Player Matchup

Medusa
Medusa
 
Medusa
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
BruisedPride
Geb
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 108L
1,408 Elo+
Solo
Artemis
Artemis
Nargs
Artemis
Level 66
God Stats
1W - 2L
1,255 SR
Queue Stats
83W - 93L
1,367 Elo+
Solo
Ra
Ra
RyMon31
Ra
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
130W - 133L
1,350 Elo+
Solo
Serqet
Serqet
Zalaron
Serqet
Level 101
God Stats
3W - 1L
1,803 SR
Queue Stats
171W - 142L
1,420 Elo+
Solo
Team Averages
Level 78
1,512 SR
1,409 Elo+

VS

Team Averages
Level 112
1,395 SR
1,412 Elo+
Ganesha
Ganesha
 
Ganesha
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GODYO
Ah Muzen Cab
Level 160
God Stats
69W - 66L
1,535 SR
Queue Stats
2,737W - 2,862L
1,420 Elo+
Solo
Eset
Eset
Jhallreadyy
Eset
Level 87
God Stats
12W - 17L
1,134 SR
Queue Stats
813W - 879L
1,426 Elo+
Solo
Horus
Horus
TreeOtter321
Horus
Level 22
God Stats
1W - 0L
1,275 SR
Queue Stats
5W - 12L
1,258 Elo+
Solo
Cthulhu
Cthulhu
colombianfury5
Cthulhu
Level 146
God Stats
2W - 1L
1,532 SR
Queue Stats
98W - 78L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
5 / 8 / 2
10,552
812
11,267
15,458
6,969
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 6 / 5
7,977
614
8,099
19,067
19,322
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
Nargs
Artemis
16
0 / 5 / 8
8,541
657
18,716
16,836
7,520
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
1 / 4 / 4
8,361
643
10,144
14,045
6,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
Zalaron
Serqet
16
4 / 6 / 4
9,636
741
10,531
11,531
5,598
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
0 / 3 / 19
8,997
692
7,584
10,990
13,161
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
GODYO
Ah Muzen Cab
19
11 / 1 / 10
11,650
896
17,843
13,815
6,482
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
11 / 3 / 9
11,129
856
16,830
13,532
5,444
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 3 / 19
9,940
765
10,186
19,084
23,428
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
4 / 1 / 19
10,869
836
17,328
15,093
17,565
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
105
11
Kills
29
29
Deaths
11
23
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
5
8
2
0.75
W
Ganesha
 
Ganesha
0
3
19
3.17
L
1
6
5
0.58
W
Ah Muzen Cab
GODYO
Ah Muzen Cab
11
1
10
16
W
11
3
9
5.17
L
Artemis
Nargs
Artemis
0
5
8
0.8
L
1
4
4
0.75
W
3
3
19
4.17
L
Serqet
Zalaron
Serqet
4
6
4
1
W
4
1
19
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,757
Damage
69,771
76,937
Taken
72,514
46,127
Mitigated
66,080
25,055
Healing
40,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
11,267
6,354
1,058
1,764
15,458
6,969
0
9,401
5,589
0
21,257
W
Ganesha
 
Ganesha
7,584
310
849
2,308
10,990
13,161
537
3,431
6,753
13,688
0
L
8,099
570
807
1,160
19,067
19,322
0
7,319
10,956
11,832
0
W
Ah Muzen Cab
GODYO
Ah Muzen Cab
17,843
5,820
1,468
5,010
13,815
6,482
2,604
3,976
9,839
0
43,994
W
16,830
650
3,337
3,274
13,532
5,444
716
2,367
10,762
31,437
0
L
Artemis
Nargs
Artemis
18,716
7,141
2,392
3,231
16,836
7,520
0
8,831
7,455
0
34,561
L
10,144
1,291
8,126
4,570
14,045
6,718
0
8,028
5,415
30,836
0
W
10,186
5,558
8,040
7,599
19,084
23,428
362
4,328
13,878
0
15,348
L
Serqet
Zalaron
Serqet
10,531
2,515
918
1,029
11,531
5,598
0
5,432
5,780
0
14,491
W
17,328
784
3,907
5,096
15,093
17,565
730
4,141
10,952
29,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,067
Gold Earned
52,585
130
Minions Killed
151
0
Camps Cleared
0
961,077
Distance Traveled
1,133,483
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,552
812
26
2
0
149,524
0
W
Ganesha
8,997
692
1
0
0
174,376
1
L
Geb
7,977
614
13
1
0
192,930
0
W
Ah Muzen Cab
11,650
896
56
4
0
206,405
1
W
Eset
11,129
856
43
3
0
241,966
0
L
Artemis
8,541
657
46
4
0
204,750
2
L
Ra
8,361
643
31
2
0
228,798
0
W
Horus
9,940
765
10
1
0
253,746
0
L
Serqet
9,636
741
14
1
0
185,075
0
W
Cthulhu
10,869
836
41
3
0
256,990
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role