Player Matchup

Morgan Le Fay
Morgan Le Fay
BlueEyedGoddess
Morgan Le Fay
Level 118
God Stats
6W - 4L
1,237 SR
Queue Stats
287W - 278L
1,546 Elo+
Party 1
The Morrigan
The Morrigan
DaniMarico
The Morrigan
Level 137
God Stats
12W - 10L
1,524 SR
Queue Stats
1,390W - 1,470L
1,454 Elo+
Solo
Khepri
Khepri
RedReaper27
Khepri
Level 105
God Stats
15W - 5L
1,542 SR
Queue Stats
668W - 630L
1,445 Elo+
Party 1
Ne Zha
Ne Zha
mai-na-kill
Ne Zha
Level 147
God Stats
11W - 12L
1,538 SR
Queue Stats
408W - 426L
1,505 Elo+
Solo
Ra
Ra
whiteshadow2332
Ra
Level 97
God Stats
7W - 4L
1,438 SR
Queue Stats
701W - 681L
1,441 Elo+
Party 1
Team Averages
Level 121
1,456 SR
1,478 Elo+

VS

Team Averages
Level 107
1,487 SR
1,468 Elo+
Horus
Horus
GrenadeT0sser
Horus
Level 128
God Stats
2W - 3L
1,546 SR
Queue Stats
468W - 486L
1,492 Elo+
Solo
Kuzenbo
Kuzenbo
KillersRO
Kuzenbo
Level 87
God Stats
1W - 2L
1,517 SR
Queue Stats
82W - 67L
1,515 Elo+
Solo
Merlin
Merlin
Rec7aiMer
Merlin
Level 124
God Stats
8W - 14L
1,416 SR
Queue Stats
244W - 291L
1,457 Elo+
Party 2
He Bo
He Bo
Voldemort ita
He Bo
Level 127
God Stats
4W - 7L
1,450 SR
Queue Stats
242W - 286L
1,457 Elo+
Party 2
Poseidon
Poseidon
stmc1234
Poseidon
Level 69
God Stats
3W - 1L
1,506 SR
Queue Stats
36W - 49L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BlueEyedGoddess
Morgan Le Fay
20
16 / 4 / 13
13,147
876
27,184
17,924
10,291
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
DaniMarico
The Morrigan
19
6 / 3 / 19
11,756
784
13,270
11,900
13,023
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
19
1 / 4 / 30
12,207
814
6,927
18,515
24,335
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ne Zha
19
11 / 5 / 16
12,326
822
21,362
14,507
6,985
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
6 / 5 / 19
11,844
790
11,075
12,138
6,454
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 6 / 18
10,934
729
11,112
21,679
27,026
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kuzenbo
KillersRO
Kuzenbo
18
2 / 6 / 14
10,026
668
8,890
22,264
33,143
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
Rec7aiMer
Merlin
20
8 / 7 / 11
12,646
843
20,998
16,592
6,927
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 14 / 6
10,129
675
9,266
16,446
5,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Poseidon
stmc1234
Poseidon
18
6 / 7 / 8
10,992
733
11,905
17,678
7,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
78
40
Kills
21
21
Deaths
40
97
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BlueEyedGoddess
Morgan Le Fay
16
4
13
5.63
W
The Morrigan
DaniMarico
The Morrigan
6
3
19
5.17
L
2
6
18
1.83
L
Kuzenbo
KillersRO
Kuzenbo
2
6
14
1.5
L
Merlin
Rec7aiMer
Merlin
8
7
11
1.93
W
Khepri
1
4
30
4
L
3
14
6
0.43
W
Ne Zha
11
5
16
3.8
L
Poseidon
stmc1234
Poseidon
6
7
8
1.43
W
6
5
19
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,818
Damage
62,171
74,984
Taken
94,659
61,088
Mitigated
79,660
31,181
Healing
32,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BlueEyedGoddess
Morgan Le Fay
27,184
3,557
2,574
4,960
17,924
10,291
1,438
13,352
4,572
46,768
0
W
The Morrigan
DaniMarico
The Morrigan
13,270
3,232
1,860
1,304
11,900
13,023
854
7,942
3,958
31,487
0
L
11,112
4,469
8,796
8,926
21,679
27,026
240
12,454
9,225
0
21,581
L
Kuzenbo
KillersRO
Kuzenbo
8,890
3,043
824
1,915
22,264
33,143
90
13,323
8,941
15,410
0
L
Merlin
Rec7aiMer
Merlin
20,998
621
1,767
3,697
16,592
6,927
974
11,219
5,373
53,763
0
W
Khepri
6,927
570
2,058
2,233
18,515
24,335
198
9,252
9,263
16,226
0
L
9,266
306
390
982
16,446
5,451
0
11,453
4,993
20,087
0
W
Ne Zha
21,362
3,086
1,650
3,198
14,507
6,985
1,396
10,712
3,795
0
38,150
L
Poseidon
stmc1234
Poseidon
11,905
1,243
1,643
3,865
17,678
7,113
649
10,112
7,566
34,148
0
W
11,075
873
8,239
3,105
12,138
6,454
1,508
9,801
2,337
25,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,280
Gold Earned
54,727
164
Minions Killed
145
0
Camps Cleared
0
1,290,705
Distance Traveled
1,168,597
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
13,147
876
42
3
0
251,478
1
W
The Morrigan
11,756
784
38
3
0
258,857
0
L
Horus
10,934
729
14
1
0
244,355
0
L
Kuzenbo
10,026
668
11
1
0
258,632
1
L
Merlin
12,646
843
65
4
0
247,595
2
W
Khepri
12,207
814
12
1
0
279,239
2
L
He Bo
10,129
675
15
1
0
199,246
2
W
Ne Zha
12,326
822
28
2
0
258,700
0
L
Poseidon
10,992
733
40
3
0
218,769
2
W
Ra
11,844
790
44
3
0
242,431
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role