Level 50
1,525 SR
1,564 Elo+
Sol
Sol
Andrew420
Sol
Level 112
God Stats
8W - 5L
1,476 SR
Queue Stats
279W - 271L
1,500 Elo+
Party 2
Hades
Hades
CressTheRacist
Hades
Level 65
God Stats
14W - 4L
1,819 SR
Queue Stats
230W - 230L
1,491 Elo+
Party 2
Raijin
Raijin
Dy3c
Raijin
Level 29
God Stats
1W - 1L
1,264 SR
Queue Stats
2W - 2L
1,496 Elo+
Solo
Anubis
Anubis
Marahuana
Anubis
Level 29
God Stats
1W - 0L
1,564 SR
Queue Stats
50W - 26L
1,631 Elo+
Party 2
Sylvanus
Sylvanus
Ytopia20
Sylvanus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,702 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Crabbongle
Nemesis
14
3 / 4 / 9
7,662
766
7,432
11,241
11,012
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

He Bo
Jeffoomfy
He Bo
15
5 / 5 / 4
7,931
793
7,532
9,718
8,520
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
1 / 6 / 9
6,908
691
6,200
14,663
20,563
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ganesha
Mafkis02
Ganesha
11
0 / 6 / 10
7,076
708
2,909
14,593
14,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
blozmm
Jing Wei
15
3 / 4 / 8
8,169
817
10,989
11,953
4,538
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 14
10,240
1,024
17,809
10,741
4,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
5 / 4 / 13
9,184
918
11,291
10,881
6,003
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Raijin
Dy3c
Raijin
15
4 / 1 / 13
8,925
893
10,604
8,294
3,210
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Marahuana
Anubis
15
6 / 4 / 14
9,463
946
11,767
6,838
3,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
Ytopia20
Sylvanus
15
2 / 1 / 15
8,962
896
3,289
10,508
7,274
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
94
12
Kills
25
25
Deaths
12
40
Assists
69
Player
Kills
Deaths
Assists
KDA
W
8
2
14
7.5
L
Nemesis
Crabbongle
Nemesis
3
4
9
1.88
W
5
4
13
2.88
W
Raijin
Dy3c
Raijin
4
1
13
10.5
L
He Bo
Jeffoomfy
He Bo
5
5
4
1.4
L
1
6
9
0.92
L
Ganesha
Mafkis02
Ganesha
0
6
10
0.83
W
Anubis
Marahuana
Anubis
6
4
14
3.25
W
Sylvanus
Ytopia20
Sylvanus
2
1
15
9.5
L
Jing Wei
blozmm
Jing Wei
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,062
Damage
54,760
62,168
Taken
47,262
59,082
Mitigated
24,124
17,653
Healing
24,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,809
8,552
1,151
4,777
10,741
4,294
2,698
2,258
8,483
31,581
0
L
Nemesis
Crabbongle
Nemesis
7,432
1,374
1,162
1,742
11,241
11,012
0
8,670
2,315
0
11,700
W
11,291
750
1,956
3,425
10,881
6,003
909
2,493
7,753
15,034
0
W
Raijin
Dy3c
Raijin
10,604
2,714
314
1,591
8,294
3,210
752
2,374
5,566
17,716
0
L
He Bo
Jeffoomfy
He Bo
7,532
267
892
1,073
9,718
8,520
0
8,320
1,178
14,772
0
L
6,200
2,736
2,256
3,821
14,663
20,563
0
12,885
1,566
0
10,201
L
Ganesha
Mafkis02
Ganesha
2,909
38
754
818
14,593
14,449
0
13,395
980
5,050
0
W
Anubis
Marahuana
Anubis
11,767
521
1,027
765
6,838
3,343
885
1,952
4,886
26,617
0
W
Sylvanus
Ytopia20
Sylvanus
3,289
1,117
5,523
4,325
10,508
7,274
410
1,364
9,144
7,843
0
L
Jing Wei
blozmm
Jing Wei
10,989
7,154
1,771
3,364
11,953
4,538
0
10,422
1,369
0
26,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,746
Gold Earned
46,774
84
Minions Killed
93
0
Camps Cleared
0
835,160
Distance Traveled
894,152
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,240
1,024
39
4
0
172,927
1
L
Nemesis
7,662
766
13
1
0
187,714
0
W
Hades
9,184
918
7
1
0
175,062
1
W
Raijin
8,925
893
16
2
0
186,592
5
L
He Bo
7,931
793
20
2
0
169,790
0
L
Horus
6,908
691
3
0
0
173,662
3
L
Ganesha
7,076
708
7
1
0
124,610
0
W
Anubis
9,463
946
20
2
0
182,198
2
W
Sylvanus
8,962
896
11
1
0
177,373
0
L
Jing Wei
8,169
817
41
4
0
179,384
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role