Player Matchup

Khepri
Khepri
 
Khepri
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
DJRobRock
Charybdis
Level 160
God Stats
18W - 11L
1,536 SR
Queue Stats
447W - 425L
1,460 Elo+
Solo
Raijin
Raijin
FreshKiller98
Raijin
Level 120
God Stats
2W - 2L
1,441 SR
Queue Stats
316W - 325L
1,489 Elo+
Solo
Ymir
Ymir
IntrepidPr0digy
Ymir
Level 124
God Stats
2W - 4L
1,394 SR
Queue Stats
194W - 199L
1,442 Elo+
Solo
Chaac
Chaac
Sam102195
Chaac
Level 68
God Stats
8W - 11L
1,518 SR
Queue Stats
155W - 175L
1,400 Elo+
Solo
Team Averages
Level 113
1,478 SR
1,458 Elo+

VS

Team Averages
Level 101
1,529 SR
1,422 Elo+
Cu Chulainn
Cu Chulainn
LikeMrGoodBar
Cu Chulainn
Level 96
God Stats
4W - 5L
1,529 SR
Queue Stats
341W - 360L
1,361 Elo+
Party 1
Fafnir
Fafnir
Maximuslives
Fafnir
Level 84
God Stats
5W - 3L
1,680 SR
Queue Stats
441W - 478L
1,504 Elo+
Solo
Pele
Pele
Naringer420
Pele
Level 72
God Stats
11W - 21L
1,399 SR
Queue Stats
209W - 293L
1,362 Elo+
Party 1
Discordia
Discordia
Spartanrlz666
Discordia
Level 153
God Stats
1W - 1L
1,556 SR
Queue Stats
247W - 249L
1,473 Elo+
Solo
Rama
Rama
Toxic Coleman
Rama
Level 102
God Stats
0W - 1L
1,479 SR
Queue Stats
238W - 233L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
2 / 5 / 6
7,297
456
4,686
16,068
12,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Charybdis
DJRobRock
Charybdis
15
4 / 2 / 6
8,572
536
12,057
9,599
2,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
4 / 2 / 4
9,517
595
5,865
10,346
3,916
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
5 / 2 / 7
8,814
551
7,451
8,740
5,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
Sam102195
Chaac
14
4 / 3 / 0
8,360
523
7,750
12,424
11,564
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
LikeMrGoodBar
Cu Chulainn
14
3 / 4 / 3
8,906
557
7,502
14,062
9,173
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fafnir
12
1 / 3 / 3
7,228
452
2,984
11,852
9,864
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
5 / 4 / 2
8,348
522
10,651
11,377
4,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Discordia
Spartanrlz666
Discordia
14
2 / 3 / 2
8,430
527
8,117
9,754
2,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 5 / 2
7,295
456
9,708
10,732
2,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
26
19
Kills
14
14
Deaths
19
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
5
6
1
W
Charybdis
DJRobRock
Charybdis
4
2
6
3.5
W
4
2
4
3
W
5
2
7
4.25
L
Cu Chulainn
LikeMrGoodBar
Cu Chulainn
3
4
3
1.13
L
Fafnir
1
3
3
0.83
L
5
4
2
1.5
W
Chaac
Sam102195
Chaac
4
3
0
1.33
L
Discordia
Spartanrlz666
Discordia
2
3
2
1
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,809
Damage
38,962
57,177
Taken
57,777
35,953
Mitigated
28,804
15,819
Healing
16,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
4,686
697
190
2,820
16,068
12,456
300
3,366
12,614
16,070
0
W
Charybdis
DJRobRock
Charybdis
12,057
6,220
0
4,480
9,599
2,967
358
1,446
8,107
0
64,796
W
5,865
970
0
2,094
10,346
3,916
0
4,424
5,536
64,753
0
W
7,451
1,991
0
2,428
8,740
5,050
252
1,040
7,672
44,378
4,064
L
Cu Chulainn
LikeMrGoodBar
Cu Chulainn
7,502
2,395
0
3,919
14,062
9,173
0
3,813
10,249
0
50,956
L
Fafnir
2,984
945
192
3,444
11,852
9,864
459
3,742
8,110
21,395
0
L
10,651
3,175
0
2,546
11,377
4,493
0
3,957
7,420
0
54,592
W
Chaac
Sam102195
Chaac
7,750
1,705
0
3,807
12,424
11,564
522
237
12,147
987
45,889
L
Discordia
Spartanrlz666
Discordia
8,117
951
401
2,136
9,754
2,891
905
4,024
5,730
55,542
0
L
9,708
8,494
0
3,912
10,732
2,383
1,257
3,008
7,724
0
48,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,560
Gold Earned
40,207
440
Minions Killed
435
0
Camps Cleared
0
1,426,286
Distance Traveled
1,360,763
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,297
456
20
1
0
276,489
4
W
Charybdis
8,572
536
113
7
0
277,033
4
W
Raijin
9,517
595
124
8
0
295,267
4
W
Ymir
8,814
551
89
6
0
286,837
3
L
Cu Chulainn
8,906
557
111
7
0
272,731
5
L
Fafnir
7,228
452
26
2
0
271,129
7
L
Pele
8,348
522
87
5
0
298,767
0
W
Chaac
8,360
523
94
6
0
290,660
3
L
Discordia
8,430
527
117
7
0
254,707
3
L
Rama
7,295
456
94
6
0
263,429
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role