Player Matchup

Ravana
Ravana
CHI_Zerap
Ravana
Level 16
God Stats
15W - 8L
1,681 SR
Queue Stats
29W - 22L
1,480 Elo+
Solo
Geb
Geb
Carlos_2255
Geb
Level 23
God Stats
1W - 0L
1,614 SR
Queue Stats
4W - 5L
1,384 Elo+
Solo
Zhong Kui
Zhong Kui
Enderman2953673
Zhong Kui
Level 24
God Stats
2W - 2L
1,256 SR
Queue Stats
95W - 74L
1,484 Elo+
Solo
Poseidon
Poseidon
mcwinskeyyy
Poseidon
Level 5
God Stats
21W - 36L
1,446 SR
Queue Stats
35W - 56L
1,303 Elo+
Solo
Neith
Neith
ordinola1223
Neith
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 62L
1,451 Elo+
Solo
Team Averages
Level 19
1,500 SR
1,420 Elo+

VS

Team Averages
Level 8
1,392 SR
1,513 Elo+
Ne Zha
Ne Zha
BlackJenniePink
Ne Zha
Level 6
God Stats
0W - 2L
1,253 SR
Queue Stats
4W - 4L
1,474 Elo+
Solo
Ra
Ra
MagicGTM
Ra
Level 22
God Stats
0W - 4L
1,184 SR
Queue Stats
74W - 45L
1,612 Elo+
Solo
Danzaburou
Danzaburou
Vadimka3232
Danzaburou
Level 5
God Stats
7W - 7L
1,524 SR
Queue Stats
10W - 11L
1,357 Elo+
Solo
Guan Yu
Guan Yu
mito_sitiado
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,621 Elo+
Solo
Yemoja
Yemoja
mxmdshenolov
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
CHI_Zerap
Ravana
14
6 / 1 / 3
8,093
578
5,724
5,745
2,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
3 / 1 / 0
6,517
466
3,114
11,043
5,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Zhong Kui
Enderman2953673
Zhong Kui
15
7 / 0 / 2
9,066
648
9,351
11,556
8,285
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Poseidon
mcwinskeyyy
Poseidon
11
1 / 4 / 3
6,552
468
4,558
4,794
1,494
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
2 / 1 / 3
6,807
486
3,839
7,314
2,016
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 2
5,842
417
2,636
6,150
2,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 1 / 0
7,409
529
7,199
9,092
3,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Vadimka3232
Danzaburou
11
0 / 3 / 1
6,598
471
6,524
8,756
2,786
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
mito_sitiado
Guan Yu
5
0 / 10 / 0
4,739
339
210
8,151
2,363
Mace

Mace

+10
Physical Power

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
8
0 / 4 / 2
5,564
397
1,775
8,855
4,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
19
Kills
5
7
Deaths
21
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Ravana
CHI_Zerap
Ravana
6
1
3
7.5
W
3
1
0
3
W
Zhong Kui
Enderman2953673
Zhong Kui
7
0
2
8
L
4
1
0
4
L
Danzaburou
Vadimka3232
Danzaburou
0
3
1
0.17
W
Poseidon
mcwinskeyyy
Poseidon
1
4
3
0.63
L
Guan Yu
mito_sitiado
Guan Yu
0
10
0
0
L
Yemoja
0
4
2
0.25
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,586
Damage
18,344
40,452
Taken
41,004
20,014
Mitigated
15,373
17,601
Healing
7,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,636
1,467
0
767
6,150
2,133
0
1,914
4,236
0
19,260
W
Ravana
CHI_Zerap
Ravana
5,724
1,652
0
2,524
5,745
2,452
857
235
5,510
0
49,565
W
3,114
706
346
3,404
11,043
5,767
290
2,185
8,858
19,692
0
W
Zhong Kui
Enderman2953673
Zhong Kui
9,351
1,721
0
9,496
11,556
8,285
0
4,011
7,545
60,640
0
L
7,199
486
300
2,957
9,092
3,257
261
5,024
4,068
47,958
0
L
Danzaburou
Vadimka3232
Danzaburou
6,524
2,492
0
2,396
8,756
2,786
0
2,352
6,404
0
45,243
W
Poseidon
mcwinskeyyy
Poseidon
4,558
905
0
60
4,794
1,494
822
1,555
3,239
27,642
0
L
Guan Yu
mito_sitiado
Guan Yu
210
67
0
85
8,151
2,363
0
2,541
5,610
0
2,589
L
Yemoja
1,775
233
252
960
8,855
4,834
0
5,438
3,417
6,143
0
W
3,839
1,316
0
1,771
7,314
2,016
1,727
988
6,326
0
36,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,035
Gold Earned
30,152
376
Minions Killed
217
0
Camps Cleared
0
1,337,544
Distance Traveled
1,083,769
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,842
417
42
3
0
187,747
0
W
Ravana
8,093
578
101
7
0
289,066
5
W
Geb
6,517
466
20
1
0
289,469
2
W
Zhong Kui
9,066
648
121
9
0
268,338
2
L
Ra
7,409
529
90
6
0
250,108
5
L
Danzaburou
6,598
471
73
5
0
240,953
1
W
Poseidon
6,552
468
50
4
0
224,009
3
L
Guan Yu
4,739
339
4
0
0
174,361
0
L
Yemoja
5,564
397
8
1
0
230,600
1
W
Neith
6,807
486
84
6
0
266,662
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role